mirror of
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733 lines
29 KiB
C++
733 lines
29 KiB
C++
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// Copyright (c) 2013 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "base/allocator/partition_allocator/partition_alloc.h"
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#include <string.h>
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#include <type_traits>
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#include "base/allocator/partition_allocator/partition_direct_map_extent.h"
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#include "base/allocator/partition_allocator/partition_oom.h"
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#include "base/allocator/partition_allocator/partition_page.h"
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#include "base/allocator/partition_allocator/spin_lock.h"
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#include "base/compiler_specific.h"
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#include "base/lazy_instance.h"
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// Two partition pages are used as guard / metadata page so make sure the super
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// page size is bigger.
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static_assert(base::kPartitionPageSize * 4 <= base::kSuperPageSize,
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"ok super page size");
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static_assert(!(base::kSuperPageSize % base::kPartitionPageSize),
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"ok super page multiple");
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// Four system pages gives us room to hack out a still-guard-paged piece
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// of metadata in the middle of a guard partition page.
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static_assert(base::kSystemPageSize * 4 <= base::kPartitionPageSize,
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"ok partition page size");
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static_assert(!(base::kPartitionPageSize % base::kSystemPageSize),
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"ok partition page multiple");
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static_assert(sizeof(base::internal::PartitionPage) <= base::kPageMetadataSize,
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"PartitionPage should not be too big");
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static_assert(sizeof(base::internal::PartitionBucket) <=
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base::kPageMetadataSize,
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"PartitionBucket should not be too big");
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static_assert(sizeof(base::internal::PartitionSuperPageExtentEntry) <=
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base::kPageMetadataSize,
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"PartitionSuperPageExtentEntry should not be too big");
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static_assert(base::kPageMetadataSize * base::kNumPartitionPagesPerSuperPage <=
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base::kSystemPageSize,
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"page metadata fits in hole");
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// Limit to prevent callers accidentally overflowing an int size.
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static_assert(base::kGenericMaxDirectMapped <=
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(1UL << 31) + base::kPageAllocationGranularity,
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"maximum direct mapped allocation");
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// Check that some of our zanier calculations worked out as expected.
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static_assert(base::kGenericSmallestBucket == 8, "generic smallest bucket");
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static_assert(base::kGenericMaxBucketed == 983040, "generic max bucketed");
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static_assert(base::kMaxSystemPagesPerSlotSpan < (1 << 8),
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"System pages per slot span must be less than 128.");
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namespace base {
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internal::PartitionRootBase::PartitionRootBase() = default;
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internal::PartitionRootBase::~PartitionRootBase() = default;
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PartitionRoot::PartitionRoot() = default;
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PartitionRoot::~PartitionRoot() = default;
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PartitionRootGeneric::PartitionRootGeneric() = default;
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PartitionRootGeneric::~PartitionRootGeneric() = default;
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PartitionAllocatorGeneric::PartitionAllocatorGeneric() = default;
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PartitionAllocatorGeneric::~PartitionAllocatorGeneric() = default;
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static LazyInstance<subtle::SpinLock>::Leaky g_initialized_lock =
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LAZY_INSTANCE_INITIALIZER;
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static bool g_initialized = false;
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void (*internal::PartitionRootBase::gOomHandlingFunction)() = nullptr;
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PartitionAllocHooks::AllocationHook* PartitionAllocHooks::allocation_hook_ =
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nullptr;
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PartitionAllocHooks::FreeHook* PartitionAllocHooks::free_hook_ = nullptr;
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static void PartitionAllocBaseInit(internal::PartitionRootBase* root) {
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DCHECK(!root->initialized);
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{
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subtle::SpinLock::Guard guard(g_initialized_lock.Get());
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if (!g_initialized) {
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g_initialized = true;
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// We mark the sentinel bucket/page as free to make sure it is skipped by
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// our logic to find a new active page.
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internal::PartitionBucket::get_sentinel_bucket()->active_pages_head =
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internal::PartitionPage::get_sentinel_page();
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}
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}
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root->initialized = true;
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// This is a "magic" value so we can test if a root pointer is valid.
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root->inverted_self = ~reinterpret_cast<uintptr_t>(root);
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}
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void PartitionAllocGlobalInit(void (*oom_handling_function)()) {
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DCHECK(oom_handling_function);
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internal::PartitionRootBase::gOomHandlingFunction = oom_handling_function;
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}
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void PartitionRoot::Init(size_t num_buckets, size_t max_allocation) {
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PartitionAllocBaseInit(this);
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this->num_buckets = num_buckets;
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this->max_allocation = max_allocation;
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size_t i;
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for (i = 0; i < this->num_buckets; ++i) {
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internal::PartitionBucket* bucket = &this->buckets()[i];
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if (!i)
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bucket->Init(kAllocationGranularity);
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else
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bucket->Init(i << kBucketShift);
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}
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}
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void PartitionRootGeneric::Init() {
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subtle::SpinLock::Guard guard(this->lock);
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PartitionAllocBaseInit(this);
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// Precalculate some shift and mask constants used in the hot path.
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// Example: malloc(41) == 101001 binary.
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// Order is 6 (1 << 6-1) == 32 is highest bit set.
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// order_index is the next three MSB == 010 == 2.
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// sub_order_index_mask is a mask for the remaining bits == 11 (masking to 01
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// for
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// the sub_order_index).
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size_t order;
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for (order = 0; order <= kBitsPerSizeT; ++order) {
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size_t order_index_shift;
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if (order < kGenericNumBucketsPerOrderBits + 1)
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order_index_shift = 0;
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else
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order_index_shift = order - (kGenericNumBucketsPerOrderBits + 1);
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this->order_index_shifts[order] = order_index_shift;
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size_t sub_order_index_mask;
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if (order == kBitsPerSizeT) {
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// This avoids invoking undefined behavior for an excessive shift.
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sub_order_index_mask =
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static_cast<size_t>(-1) >> (kGenericNumBucketsPerOrderBits + 1);
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} else {
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sub_order_index_mask = ((static_cast<size_t>(1) << order) - 1) >>
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(kGenericNumBucketsPerOrderBits + 1);
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}
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this->order_sub_index_masks[order] = sub_order_index_mask;
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}
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// Set up the actual usable buckets first.
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// Note that typical values (i.e. min allocation size of 8) will result in
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// pseudo buckets (size==9 etc. or more generally, size is not a multiple
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// of the smallest allocation granularity).
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// We avoid them in the bucket lookup map, but we tolerate them to keep the
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// code simpler and the structures more generic.
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size_t i, j;
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size_t current_size = kGenericSmallestBucket;
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size_t current_increment =
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kGenericSmallestBucket >> kGenericNumBucketsPerOrderBits;
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internal::PartitionBucket* bucket = &this->buckets[0];
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for (i = 0; i < kGenericNumBucketedOrders; ++i) {
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for (j = 0; j < kGenericNumBucketsPerOrder; ++j) {
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bucket->Init(current_size);
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// Disable psuedo buckets so that touching them faults.
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if (current_size % kGenericSmallestBucket)
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bucket->active_pages_head = nullptr;
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current_size += current_increment;
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++bucket;
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}
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current_increment <<= 1;
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}
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DCHECK(current_size == 1 << kGenericMaxBucketedOrder);
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DCHECK(bucket == &this->buckets[0] + kGenericNumBuckets);
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// Then set up the fast size -> bucket lookup table.
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bucket = &this->buckets[0];
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internal::PartitionBucket** bucket_ptr = &this->bucket_lookups[0];
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for (order = 0; order <= kBitsPerSizeT; ++order) {
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for (j = 0; j < kGenericNumBucketsPerOrder; ++j) {
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if (order < kGenericMinBucketedOrder) {
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// Use the bucket of the finest granularity for malloc(0) etc.
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*bucket_ptr++ = &this->buckets[0];
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} else if (order > kGenericMaxBucketedOrder) {
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*bucket_ptr++ = internal::PartitionBucket::get_sentinel_bucket();
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} else {
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internal::PartitionBucket* valid_bucket = bucket;
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// Skip over invalid buckets.
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while (valid_bucket->slot_size % kGenericSmallestBucket)
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valid_bucket++;
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*bucket_ptr++ = valid_bucket;
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bucket++;
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}
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}
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}
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DCHECK(bucket == &this->buckets[0] + kGenericNumBuckets);
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DCHECK(bucket_ptr == &this->bucket_lookups[0] +
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((kBitsPerSizeT + 1) * kGenericNumBucketsPerOrder));
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// And there's one last bucket lookup that will be hit for e.g. malloc(-1),
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// which tries to overflow to a non-existant order.
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*bucket_ptr = internal::PartitionBucket::get_sentinel_bucket();
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}
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bool PartitionReallocDirectMappedInPlace(PartitionRootGeneric* root,
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internal::PartitionPage* page,
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size_t raw_size) {
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DCHECK(page->bucket->is_direct_mapped());
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raw_size = internal::PartitionCookieSizeAdjustAdd(raw_size);
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// Note that the new size might be a bucketed size; this function is called
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// whenever we're reallocating a direct mapped allocation.
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size_t new_size = internal::PartitionBucket::get_direct_map_size(raw_size);
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if (new_size < kGenericMinDirectMappedDownsize)
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return false;
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// bucket->slot_size is the current size of the allocation.
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size_t current_size = page->bucket->slot_size;
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if (new_size == current_size)
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return true;
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char* char_ptr = static_cast<char*>(internal::PartitionPage::ToPointer(page));
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if (new_size < current_size) {
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size_t map_size =
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internal::PartitionDirectMapExtent::FromPage(page)->map_size;
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// Don't reallocate in-place if new size is less than 80 % of the full
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// map size, to avoid holding on to too much unused address space.
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if ((new_size / kSystemPageSize) * 5 < (map_size / kSystemPageSize) * 4)
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return false;
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// Shrink by decommitting unneeded pages and making them inaccessible.
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size_t decommit_size = current_size - new_size;
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root->DecommitSystemPages(char_ptr + new_size, decommit_size);
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CHECK(SetSystemPagesAccess(char_ptr + new_size, decommit_size,
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PageInaccessible));
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} else if (new_size <=
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internal::PartitionDirectMapExtent::FromPage(page)->map_size) {
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// Grow within the actually allocated memory. Just need to make the
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// pages accessible again.
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size_t recommit_size = new_size - current_size;
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CHECK(SetSystemPagesAccess(char_ptr + current_size, recommit_size,
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PageReadWrite));
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root->RecommitSystemPages(char_ptr + current_size, recommit_size);
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#if DCHECK_IS_ON()
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memset(char_ptr + current_size, internal::kUninitializedByte,
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recommit_size);
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#endif
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} else {
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// We can't perform the realloc in-place.
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// TODO: support this too when possible.
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return false;
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}
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#if DCHECK_IS_ON()
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// Write a new trailing cookie.
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internal::PartitionCookieWriteValue(char_ptr + raw_size -
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internal::kCookieSize);
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#endif
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page->set_raw_size(raw_size);
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DCHECK(page->get_raw_size() == raw_size);
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page->bucket->slot_size = new_size;
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return true;
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}
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void* PartitionReallocGenericFlags(PartitionRootGeneric* root,
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int flags,
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void* ptr,
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size_t new_size,
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const char* type_name) {
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#if defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
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void* result = realloc(ptr, new_size);
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CHECK(result || flags & PartitionAllocReturnNull);
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return result;
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#else
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if (UNLIKELY(!ptr))
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return PartitionAllocGenericFlags(root, flags, new_size, type_name);
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if (UNLIKELY(!new_size)) {
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root->Free(ptr);
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return nullptr;
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}
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if (new_size > kGenericMaxDirectMapped) {
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if (flags & PartitionAllocReturnNull)
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return nullptr;
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else
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internal::PartitionExcessiveAllocationSize();
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}
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internal::PartitionPage* page = internal::PartitionPage::FromPointer(
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internal::PartitionCookieFreePointerAdjust(ptr));
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// TODO(palmer): See if we can afford to make this a CHECK.
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DCHECK(root->IsValidPage(page));
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if (UNLIKELY(page->bucket->is_direct_mapped())) {
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// We may be able to perform the realloc in place by changing the
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// accessibility of memory pages and, if reducing the size, decommitting
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// them.
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if (PartitionReallocDirectMappedInPlace(root, page, new_size)) {
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PartitionAllocHooks::ReallocHookIfEnabled(ptr, ptr, new_size, type_name);
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return ptr;
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}
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}
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size_t actual_new_size = root->ActualSize(new_size);
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size_t actual_old_size = PartitionAllocGetSize(ptr);
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// TODO: note that tcmalloc will "ignore" a downsizing realloc() unless the
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// new size is a significant percentage smaller. We could do the same if we
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// determine it is a win.
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if (actual_new_size == actual_old_size) {
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// Trying to allocate a block of size |new_size| would give us a block of
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// the same size as the one we've already got, so re-use the allocation
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// after updating statistics (and cookies, if present).
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page->set_raw_size(internal::PartitionCookieSizeAdjustAdd(new_size));
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#if DCHECK_IS_ON()
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// Write a new trailing cookie when it is possible to keep track of
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// |new_size| via the raw size pointer.
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if (page->get_raw_size_ptr())
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internal::PartitionCookieWriteValue(static_cast<char*>(ptr) + new_size);
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#endif
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return ptr;
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}
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// This realloc cannot be resized in-place. Sadness.
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void* ret = PartitionAllocGenericFlags(root, flags, new_size, type_name);
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if (!ret) {
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if (flags & PartitionAllocReturnNull)
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return nullptr;
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else
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internal::PartitionExcessiveAllocationSize();
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}
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size_t copy_size = actual_old_size;
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if (new_size < copy_size)
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copy_size = new_size;
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memcpy(ret, ptr, copy_size);
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root->Free(ptr);
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return ret;
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#endif
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}
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void* PartitionRootGeneric::Realloc(void* ptr,
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size_t new_size,
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const char* type_name) {
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return PartitionReallocGenericFlags(this, 0, ptr, new_size, type_name);
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}
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void* PartitionRootGeneric::TryRealloc(void* ptr,
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size_t new_size,
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const char* type_name) {
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return PartitionReallocGenericFlags(this, PartitionAllocReturnNull, ptr,
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new_size, type_name);
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}
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static size_t PartitionPurgePage(internal::PartitionPage* page, bool discard) {
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const internal::PartitionBucket* bucket = page->bucket;
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size_t slot_size = bucket->slot_size;
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if (slot_size < kSystemPageSize || !page->num_allocated_slots)
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return 0;
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size_t bucket_num_slots = bucket->get_slots_per_span();
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size_t discardable_bytes = 0;
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size_t raw_size = page->get_raw_size();
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if (raw_size) {
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uint32_t used_bytes = static_cast<uint32_t>(RoundUpToSystemPage(raw_size));
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discardable_bytes = bucket->slot_size - used_bytes;
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if (discardable_bytes && discard) {
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char* ptr =
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reinterpret_cast<char*>(internal::PartitionPage::ToPointer(page));
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ptr += used_bytes;
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DiscardSystemPages(ptr, discardable_bytes);
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}
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return discardable_bytes;
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}
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constexpr size_t kMaxSlotCount =
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(kPartitionPageSize * kMaxPartitionPagesPerSlotSpan) / kSystemPageSize;
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DCHECK(bucket_num_slots <= kMaxSlotCount);
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DCHECK(page->num_unprovisioned_slots < bucket_num_slots);
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size_t num_slots = bucket_num_slots - page->num_unprovisioned_slots;
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char slot_usage[kMaxSlotCount];
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#if !defined(OS_WIN)
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// The last freelist entry should not be discarded when using OS_WIN.
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// DiscardVirtualMemory makes the contents of discarded memory undefined.
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size_t last_slot = static_cast<size_t>(-1);
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#endif
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memset(slot_usage, 1, num_slots);
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char* ptr = reinterpret_cast<char*>(internal::PartitionPage::ToPointer(page));
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// First, walk the freelist for this page and make a bitmap of which slots
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// are not in use.
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||
|
for (internal::PartitionFreelistEntry* entry = page->freelist_head; entry;
|
||
|
/**/) {
|
||
|
size_t slot_index = (reinterpret_cast<char*>(entry) - ptr) / slot_size;
|
||
|
DCHECK(slot_index < num_slots);
|
||
|
slot_usage[slot_index] = 0;
|
||
|
entry = internal::PartitionFreelistEntry::Transform(entry->next);
|
||
|
#if !defined(OS_WIN)
|
||
|
// If we have a slot where the masked freelist entry is 0, we can actually
|
||
|
// discard that freelist entry because touching a discarded page is
|
||
|
// guaranteed to return original content or 0. (Note that this optimization
|
||
|
// won't fire on big-endian machines because the masking function is
|
||
|
// negation.)
|
||
|
if (!internal::PartitionFreelistEntry::Transform(entry))
|
||
|
last_slot = slot_index;
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
// If the slot(s) at the end of the slot span are not in used, we can truncate
|
||
|
// them entirely and rewrite the freelist.
|
||
|
size_t truncated_slots = 0;
|
||
|
while (!slot_usage[num_slots - 1]) {
|
||
|
truncated_slots++;
|
||
|
num_slots--;
|
||
|
DCHECK(num_slots);
|
||
|
}
|
||
|
// First, do the work of calculating the discardable bytes. Don't actually
|
||
|
// discard anything unless the discard flag was passed in.
|
||
|
if (truncated_slots) {
|
||
|
size_t unprovisioned_bytes = 0;
|
||
|
char* begin_ptr = ptr + (num_slots * slot_size);
|
||
|
char* end_ptr = begin_ptr + (slot_size * truncated_slots);
|
||
|
begin_ptr = reinterpret_cast<char*>(
|
||
|
RoundUpToSystemPage(reinterpret_cast<size_t>(begin_ptr)));
|
||
|
// We round the end pointer here up and not down because we're at the end of
|
||
|
// a slot span, so we "own" all the way up the page boundary.
|
||
|
end_ptr = reinterpret_cast<char*>(
|
||
|
RoundUpToSystemPage(reinterpret_cast<size_t>(end_ptr)));
|
||
|
DCHECK(end_ptr <= ptr + bucket->get_bytes_per_span());
|
||
|
if (begin_ptr < end_ptr) {
|
||
|
unprovisioned_bytes = end_ptr - begin_ptr;
|
||
|
discardable_bytes += unprovisioned_bytes;
|
||
|
}
|
||
|
if (unprovisioned_bytes && discard) {
|
||
|
DCHECK(truncated_slots > 0);
|
||
|
size_t num_new_entries = 0;
|
||
|
page->num_unprovisioned_slots += static_cast<uint16_t>(truncated_slots);
|
||
|
// Rewrite the freelist.
|
||
|
internal::PartitionFreelistEntry** entry_ptr = &page->freelist_head;
|
||
|
for (size_t slot_index = 0; slot_index < num_slots; ++slot_index) {
|
||
|
if (slot_usage[slot_index])
|
||
|
continue;
|
||
|
auto* entry = reinterpret_cast<internal::PartitionFreelistEntry*>(
|
||
|
ptr + (slot_size * slot_index));
|
||
|
*entry_ptr = internal::PartitionFreelistEntry::Transform(entry);
|
||
|
entry_ptr = reinterpret_cast<internal::PartitionFreelistEntry**>(entry);
|
||
|
num_new_entries++;
|
||
|
#if !defined(OS_WIN)
|
||
|
last_slot = slot_index;
|
||
|
#endif
|
||
|
}
|
||
|
// Terminate the freelist chain.
|
||
|
*entry_ptr = nullptr;
|
||
|
// The freelist head is stored unmasked.
|
||
|
page->freelist_head =
|
||
|
internal::PartitionFreelistEntry::Transform(page->freelist_head);
|
||
|
DCHECK(num_new_entries == num_slots - page->num_allocated_slots);
|
||
|
// Discard the memory.
|
||
|
DiscardSystemPages(begin_ptr, unprovisioned_bytes);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Next, walk the slots and for any not in use, consider where the system page
|
||
|
// boundaries occur. We can release any system pages back to the system as
|
||
|
// long as we don't interfere with a freelist pointer or an adjacent slot.
|
||
|
for (size_t i = 0; i < num_slots; ++i) {
|
||
|
if (slot_usage[i])
|
||
|
continue;
|
||
|
// The first address we can safely discard is just after the freelist
|
||
|
// pointer. There's one quirk: if the freelist pointer is actually NULL, we
|
||
|
// can discard that pointer value too.
|
||
|
char* begin_ptr = ptr + (i * slot_size);
|
||
|
char* end_ptr = begin_ptr + slot_size;
|
||
|
#if !defined(OS_WIN)
|
||
|
if (i != last_slot)
|
||
|
begin_ptr += sizeof(internal::PartitionFreelistEntry);
|
||
|
#else
|
||
|
begin_ptr += sizeof(internal::PartitionFreelistEntry);
|
||
|
#endif
|
||
|
begin_ptr = reinterpret_cast<char*>(
|
||
|
RoundUpToSystemPage(reinterpret_cast<size_t>(begin_ptr)));
|
||
|
end_ptr = reinterpret_cast<char*>(
|
||
|
RoundDownToSystemPage(reinterpret_cast<size_t>(end_ptr)));
|
||
|
if (begin_ptr < end_ptr) {
|
||
|
size_t partial_slot_bytes = end_ptr - begin_ptr;
|
||
|
discardable_bytes += partial_slot_bytes;
|
||
|
if (discard)
|
||
|
DiscardSystemPages(begin_ptr, partial_slot_bytes);
|
||
|
}
|
||
|
}
|
||
|
return discardable_bytes;
|
||
|
}
|
||
|
|
||
|
static void PartitionPurgeBucket(internal::PartitionBucket* bucket) {
|
||
|
if (bucket->active_pages_head !=
|
||
|
internal::PartitionPage::get_sentinel_page()) {
|
||
|
for (internal::PartitionPage* page = bucket->active_pages_head; page;
|
||
|
page = page->next_page) {
|
||
|
DCHECK(page != internal::PartitionPage::get_sentinel_page());
|
||
|
PartitionPurgePage(page, true);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void PartitionRoot::PurgeMemory(int flags) {
|
||
|
if (flags & PartitionPurgeDecommitEmptyPages)
|
||
|
DecommitEmptyPages();
|
||
|
// We don't currently do anything for PartitionPurgeDiscardUnusedSystemPages
|
||
|
// here because that flag is only useful for allocations >= system page size.
|
||
|
// We only have allocations that large inside generic partitions at the
|
||
|
// moment.
|
||
|
}
|
||
|
|
||
|
void PartitionRootGeneric::PurgeMemory(int flags) {
|
||
|
subtle::SpinLock::Guard guard(this->lock);
|
||
|
if (flags & PartitionPurgeDecommitEmptyPages)
|
||
|
DecommitEmptyPages();
|
||
|
if (flags & PartitionPurgeDiscardUnusedSystemPages) {
|
||
|
for (size_t i = 0; i < kGenericNumBuckets; ++i) {
|
||
|
internal::PartitionBucket* bucket = &this->buckets[i];
|
||
|
if (bucket->slot_size >= kSystemPageSize)
|
||
|
PartitionPurgeBucket(bucket);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void PartitionDumpPageStats(PartitionBucketMemoryStats* stats_out,
|
||
|
internal::PartitionPage* page) {
|
||
|
uint16_t bucket_num_slots = page->bucket->get_slots_per_span();
|
||
|
|
||
|
if (page->is_decommitted()) {
|
||
|
++stats_out->num_decommitted_pages;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
stats_out->discardable_bytes += PartitionPurgePage(page, false);
|
||
|
|
||
|
size_t raw_size = page->get_raw_size();
|
||
|
if (raw_size) {
|
||
|
stats_out->active_bytes += static_cast<uint32_t>(raw_size);
|
||
|
} else {
|
||
|
stats_out->active_bytes +=
|
||
|
(page->num_allocated_slots * stats_out->bucket_slot_size);
|
||
|
}
|
||
|
|
||
|
size_t page_bytes_resident =
|
||
|
RoundUpToSystemPage((bucket_num_slots - page->num_unprovisioned_slots) *
|
||
|
stats_out->bucket_slot_size);
|
||
|
stats_out->resident_bytes += page_bytes_resident;
|
||
|
if (page->is_empty()) {
|
||
|
stats_out->decommittable_bytes += page_bytes_resident;
|
||
|
++stats_out->num_empty_pages;
|
||
|
} else if (page->is_full()) {
|
||
|
++stats_out->num_full_pages;
|
||
|
} else {
|
||
|
DCHECK(page->is_active());
|
||
|
++stats_out->num_active_pages;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static void PartitionDumpBucketStats(PartitionBucketMemoryStats* stats_out,
|
||
|
const internal::PartitionBucket* bucket) {
|
||
|
DCHECK(!bucket->is_direct_mapped());
|
||
|
stats_out->is_valid = false;
|
||
|
// If the active page list is empty (==
|
||
|
// internal::PartitionPage::get_sentinel_page()), the bucket might still need
|
||
|
// to be reported if it has a list of empty, decommitted or full pages.
|
||
|
if (bucket->active_pages_head ==
|
||
|
internal::PartitionPage::get_sentinel_page() &&
|
||
|
!bucket->empty_pages_head && !bucket->decommitted_pages_head &&
|
||
|
!bucket->num_full_pages)
|
||
|
return;
|
||
|
|
||
|
memset(stats_out, '\0', sizeof(*stats_out));
|
||
|
stats_out->is_valid = true;
|
||
|
stats_out->is_direct_map = false;
|
||
|
stats_out->num_full_pages = static_cast<size_t>(bucket->num_full_pages);
|
||
|
stats_out->bucket_slot_size = bucket->slot_size;
|
||
|
uint16_t bucket_num_slots = bucket->get_slots_per_span();
|
||
|
size_t bucket_useful_storage = stats_out->bucket_slot_size * bucket_num_slots;
|
||
|
stats_out->allocated_page_size = bucket->get_bytes_per_span();
|
||
|
stats_out->active_bytes = bucket->num_full_pages * bucket_useful_storage;
|
||
|
stats_out->resident_bytes =
|
||
|
bucket->num_full_pages * stats_out->allocated_page_size;
|
||
|
|
||
|
for (internal::PartitionPage* page = bucket->empty_pages_head; page;
|
||
|
page = page->next_page) {
|
||
|
DCHECK(page->is_empty() || page->is_decommitted());
|
||
|
PartitionDumpPageStats(stats_out, page);
|
||
|
}
|
||
|
for (internal::PartitionPage* page = bucket->decommitted_pages_head; page;
|
||
|
page = page->next_page) {
|
||
|
DCHECK(page->is_decommitted());
|
||
|
PartitionDumpPageStats(stats_out, page);
|
||
|
}
|
||
|
|
||
|
if (bucket->active_pages_head !=
|
||
|
internal::PartitionPage::get_sentinel_page()) {
|
||
|
for (internal::PartitionPage* page = bucket->active_pages_head; page;
|
||
|
page = page->next_page) {
|
||
|
DCHECK(page != internal::PartitionPage::get_sentinel_page());
|
||
|
PartitionDumpPageStats(stats_out, page);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void PartitionRootGeneric::DumpStats(const char* partition_name,
|
||
|
bool is_light_dump,
|
||
|
PartitionStatsDumper* dumper) {
|
||
|
PartitionMemoryStats stats = {0};
|
||
|
stats.total_mmapped_bytes =
|
||
|
this->total_size_of_super_pages + this->total_size_of_direct_mapped_pages;
|
||
|
stats.total_committed_bytes = this->total_size_of_committed_pages;
|
||
|
|
||
|
size_t direct_mapped_allocations_total_size = 0;
|
||
|
|
||
|
static const size_t kMaxReportableDirectMaps = 4096;
|
||
|
|
||
|
// Allocate on the heap rather than on the stack to avoid stack overflow
|
||
|
// skirmishes (on Windows, in particular).
|
||
|
std::unique_ptr<uint32_t[]> direct_map_lengths = nullptr;
|
||
|
if (!is_light_dump) {
|
||
|
direct_map_lengths =
|
||
|
std::unique_ptr<uint32_t[]>(new uint32_t[kMaxReportableDirectMaps]);
|
||
|
}
|
||
|
|
||
|
PartitionBucketMemoryStats bucket_stats[kGenericNumBuckets];
|
||
|
size_t num_direct_mapped_allocations = 0;
|
||
|
{
|
||
|
subtle::SpinLock::Guard guard(this->lock);
|
||
|
|
||
|
for (size_t i = 0; i < kGenericNumBuckets; ++i) {
|
||
|
const internal::PartitionBucket* bucket = &this->buckets[i];
|
||
|
// Don't report the pseudo buckets that the generic allocator sets up in
|
||
|
// order to preserve a fast size->bucket map (see
|
||
|
// PartitionRootGeneric::Init() for details).
|
||
|
if (!bucket->active_pages_head)
|
||
|
bucket_stats[i].is_valid = false;
|
||
|
else
|
||
|
PartitionDumpBucketStats(&bucket_stats[i], bucket);
|
||
|
if (bucket_stats[i].is_valid) {
|
||
|
stats.total_resident_bytes += bucket_stats[i].resident_bytes;
|
||
|
stats.total_active_bytes += bucket_stats[i].active_bytes;
|
||
|
stats.total_decommittable_bytes += bucket_stats[i].decommittable_bytes;
|
||
|
stats.total_discardable_bytes += bucket_stats[i].discardable_bytes;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
for (internal::PartitionDirectMapExtent *extent = this->direct_map_list;
|
||
|
extent && num_direct_mapped_allocations < kMaxReportableDirectMaps;
|
||
|
extent = extent->next_extent, ++num_direct_mapped_allocations) {
|
||
|
DCHECK(!extent->next_extent ||
|
||
|
extent->next_extent->prev_extent == extent);
|
||
|
size_t slot_size = extent->bucket->slot_size;
|
||
|
direct_mapped_allocations_total_size += slot_size;
|
||
|
if (is_light_dump)
|
||
|
continue;
|
||
|
direct_map_lengths[num_direct_mapped_allocations] = slot_size;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (!is_light_dump) {
|
||
|
// Call |PartitionsDumpBucketStats| after collecting stats because it can
|
||
|
// try to allocate using |PartitionRootGeneric::Alloc()| and it can't
|
||
|
// obtain the lock.
|
||
|
for (size_t i = 0; i < kGenericNumBuckets; ++i) {
|
||
|
if (bucket_stats[i].is_valid)
|
||
|
dumper->PartitionsDumpBucketStats(partition_name, &bucket_stats[i]);
|
||
|
}
|
||
|
|
||
|
for (size_t i = 0; i < num_direct_mapped_allocations; ++i) {
|
||
|
uint32_t size = direct_map_lengths[i];
|
||
|
|
||
|
PartitionBucketMemoryStats mapped_stats = {};
|
||
|
mapped_stats.is_valid = true;
|
||
|
mapped_stats.is_direct_map = true;
|
||
|
mapped_stats.num_full_pages = 1;
|
||
|
mapped_stats.allocated_page_size = size;
|
||
|
mapped_stats.bucket_slot_size = size;
|
||
|
mapped_stats.active_bytes = size;
|
||
|
mapped_stats.resident_bytes = size;
|
||
|
dumper->PartitionsDumpBucketStats(partition_name, &mapped_stats);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
stats.total_resident_bytes += direct_mapped_allocations_total_size;
|
||
|
stats.total_active_bytes += direct_mapped_allocations_total_size;
|
||
|
dumper->PartitionDumpTotals(partition_name, &stats);
|
||
|
}
|
||
|
|
||
|
void PartitionRoot::DumpStats(const char* partition_name,
|
||
|
bool is_light_dump,
|
||
|
PartitionStatsDumper* dumper) {
|
||
|
PartitionMemoryStats stats = {0};
|
||
|
stats.total_mmapped_bytes = this->total_size_of_super_pages;
|
||
|
stats.total_committed_bytes = this->total_size_of_committed_pages;
|
||
|
DCHECK(!this->total_size_of_direct_mapped_pages);
|
||
|
|
||
|
static const size_t kMaxReportableBuckets = 4096 / sizeof(void*);
|
||
|
std::unique_ptr<PartitionBucketMemoryStats[]> memory_stats;
|
||
|
if (!is_light_dump)
|
||
|
memory_stats = std::unique_ptr<PartitionBucketMemoryStats[]>(
|
||
|
new PartitionBucketMemoryStats[kMaxReportableBuckets]);
|
||
|
|
||
|
const size_t partition_num_buckets = this->num_buckets;
|
||
|
DCHECK(partition_num_buckets <= kMaxReportableBuckets);
|
||
|
|
||
|
for (size_t i = 0; i < partition_num_buckets; ++i) {
|
||
|
PartitionBucketMemoryStats bucket_stats = {0};
|
||
|
PartitionDumpBucketStats(&bucket_stats, &this->buckets()[i]);
|
||
|
if (bucket_stats.is_valid) {
|
||
|
stats.total_resident_bytes += bucket_stats.resident_bytes;
|
||
|
stats.total_active_bytes += bucket_stats.active_bytes;
|
||
|
stats.total_decommittable_bytes += bucket_stats.decommittable_bytes;
|
||
|
stats.total_discardable_bytes += bucket_stats.discardable_bytes;
|
||
|
}
|
||
|
if (!is_light_dump) {
|
||
|
if (bucket_stats.is_valid)
|
||
|
memory_stats[i] = bucket_stats;
|
||
|
else
|
||
|
memory_stats[i].is_valid = false;
|
||
|
}
|
||
|
}
|
||
|
if (!is_light_dump) {
|
||
|
// PartitionsDumpBucketStats is called after collecting stats because it
|
||
|
// can use PartitionRoot::Alloc() to allocate and this can affect the
|
||
|
// statistics.
|
||
|
for (size_t i = 0; i < partition_num_buckets; ++i) {
|
||
|
if (memory_stats[i].is_valid)
|
||
|
dumper->PartitionsDumpBucketStats(partition_name, &memory_stats[i]);
|
||
|
}
|
||
|
}
|
||
|
dumper->PartitionDumpTotals(partition_name, &stats);
|
||
|
}
|
||
|
|
||
|
} // namespace base
|