mirror of
https://github.com/klzgrad/naiveproxy.git
synced 2024-11-24 14:26:09 +03:00
372 lines
15 KiB
C
372 lines
15 KiB
C
|
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
||
|
// Use of this source code is governed by a BSD-style license that can be
|
||
|
// found in the LICENSE file.
|
||
|
|
||
|
#ifndef BASE_THREADING_THREAD_H_
|
||
|
#define BASE_THREADING_THREAD_H_
|
||
|
|
||
|
#include <stddef.h>
|
||
|
|
||
|
#include <memory>
|
||
|
#include <string>
|
||
|
|
||
|
#include "base/base_export.h"
|
||
|
#include "base/callback.h"
|
||
|
#include "base/macros.h"
|
||
|
#include "base/message_loop/message_loop.h"
|
||
|
#include "base/message_loop/timer_slack.h"
|
||
|
#include "base/sequence_checker.h"
|
||
|
#include "base/single_thread_task_runner.h"
|
||
|
#include "base/synchronization/atomic_flag.h"
|
||
|
#include "base/synchronization/lock.h"
|
||
|
#include "base/synchronization/waitable_event.h"
|
||
|
#include "base/threading/platform_thread.h"
|
||
|
#include "build/build_config.h"
|
||
|
|
||
|
namespace base {
|
||
|
|
||
|
class MessagePump;
|
||
|
class RunLoop;
|
||
|
|
||
|
namespace sequence_manager {
|
||
|
class SequenceManager;
|
||
|
} // namespace sequence_manager
|
||
|
|
||
|
// IMPORTANT: Instead of creating a base::Thread, consider using
|
||
|
// base::Create(Sequenced|SingleThread)TaskRunnerWithTraits().
|
||
|
//
|
||
|
// A simple thread abstraction that establishes a MessageLoop on a new thread.
|
||
|
// The consumer uses the MessageLoop of the thread to cause code to execute on
|
||
|
// the thread. When this object is destroyed the thread is terminated. All
|
||
|
// pending tasks queued on the thread's message loop will run to completion
|
||
|
// before the thread is terminated.
|
||
|
//
|
||
|
// WARNING! SUBCLASSES MUST CALL Stop() IN THEIR DESTRUCTORS! See ~Thread().
|
||
|
//
|
||
|
// After the thread is stopped, the destruction sequence is:
|
||
|
//
|
||
|
// (1) Thread::CleanUp()
|
||
|
// (2) MessageLoop::~MessageLoop
|
||
|
// (3.b) MessageLoopCurrent::DestructionObserver::WillDestroyCurrentMessageLoop
|
||
|
//
|
||
|
// This API is not thread-safe: unless indicated otherwise its methods are only
|
||
|
// valid from the owning sequence (which is the one from which Start() is
|
||
|
// invoked -- should it differ from the one on which it was constructed).
|
||
|
//
|
||
|
// Sometimes it's useful to kick things off on the initial sequence (e.g.
|
||
|
// construction, Start(), task_runner()), but to then hand the Thread over to a
|
||
|
// pool of users for the last one of them to destroy it when done. For that use
|
||
|
// case, Thread::DetachFromSequence() allows the owning sequence to give up
|
||
|
// ownership. The caller is then responsible to ensure a happens-after
|
||
|
// relationship between the DetachFromSequence() call and the next use of that
|
||
|
// Thread object (including ~Thread()).
|
||
|
class BASE_EXPORT Thread : PlatformThread::Delegate {
|
||
|
public:
|
||
|
struct BASE_EXPORT Options {
|
||
|
typedef Callback<std::unique_ptr<MessagePump>()> MessagePumpFactory;
|
||
|
using SequenceManagerCreatedCallback =
|
||
|
RepeatingCallback<void(sequence_manager::SequenceManager*)>;
|
||
|
|
||
|
Options();
|
||
|
Options(MessageLoop::Type type, size_t size);
|
||
|
Options(const Options& other);
|
||
|
~Options();
|
||
|
|
||
|
// Specifies the type of message loop that will be allocated on the thread.
|
||
|
// This is ignored if message_pump_factory.is_null() is false.
|
||
|
MessageLoop::Type message_loop_type = MessageLoop::TYPE_DEFAULT;
|
||
|
|
||
|
// Specifies timer slack for thread message loop.
|
||
|
TimerSlack timer_slack = TIMER_SLACK_NONE;
|
||
|
|
||
|
// Used to create the MessagePump for the MessageLoop. The callback is Run()
|
||
|
// on the thread. If message_pump_factory.is_null(), then a MessagePump
|
||
|
// appropriate for |message_loop_type| is created. Setting this forces the
|
||
|
// MessageLoop::Type to TYPE_CUSTOM.
|
||
|
MessagePumpFactory message_pump_factory;
|
||
|
|
||
|
// If set, the Thread will create a SequenceManager on the MessageLoop and
|
||
|
// execute the provided callback right after it was created. The callback
|
||
|
// will be executed on the creator thread before the new Thread is started.
|
||
|
// It is typically used to create TaskQueues for the SequenceManager.
|
||
|
SequenceManagerCreatedCallback on_sequence_manager_created;
|
||
|
|
||
|
// Specifies the maximum stack size that the thread is allowed to use.
|
||
|
// This does not necessarily correspond to the thread's initial stack size.
|
||
|
// A value of 0 indicates that the default maximum should be used.
|
||
|
size_t stack_size = 0;
|
||
|
|
||
|
// Specifies the initial thread priority.
|
||
|
ThreadPriority priority = ThreadPriority::NORMAL;
|
||
|
|
||
|
// If false, the thread will not be joined on destruction. This is intended
|
||
|
// for threads that want TaskShutdownBehavior::CONTINUE_ON_SHUTDOWN
|
||
|
// semantics. Non-joinable threads can't be joined (must be leaked and
|
||
|
// can't be destroyed or Stop()'ed).
|
||
|
// TODO(gab): allow non-joinable instances to be deleted without causing
|
||
|
// user-after-frees (proposal @ https://crbug.com/629139#c14)
|
||
|
bool joinable = true;
|
||
|
};
|
||
|
|
||
|
// Constructor.
|
||
|
// name is a display string to identify the thread.
|
||
|
explicit Thread(const std::string& name);
|
||
|
|
||
|
// Destroys the thread, stopping it if necessary.
|
||
|
//
|
||
|
// NOTE: ALL SUBCLASSES OF Thread MUST CALL Stop() IN THEIR DESTRUCTORS (or
|
||
|
// guarantee Stop() is explicitly called before the subclass is destroyed).
|
||
|
// This is required to avoid a data race between the destructor modifying the
|
||
|
// vtable, and the thread's ThreadMain calling the virtual method Run(). It
|
||
|
// also ensures that the CleanUp() virtual method is called on the subclass
|
||
|
// before it is destructed.
|
||
|
~Thread() override;
|
||
|
|
||
|
#if defined(OS_WIN)
|
||
|
// Causes the thread to initialize COM. This must be called before calling
|
||
|
// Start() or StartWithOptions(). If |use_mta| is false, the thread is also
|
||
|
// started with a TYPE_UI message loop. It is an error to call
|
||
|
// init_com_with_mta(false) and then StartWithOptions() with any message loop
|
||
|
// type other than TYPE_UI.
|
||
|
void init_com_with_mta(bool use_mta) {
|
||
|
DCHECK(!message_loop_);
|
||
|
com_status_ = use_mta ? MTA : STA;
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
// Starts the thread. Returns true if the thread was successfully started;
|
||
|
// otherwise, returns false. Upon successful return, the message_loop()
|
||
|
// getter will return non-null.
|
||
|
//
|
||
|
// Note: This function can't be called on Windows with the loader lock held;
|
||
|
// i.e. during a DllMain, global object construction or destruction, atexit()
|
||
|
// callback.
|
||
|
bool Start();
|
||
|
|
||
|
// Starts the thread. Behaves exactly like Start in addition to allow to
|
||
|
// override the default options.
|
||
|
//
|
||
|
// Note: This function can't be called on Windows with the loader lock held;
|
||
|
// i.e. during a DllMain, global object construction or destruction, atexit()
|
||
|
// callback.
|
||
|
bool StartWithOptions(const Options& options);
|
||
|
|
||
|
// Starts the thread and wait for the thread to start and run initialization
|
||
|
// before returning. It's same as calling Start() and then
|
||
|
// WaitUntilThreadStarted().
|
||
|
// Note that using this (instead of Start() or StartWithOptions() causes
|
||
|
// jank on the calling thread, should be used only in testing code.
|
||
|
bool StartAndWaitForTesting();
|
||
|
|
||
|
// Blocks until the thread starts running. Called within StartAndWait().
|
||
|
// Note that calling this causes jank on the calling thread, must be used
|
||
|
// carefully for production code.
|
||
|
bool WaitUntilThreadStarted() const;
|
||
|
|
||
|
// Blocks until all tasks previously posted to this thread have been executed.
|
||
|
void FlushForTesting();
|
||
|
|
||
|
// Signals the thread to exit and returns once the thread has exited. The
|
||
|
// Thread object is completely reset and may be used as if it were newly
|
||
|
// constructed (i.e., Start may be called again). Can only be called if
|
||
|
// |joinable_|.
|
||
|
//
|
||
|
// Stop may be called multiple times and is simply ignored if the thread is
|
||
|
// already stopped or currently stopping.
|
||
|
//
|
||
|
// Start/Stop are not thread-safe and callers that desire to invoke them from
|
||
|
// different threads must ensure mutual exclusion.
|
||
|
//
|
||
|
// NOTE: If you are a consumer of Thread, it is not necessary to call this
|
||
|
// before deleting your Thread objects, as the destructor will do it.
|
||
|
// IF YOU ARE A SUBCLASS OF Thread, YOU MUST CALL THIS IN YOUR DESTRUCTOR.
|
||
|
void Stop();
|
||
|
|
||
|
// Signals the thread to exit in the near future.
|
||
|
//
|
||
|
// WARNING: This function is not meant to be commonly used. Use at your own
|
||
|
// risk. Calling this function will cause message_loop() to become invalid in
|
||
|
// the near future. This function was created to workaround a specific
|
||
|
// deadlock on Windows with printer worker thread. In any other case, Stop()
|
||
|
// should be used.
|
||
|
//
|
||
|
// Call Stop() to reset the thread object once it is known that the thread has
|
||
|
// quit.
|
||
|
void StopSoon();
|
||
|
|
||
|
// Detaches the owning sequence, indicating that the next call to this API
|
||
|
// (including ~Thread()) can happen from a different sequence (to which it
|
||
|
// will be rebound). This call itself must happen on the current owning
|
||
|
// sequence and the caller must ensure the next API call has a happens-after
|
||
|
// relationship with this one.
|
||
|
void DetachFromSequence();
|
||
|
|
||
|
// Returns the message loop for this thread. Use the MessageLoop's
|
||
|
// PostTask methods to execute code on the thread. This only returns
|
||
|
// non-null after a successful call to Start. After Stop has been called,
|
||
|
// this will return nullptr.
|
||
|
//
|
||
|
// NOTE: You must not call this MessageLoop's Quit method directly. Use
|
||
|
// the Thread's Stop method instead.
|
||
|
//
|
||
|
// In addition to this Thread's owning sequence, this can also safely be
|
||
|
// called from the underlying thread itself.
|
||
|
MessageLoop* message_loop() const {
|
||
|
// This class doesn't provide synchronization around |message_loop_| and as
|
||
|
// such only the owner should access it (and the underlying thread which
|
||
|
// never sees it before it's set). In practice, many callers are coming from
|
||
|
// unrelated threads but provide their own implicit (e.g. memory barriers
|
||
|
// from task posting) or explicit (e.g. locks) synchronization making the
|
||
|
// access of |message_loop_| safe... Changing all of those callers is
|
||
|
// unfeasible; instead verify that they can reliably see
|
||
|
// |message_loop_ != nullptr| without synchronization as a proof that their
|
||
|
// external synchronization catches the unsynchronized effects of Start().
|
||
|
// TODO(gab): Despite all of the above this test has to be disabled for now
|
||
|
// per crbug.com/629139#c6.
|
||
|
// DCHECK(owning_sequence_checker_.CalledOnValidSequence() ||
|
||
|
// (id_event_.IsSignaled() && id_ == PlatformThread::CurrentId()) ||
|
||
|
// message_loop_);
|
||
|
return message_loop_;
|
||
|
}
|
||
|
|
||
|
// Returns a TaskRunner for this thread. Use the TaskRunner's PostTask
|
||
|
// methods to execute code on the thread. Returns nullptr if the thread is not
|
||
|
// running (e.g. before Start or after Stop have been called). Callers can
|
||
|
// hold on to this even after the thread is gone; in this situation, attempts
|
||
|
// to PostTask() will fail.
|
||
|
//
|
||
|
// In addition to this Thread's owning sequence, this can also safely be
|
||
|
// called from the underlying thread itself.
|
||
|
scoped_refptr<SingleThreadTaskRunner> task_runner() const {
|
||
|
// Refer to the DCHECK and comment inside |message_loop()|.
|
||
|
DCHECK(owning_sequence_checker_.CalledOnValidSequence() ||
|
||
|
(id_event_.IsSignaled() && id_ == PlatformThread::CurrentId()) ||
|
||
|
message_loop_);
|
||
|
return message_loop_ ? message_loop_->task_runner() : nullptr;
|
||
|
}
|
||
|
|
||
|
// Returns the name of this thread (for display in debugger too).
|
||
|
const std::string& thread_name() const { return name_; }
|
||
|
|
||
|
// Returns the thread ID. Should not be called before the first Start*()
|
||
|
// call. Keeps on returning the same ID even after a Stop() call. The next
|
||
|
// Start*() call renews the ID.
|
||
|
//
|
||
|
// WARNING: This function will block if the thread hasn't started yet.
|
||
|
//
|
||
|
// This method is thread-safe.
|
||
|
PlatformThreadId GetThreadId() const;
|
||
|
|
||
|
// Returns the current thread handle. If called before Start*() returns or
|
||
|
// after Stop() returns, an empty thread handle will be returned.
|
||
|
//
|
||
|
// This method is thread-safe.
|
||
|
//
|
||
|
// TODO(robliao): Remove this when it no longer needs to be temporarily
|
||
|
// exposed for http://crbug.com/717380.
|
||
|
PlatformThreadHandle GetThreadHandle() const;
|
||
|
|
||
|
// Returns true if the thread has been started, and not yet stopped.
|
||
|
bool IsRunning() const;
|
||
|
|
||
|
protected:
|
||
|
// Called just prior to starting the message loop
|
||
|
virtual void Init() {}
|
||
|
|
||
|
// Called to start the run loop
|
||
|
virtual void Run(RunLoop* run_loop);
|
||
|
|
||
|
// Called just after the message loop ends
|
||
|
virtual void CleanUp() {}
|
||
|
|
||
|
static void SetThreadWasQuitProperly(bool flag);
|
||
|
static bool GetThreadWasQuitProperly();
|
||
|
|
||
|
// Bind this Thread to an existing MessageLoop instead of starting a new one.
|
||
|
// TODO(gab): Remove this after ios/ has undergone the same surgery as
|
||
|
// BrowserThreadImpl (ref.
|
||
|
// https://chromium-review.googlesource.com/c/chromium/src/+/969104).
|
||
|
void SetMessageLoop(MessageLoop* message_loop);
|
||
|
|
||
|
bool using_external_message_loop() const {
|
||
|
return using_external_message_loop_;
|
||
|
}
|
||
|
|
||
|
private:
|
||
|
#if defined(OS_WIN)
|
||
|
enum ComStatus {
|
||
|
NONE,
|
||
|
STA,
|
||
|
MTA,
|
||
|
};
|
||
|
#endif
|
||
|
|
||
|
// PlatformThread::Delegate methods:
|
||
|
void ThreadMain() override;
|
||
|
|
||
|
void ThreadQuitHelper();
|
||
|
|
||
|
#if defined(OS_WIN)
|
||
|
// Whether this thread needs to initialize COM, and if so, in what mode.
|
||
|
ComStatus com_status_ = NONE;
|
||
|
#endif
|
||
|
|
||
|
// Mirrors the Options::joinable field used to start this thread. Verified
|
||
|
// on Stop() -- non-joinable threads can't be joined (must be leaked).
|
||
|
bool joinable_ = true;
|
||
|
|
||
|
// If true, we're in the middle of stopping, and shouldn't access
|
||
|
// |message_loop_|. It may non-nullptr and invalid.
|
||
|
// Should be written on the thread that created this thread. Also read data
|
||
|
// could be wrong on other threads.
|
||
|
bool stopping_ = false;
|
||
|
|
||
|
// True while inside of Run().
|
||
|
bool running_ = false;
|
||
|
mutable base::Lock running_lock_; // Protects |running_|.
|
||
|
|
||
|
// The thread's handle.
|
||
|
PlatformThreadHandle thread_;
|
||
|
mutable base::Lock thread_lock_; // Protects |thread_|.
|
||
|
|
||
|
// The thread's id once it has started.
|
||
|
PlatformThreadId id_ = kInvalidThreadId;
|
||
|
// Protects |id_| which must only be read while it's signaled.
|
||
|
mutable WaitableEvent id_event_;
|
||
|
|
||
|
// The thread's MessageLoop and RunLoop. Valid only while the thread is alive.
|
||
|
// Set by the created thread.
|
||
|
MessageLoop* message_loop_ = nullptr;
|
||
|
RunLoop* run_loop_ = nullptr;
|
||
|
|
||
|
// True only if |message_loop_| was externally provided by |SetMessageLoop()|
|
||
|
// in which case this Thread has no underlying |thread_| and should merely
|
||
|
// drop |message_loop_| on Stop(). In that event, this remains true after
|
||
|
// Stop() was invoked so that subclasses can use this state to build their own
|
||
|
// cleanup logic as required.
|
||
|
bool using_external_message_loop_ = false;
|
||
|
|
||
|
// Optionally stores a SequenceManager that manages Tasks on the MessageLoop.
|
||
|
std::unique_ptr<sequence_manager::SequenceManager> sequence_manager_;
|
||
|
|
||
|
// Stores Options::timer_slack_ until the message loop has been bound to
|
||
|
// a thread.
|
||
|
TimerSlack message_loop_timer_slack_ = TIMER_SLACK_NONE;
|
||
|
|
||
|
// The name of the thread. Used for debugging purposes.
|
||
|
const std::string name_;
|
||
|
|
||
|
// Signaled when the created thread gets ready to use the message loop.
|
||
|
mutable WaitableEvent start_event_;
|
||
|
|
||
|
// This class is not thread-safe, use this to verify access from the owning
|
||
|
// sequence of the Thread.
|
||
|
SequenceChecker owning_sequence_checker_;
|
||
|
|
||
|
DISALLOW_COPY_AND_ASSIGN(Thread);
|
||
|
};
|
||
|
|
||
|
} // namespace base
|
||
|
|
||
|
#endif // BASE_THREADING_THREAD_H_
|