naiveproxy/net/http/http_proxy_client_socket_pool.h

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2018-01-28 19:30:36 +03:00
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_HTTP_HTTP_PROXY_CLIENT_SOCKET_POOL_H_
#define NET_HTTP_HTTP_PROXY_CLIENT_SOCKET_POOL_H_
#include <stdint.h>
#include <memory>
#include <string>
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "base/memory/weak_ptr.h"
#include "base/time/time.h"
#include "net/base/host_port_pair.h"
#include "net/base/net_export.h"
#include "net/http/http_auth.h"
#include "net/http/http_response_info.h"
#include "net/http/proxy_client_socket.h"
#include "net/socket/client_socket_pool.h"
#include "net/socket/client_socket_pool_base.h"
#include "net/socket/ssl_client_socket.h"
#include "net/spdy/chromium/spdy_session.h"
namespace net {
class HttpAuthCache;
class HttpAuthHandlerFactory;
class HttpProxyClientSocketWrapper;
class NetLog;
class NetworkQualityProvider;
class ProxyDelegate;
class SSLClientSocketPool;
class SSLSocketParams;
class SpdySessionPool;
class TransportClientSocketPool;
class TransportSocketParams;
// HttpProxySocketParams only needs the socket params for one of the proxy
// types. The other param must be NULL. When using an HTTP Proxy,
// |transport_params| must be set. When using an HTTPS Proxy, |ssl_params|
// must be set.
class NET_EXPORT_PRIVATE HttpProxySocketParams
: public base::RefCounted<HttpProxySocketParams> {
public:
HttpProxySocketParams(
const scoped_refptr<TransportSocketParams>& transport_params,
const scoped_refptr<SSLSocketParams>& ssl_params,
const std::string& user_agent,
const HostPortPair& endpoint,
HttpAuthCache* http_auth_cache,
HttpAuthHandlerFactory* http_auth_handler_factory,
SpdySessionPool* spdy_session_pool,
bool tunnel,
ProxyDelegate* proxy_delegate);
const scoped_refptr<TransportSocketParams>& transport_params() const {
return transport_params_;
}
const scoped_refptr<SSLSocketParams>& ssl_params() const {
return ssl_params_;
}
const std::string& user_agent() const { return user_agent_; }
const HostPortPair& endpoint() const { return endpoint_; }
HttpAuthCache* http_auth_cache() const { return http_auth_cache_; }
HttpAuthHandlerFactory* http_auth_handler_factory() const {
return http_auth_handler_factory_;
}
SpdySessionPool* spdy_session_pool() {
return spdy_session_pool_;
}
const HostResolver::RequestInfo& destination() const;
bool tunnel() const { return tunnel_; }
ProxyDelegate* proxy_delegate() const {
return proxy_delegate_;
}
private:
friend class base::RefCounted<HttpProxySocketParams>;
~HttpProxySocketParams();
const scoped_refptr<TransportSocketParams> transport_params_;
const scoped_refptr<SSLSocketParams> ssl_params_;
SpdySessionPool* spdy_session_pool_;
const std::string user_agent_;
const HostPortPair endpoint_;
HttpAuthCache* const http_auth_cache_;
HttpAuthHandlerFactory* const http_auth_handler_factory_;
const bool tunnel_;
ProxyDelegate* proxy_delegate_;
DISALLOW_COPY_AND_ASSIGN(HttpProxySocketParams);
};
// HttpProxyConnectJob optionally establishes a tunnel through the proxy
// server after connecting the underlying transport socket.
class HttpProxyConnectJob : public ConnectJob {
public:
HttpProxyConnectJob(const std::string& group_name,
RequestPriority priority,
ClientSocketPool::RespectLimits respect_limits,
const scoped_refptr<HttpProxySocketParams>& params,
const base::TimeDelta& timeout_duration,
TransportClientSocketPool* transport_pool,
SSLClientSocketPool* ssl_pool,
Delegate* delegate,
NetLog* net_log);
~HttpProxyConnectJob() override;
// ConnectJob methods.
LoadState GetLoadState() const override;
void GetAdditionalErrorState(ClientSocketHandle* handle) override;
private:
// Begins the tcp connection and the optional Http proxy tunnel. If the
// request is not immediately servicable (likely), the request will return
// ERR_IO_PENDING. An OK return from this function or the callback means
// that the connection is established; ERR_PROXY_AUTH_REQUESTED means
// that the tunnel needs authentication credentials, the socket will be
// returned in this case, and must be release back to the pool; or
// a standard net error code will be returned.
int ConnectInternal() override;
void OnConnectComplete(int result);
int HandleConnectResult(int result);
std::unique_ptr<HttpProxyClientSocketWrapper> client_socket_;
std::unique_ptr<HttpResponseInfo> error_response_info_;
DISALLOW_COPY_AND_ASSIGN(HttpProxyConnectJob);
};
class NET_EXPORT_PRIVATE HttpProxyClientSocketPool
: public ClientSocketPool,
public HigherLayeredPool {
public:
typedef HttpProxySocketParams SocketParams;
HttpProxyClientSocketPool(int max_sockets,
int max_sockets_per_group,
TransportClientSocketPool* transport_pool,
SSLClientSocketPool* ssl_pool,
NetworkQualityProvider* network_quality_provider,
NetLog* net_log);
~HttpProxyClientSocketPool() override;
// ClientSocketPool implementation.
int RequestSocket(const std::string& group_name,
const void* connect_params,
RequestPriority priority,
RespectLimits respect_limits,
ClientSocketHandle* handle,
const CompletionCallback& callback,
const NetLogWithSource& net_log) override;
void RequestSockets(const std::string& group_name,
const void* params,
int num_sockets,
const NetLogWithSource& net_log,
HttpRequestInfo::RequestMotivation motivation) override;
void SetPriority(const std::string& group_name,
ClientSocketHandle* handle,
RequestPriority priority) override;
void CancelRequest(const std::string& group_name,
ClientSocketHandle* handle) override;
void ReleaseSocket(const std::string& group_name,
std::unique_ptr<StreamSocket> socket,
int id) override;
void FlushWithError(int error) override;
void CloseIdleSockets() override;
void CloseIdleSocketsInGroup(const std::string& group_name) override;
int IdleSocketCount() const override;
int IdleSocketCountInGroup(const std::string& group_name) const override;
LoadState GetLoadState(const std::string& group_name,
const ClientSocketHandle* handle) const override;
std::unique_ptr<base::DictionaryValue> GetInfoAsValue(
const std::string& name,
const std::string& type,
bool include_nested_pools) const override;
base::TimeDelta ConnectionTimeout() const override;
// LowerLayeredPool implementation.
bool IsStalled() const override;
void AddHigherLayeredPool(HigherLayeredPool* higher_pool) override;
void RemoveHigherLayeredPool(HigherLayeredPool* higher_pool) override;
// HigherLayeredPool implementation.
bool CloseOneIdleConnection() override;
private:
typedef ClientSocketPoolBase<HttpProxySocketParams> PoolBase;
class HttpProxyConnectJobFactory : public PoolBase::ConnectJobFactory {
public:
HttpProxyConnectJobFactory(TransportClientSocketPool* transport_pool,
SSLClientSocketPool* ssl_pool,
NetworkQualityProvider* network_quality_provider,
NetLog* net_log);
// ClientSocketPoolBase::ConnectJobFactory methods.
std::unique_ptr<ConnectJob> NewConnectJob(
const std::string& group_name,
const PoolBase::Request& request,
ConnectJob::Delegate* delegate) const override;
base::TimeDelta ConnectionTimeout() const override;
private:
TransportClientSocketPool* const transport_pool_;
SSLClientSocketPool* const ssl_pool_;
NetworkQualityProvider* network_quality_provider_;
const int32_t transport_rtt_multiplier_;
const base::TimeDelta min_proxy_connection_timeout_;
const base::TimeDelta max_proxy_connection_timeout_;
NetLog* net_log_;
DISALLOW_COPY_AND_ASSIGN(HttpProxyConnectJobFactory);
};
TransportClientSocketPool* const transport_pool_;
SSLClientSocketPool* const ssl_pool_;
PoolBase base_;
DISALLOW_COPY_AND_ASSIGN(HttpProxyClientSocketPool);
};
} // namespace net
#endif // NET_HTTP_HTTP_PROXY_CLIENT_SOCKET_POOL_H_