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152 lines
4.6 KiB
C
152 lines
4.6 KiB
C
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// Copyright (c) 2013 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// This file contains methods to iterate over processes on the system.
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#ifndef BASE_PROCESS_PROCESS_ITERATOR_H_
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#define BASE_PROCESS_PROCESS_ITERATOR_H_
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#include <stddef.h>
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#include <list>
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#include <string>
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#include <vector>
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#include "base/base_export.h"
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#include "base/files/file_path.h"
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#include "base/macros.h"
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#include "base/process/process.h"
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#include "build/build_config.h"
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#if defined(OS_WIN)
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#include <windows.h>
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#include <tlhelp32.h>
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#elif defined(OS_MACOSX) || defined(OS_OPENBSD)
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#include <sys/sysctl.h>
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#elif defined(OS_FREEBSD)
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#include <sys/user.h>
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#elif defined(OS_POSIX) || defined(OS_FUCHSIA)
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#include <dirent.h>
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#endif
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namespace base {
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#if defined(OS_WIN)
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struct ProcessEntry : public PROCESSENTRY32 {
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ProcessId pid() const { return th32ProcessID; }
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ProcessId parent_pid() const { return th32ParentProcessID; }
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const wchar_t* exe_file() const { return szExeFile; }
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};
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#elif defined(OS_POSIX) || defined(OS_FUCHSIA)
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struct BASE_EXPORT ProcessEntry {
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ProcessEntry();
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ProcessEntry(const ProcessEntry& other);
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~ProcessEntry();
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ProcessId pid() const { return pid_; }
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ProcessId parent_pid() const { return ppid_; }
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ProcessId gid() const { return gid_; }
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const char* exe_file() const { return exe_file_.c_str(); }
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const std::vector<std::string>& cmd_line_args() const {
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return cmd_line_args_;
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}
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ProcessId pid_;
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ProcessId ppid_;
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ProcessId gid_;
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std::string exe_file_;
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std::vector<std::string> cmd_line_args_;
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};
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#endif // defined(OS_WIN)
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// Used to filter processes by process ID.
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class ProcessFilter {
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public:
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// Returns true to indicate set-inclusion and false otherwise. This method
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// should not have side-effects and should be idempotent.
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virtual bool Includes(const ProcessEntry& entry) const = 0;
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protected:
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virtual ~ProcessFilter() = default;
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};
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// This class provides a way to iterate through a list of processes on the
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// current machine with a specified filter.
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// To use, create an instance and then call NextProcessEntry() until it returns
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// false.
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class BASE_EXPORT ProcessIterator {
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public:
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typedef std::list<ProcessEntry> ProcessEntries;
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explicit ProcessIterator(const ProcessFilter* filter);
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virtual ~ProcessIterator();
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// If there's another process that matches the given executable name,
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// returns a const pointer to the corresponding PROCESSENTRY32.
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// If there are no more matching processes, returns NULL.
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// The returned pointer will remain valid until NextProcessEntry()
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// is called again or this NamedProcessIterator goes out of scope.
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const ProcessEntry* NextProcessEntry();
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// Takes a snapshot of all the ProcessEntry found.
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ProcessEntries Snapshot();
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protected:
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virtual bool IncludeEntry();
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const ProcessEntry& entry() { return entry_; }
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private:
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// Determines whether there's another process (regardless of executable)
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// left in the list of all processes. Returns true and sets entry_ to
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// that process's info if there is one, false otherwise.
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bool CheckForNextProcess();
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// Initializes a PROCESSENTRY32 data structure so that it's ready for
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// use with Process32First/Process32Next.
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void InitProcessEntry(ProcessEntry* entry);
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#if defined(OS_WIN)
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HANDLE snapshot_;
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bool started_iteration_;
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#elif defined(OS_MACOSX) || defined(OS_BSD)
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std::vector<kinfo_proc> kinfo_procs_;
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size_t index_of_kinfo_proc_;
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#elif defined(OS_POSIX) || defined(OS_FUCHSIA)
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DIR* procfs_dir_;
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#endif
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ProcessEntry entry_;
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const ProcessFilter* filter_;
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DISALLOW_COPY_AND_ASSIGN(ProcessIterator);
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};
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// This class provides a way to iterate through the list of processes
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// on the current machine that were started from the given executable
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// name. To use, create an instance and then call NextProcessEntry()
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// until it returns false.
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class BASE_EXPORT NamedProcessIterator : public ProcessIterator {
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public:
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NamedProcessIterator(const FilePath::StringType& executable_name,
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const ProcessFilter* filter);
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~NamedProcessIterator() override;
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protected:
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bool IncludeEntry() override;
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private:
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FilePath::StringType executable_name_;
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DISALLOW_COPY_AND_ASSIGN(NamedProcessIterator);
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};
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// Returns the number of processes on the machine that are running from the
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// given executable name. If filter is non-null, then only processes selected
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// by the filter will be counted.
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BASE_EXPORT int GetProcessCount(const FilePath::StringType& executable_name,
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const ProcessFilter* filter);
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} // namespace base
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#endif // BASE_PROCESS_PROCESS_ITERATOR_H_
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