mirror of
https://github.com/klzgrad/naiveproxy.git
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311 lines
8.5 KiB
C++
311 lines
8.5 KiB
C++
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// Copyright (c) 2009 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "net/disk_cache/blockfile/bitmap.h"
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#include <algorithm>
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#include "base/logging.h"
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namespace {
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// Returns the number of trailing zeros.
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int FindLSBSetNonZero(uint32_t word) {
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// Get the LSB, put it on the exponent of a 32 bit float and remove the
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// mantisa and the bias. This code requires IEEE 32 bit float compliance.
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float f = static_cast<float>(word & -static_cast<int>(word));
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// We use a union to go around strict-aliasing complains.
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union {
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float ieee_float;
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uint32_t as_uint;
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} x;
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x.ieee_float = f;
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return (x.as_uint >> 23) - 0x7f;
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}
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// Returns the index of the first bit set to |value| from |word|. This code
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// assumes that we'll be able to find that bit.
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int FindLSBNonEmpty(uint32_t word, bool value) {
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// If we are looking for 0, negate |word| and look for 1.
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if (!value)
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word = ~word;
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return FindLSBSetNonZero(word);
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}
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} // namespace
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namespace disk_cache {
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Bitmap::Bitmap(int num_bits, bool clear_bits)
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: num_bits_(num_bits),
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array_size_(RequiredArraySize(num_bits)),
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alloc_(true) {
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map_ = new uint32_t[array_size_];
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// Initialize all of the bits.
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if (clear_bits)
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Clear();
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}
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Bitmap::Bitmap(uint32_t* map, int num_bits, int num_words)
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: map_(map),
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num_bits_(num_bits),
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// If size is larger than necessary, trim because array_size_ is used
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// as a bound by various methods.
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array_size_(std::min(RequiredArraySize(num_bits), num_words)),
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alloc_(false) {}
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Bitmap::~Bitmap() {
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if (alloc_)
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delete [] map_;
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}
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void Bitmap::Resize(int num_bits, bool clear_bits) {
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DCHECK(alloc_ || !map_);
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const int old_maxsize = num_bits_;
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const int old_array_size = array_size_;
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array_size_ = RequiredArraySize(num_bits);
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if (array_size_ != old_array_size) {
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uint32_t* new_map = new uint32_t[array_size_];
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// Always clear the unused bits in the last word.
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new_map[array_size_ - 1] = 0;
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memcpy(new_map, map_,
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sizeof(*map_) * std::min(array_size_, old_array_size));
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if (alloc_)
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delete[] map_; // No need to check for NULL.
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map_ = new_map;
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alloc_ = true;
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}
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num_bits_ = num_bits;
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if (old_maxsize < num_bits_ && clear_bits) {
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SetRange(old_maxsize, num_bits_, false);
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}
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}
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void Bitmap::Set(int index, bool value) {
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DCHECK_LT(index, num_bits_);
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DCHECK_GE(index, 0);
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const int i = index & (kIntBits - 1);
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const int j = index / kIntBits;
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if (value)
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map_[j] |= (1 << i);
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else
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map_[j] &= ~(1 << i);
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}
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bool Bitmap::Get(int index) const {
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DCHECK_LT(index, num_bits_);
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DCHECK_GE(index, 0);
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const int i = index & (kIntBits-1);
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const int j = index / kIntBits;
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return ((map_[j] & (1 << i)) != 0);
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}
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void Bitmap::Toggle(int index) {
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DCHECK_LT(index, num_bits_);
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DCHECK_GE(index, 0);
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const int i = index & (kIntBits - 1);
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const int j = index / kIntBits;
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map_[j] ^= (1 << i);
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}
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void Bitmap::SetMapElement(int array_index, uint32_t value) {
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DCHECK_LT(array_index, array_size_);
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DCHECK_GE(array_index, 0);
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map_[array_index] = value;
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}
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uint32_t Bitmap::GetMapElement(int array_index) const {
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DCHECK_LT(array_index, array_size_);
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DCHECK_GE(array_index, 0);
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return map_[array_index];
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}
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void Bitmap::SetMap(const uint32_t* map, int size) {
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memcpy(map_, map, std::min(size, array_size_) * sizeof(*map_));
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}
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void Bitmap::SetRange(int begin, int end, bool value) {
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DCHECK_LE(begin, end);
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int start_offset = begin & (kIntBits - 1);
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if (start_offset) {
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// Set the bits in the first word.
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int len = std::min(end - begin, kIntBits - start_offset);
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SetWordBits(begin, len, value);
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begin += len;
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}
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if (begin == end)
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return;
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// Now set the bits in the last word.
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int end_offset = end & (kIntBits - 1);
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end -= end_offset;
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SetWordBits(end, end_offset, value);
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// Set all the words in the middle.
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memset(map_ + (begin / kIntBits), (value ? 0xFF : 0x00),
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((end / kIntBits) - (begin / kIntBits)) * sizeof(*map_));
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}
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// Return true if any bit between begin inclusive and end exclusive
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// is set. 0 <= begin <= end <= bits() is required.
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bool Bitmap::TestRange(int begin, int end, bool value) const {
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DCHECK_LT(begin, num_bits_);
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DCHECK_LE(end, num_bits_);
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DCHECK_LE(begin, end);
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DCHECK_GE(begin, 0);
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DCHECK_GE(end, 0);
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// Return false immediately if the range is empty.
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if (begin >= end || end <= 0)
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return false;
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// Calculate the indices of the words containing the first and last bits,
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// along with the positions of the bits within those words.
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int word = begin / kIntBits;
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int offset = begin & (kIntBits - 1);
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int last_word = (end - 1) / kIntBits;
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int last_offset = (end - 1) & (kIntBits - 1);
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// If we are looking for zeros, negate the data from the map.
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uint32_t this_word = map_[word];
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if (!value)
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this_word = ~this_word;
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// If the range spans multiple words, discard the extraneous bits of the
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// first word by shifting to the right, and then test the remaining bits.
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if (word < last_word) {
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if (this_word >> offset)
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return true;
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offset = 0;
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word++;
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// Test each of the "middle" words that lies completely within the range.
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while (word < last_word) {
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this_word = map_[word++];
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if (!value)
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this_word = ~this_word;
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if (this_word)
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return true;
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}
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}
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// Test the portion of the last word that lies within the range. (This logic
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// also handles the case where the entire range lies within a single word.)
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const uint32_t mask = ((2 << (last_offset - offset)) - 1) << offset;
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this_word = map_[last_word];
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if (!value)
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this_word = ~this_word;
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return (this_word & mask) != 0;
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}
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bool Bitmap::FindNextBit(int* index, int limit, bool value) const {
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DCHECK_LT(*index, num_bits_);
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DCHECK_LE(limit, num_bits_);
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DCHECK_LE(*index, limit);
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DCHECK_GE(*index, 0);
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DCHECK_GE(limit, 0);
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const int bit_index = *index;
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if (bit_index >= limit || limit <= 0)
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return false;
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// From now on limit != 0, since if it was we would have returned false.
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int word_index = bit_index >> kLogIntBits;
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uint32_t one_word = map_[word_index];
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// Simple optimization where we can immediately return true if the first
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// bit is set. This helps for cases where many bits are set, and doesn't
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// hurt too much if not.
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if (Get(bit_index) == value)
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return true;
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const int first_bit_offset = bit_index & (kIntBits - 1);
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// First word is special - we need to mask off leading bits.
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uint32_t mask = 0xFFFFFFFF << first_bit_offset;
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if (value) {
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one_word &= mask;
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} else {
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one_word |= ~mask;
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}
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uint32_t empty_value = value ? 0 : 0xFFFFFFFF;
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// Loop through all but the last word. Note that 'limit' is one
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// past the last bit we want to check, and we don't want to read
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// past the end of "words". E.g. if num_bits_ == 32 only words[0] is
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// valid, so we want to avoid reading words[1] when limit == 32.
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const int last_word_index = (limit - 1) >> kLogIntBits;
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while (word_index < last_word_index) {
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if (one_word != empty_value) {
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*index = (word_index << kLogIntBits) + FindLSBNonEmpty(one_word, value);
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return true;
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}
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one_word = map_[++word_index];
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}
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// Last word is special - we may need to mask off trailing bits. Note that
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// 'limit' is one past the last bit we want to check, and if limit is a
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// multiple of 32 we want to check all bits in this word.
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const int last_bit_offset = (limit - 1) & (kIntBits - 1);
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mask = 0xFFFFFFFE << last_bit_offset;
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if (value) {
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one_word &= ~mask;
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} else {
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one_word |= mask;
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}
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if (one_word != empty_value) {
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*index = (word_index << kLogIntBits) + FindLSBNonEmpty(one_word, value);
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return true;
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}
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return false;
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}
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int Bitmap::FindBits(int* index, int limit, bool value) const {
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DCHECK_LT(*index, num_bits_);
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DCHECK_LE(limit, num_bits_);
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DCHECK_LE(*index, limit);
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DCHECK_GE(*index, 0);
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DCHECK_GE(limit, 0);
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if (!FindNextBit(index, limit, value))
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return false;
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// Now see how many bits have the same value.
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int end = *index;
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if (!FindNextBit(&end, limit, !value))
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return limit - *index;
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return end - *index;
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}
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void Bitmap::SetWordBits(int start, int len, bool value) {
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DCHECK_LT(len, kIntBits);
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DCHECK_GE(len, 0);
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if (!len)
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return;
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int word = start / kIntBits;
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int offset = start % kIntBits;
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uint32_t to_add = 0xffffffff << len;
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to_add = (~to_add) << offset;
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if (value) {
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map_[word] |= to_add;
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} else {
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map_[word] &= ~to_add;
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}
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}
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} // namespace disk_cache
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