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324 lines
12 KiB
C++
324 lines
12 KiB
C++
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// Copyright (c) 2013 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "tools/gn/ninja_target_writer.h"
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#include <sstream>
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#include "base/files/file_util.h"
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#include "base/strings/string_util.h"
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#include "tools/gn/err.h"
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#include "tools/gn/escape.h"
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#include "tools/gn/filesystem_utils.h"
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#include "tools/gn/ninja_action_target_writer.h"
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#include "tools/gn/ninja_binary_target_writer.h"
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#include "tools/gn/ninja_bundle_data_target_writer.h"
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#include "tools/gn/ninja_copy_target_writer.h"
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#include "tools/gn/ninja_create_bundle_target_writer.h"
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#include "tools/gn/ninja_group_target_writer.h"
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#include "tools/gn/ninja_utils.h"
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#include "tools/gn/output_file.h"
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#include "tools/gn/scheduler.h"
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#include "tools/gn/string_utils.h"
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#include "tools/gn/substitution_writer.h"
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#include "tools/gn/target.h"
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#include "tools/gn/trace.h"
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NinjaTargetWriter::NinjaTargetWriter(const Target* target,
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std::ostream& out)
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: settings_(target->settings()),
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target_(target),
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out_(out),
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path_output_(settings_->build_settings()->build_dir(),
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settings_->build_settings()->root_path_utf8(),
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ESCAPE_NINJA) {
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}
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NinjaTargetWriter::~NinjaTargetWriter() {
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}
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// static
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std::string NinjaTargetWriter::RunAndWriteFile(const Target* target) {
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const Settings* settings = target->settings();
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ScopedTrace trace(TraceItem::TRACE_FILE_WRITE,
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target->label().GetUserVisibleName(false));
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trace.SetToolchain(settings->toolchain_label());
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if (g_scheduler->verbose_logging())
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g_scheduler->Log("Computing", target->label().GetUserVisibleName(true));
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// It's ridiculously faster to write to a string and then write that to
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// disk in one operation than to use an fstream here.
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std::stringstream rules;
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// Call out to the correct sub-type of writer. Binary targets need to be
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// written to separate files for compiler flag scoping, but other target
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// types can have their rules coalesced.
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//
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// In ninja, if a rule uses a variable (like $include_dirs) it will use
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// the value set by indenting it under the build line or it takes the value
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// from the end of the invoking scope (otherwise the current file). It does
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// not copy the value from what it was when the build line was encountered.
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// To avoid writing lots of duplicate rules for defines and cflags, etc. on
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// each source file build line, we use separate .ninja files with the shared
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// variables set at the top.
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//
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// Groups and actions don't use this type of flag, they make unique rules
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// or write variables scoped under each build line. As a result, they don't
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// need the separate files.
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bool needs_file_write = false;
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if (target->output_type() == Target::BUNDLE_DATA) {
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NinjaBundleDataTargetWriter writer(target, rules);
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writer.Run();
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} else if (target->output_type() == Target::CREATE_BUNDLE) {
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NinjaCreateBundleTargetWriter writer(target, rules);
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writer.Run();
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} else if (target->output_type() == Target::COPY_FILES) {
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NinjaCopyTargetWriter writer(target, rules);
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writer.Run();
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} else if (target->output_type() == Target::ACTION ||
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target->output_type() == Target::ACTION_FOREACH) {
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NinjaActionTargetWriter writer(target, rules);
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writer.Run();
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} else if (target->output_type() == Target::GROUP) {
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NinjaGroupTargetWriter writer(target, rules);
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writer.Run();
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} else if (target->IsBinary()) {
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needs_file_write = true;
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NinjaBinaryTargetWriter writer(target, rules);
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writer.Run();
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} else {
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CHECK(0) << "Output type of target not handled.";
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}
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if (needs_file_write) {
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// Write the ninja file.
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SourceFile ninja_file = GetNinjaFileForTarget(target);
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base::FilePath full_ninja_file =
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settings->build_settings()->GetFullPath(ninja_file);
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base::CreateDirectory(full_ninja_file.DirName());
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WriteFileIfChanged(full_ninja_file, rules.str(), nullptr);
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EscapeOptions options;
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options.mode = ESCAPE_NINJA;
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// Return the subninja command to load the rules file.
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std::string result = "subninja ";
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result.append(EscapeString(
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OutputFile(target->settings()->build_settings(), ninja_file).value(),
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options, nullptr));
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result.push_back('\n');
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return result;
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}
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// No separate file required, just return the rules.
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return rules.str();
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}
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void NinjaTargetWriter::WriteEscapedSubstitution(SubstitutionType type) {
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EscapeOptions opts;
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opts.mode = ESCAPE_NINJA;
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out_ << kSubstitutionNinjaNames[type] << " = ";
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EscapeStringToStream(out_,
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SubstitutionWriter::GetTargetSubstitution(target_, type),
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opts);
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out_ << std::endl;
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}
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void NinjaTargetWriter::WriteSharedVars(const SubstitutionBits& bits) {
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bool written_anything = false;
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// Target label.
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if (bits.used[SUBSTITUTION_LABEL]) {
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WriteEscapedSubstitution(SUBSTITUTION_LABEL);
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written_anything = true;
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}
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// Target label name
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if (bits.used[SUBSTITUTION_LABEL_NAME]) {
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WriteEscapedSubstitution(SUBSTITUTION_LABEL_NAME);
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written_anything = true;
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}
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// Root gen dir.
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if (bits.used[SUBSTITUTION_ROOT_GEN_DIR]) {
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WriteEscapedSubstitution(SUBSTITUTION_ROOT_GEN_DIR);
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written_anything = true;
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}
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// Root out dir.
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if (bits.used[SUBSTITUTION_ROOT_OUT_DIR]) {
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WriteEscapedSubstitution(SUBSTITUTION_ROOT_OUT_DIR);
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written_anything = true;
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}
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// Target gen dir.
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if (bits.used[SUBSTITUTION_TARGET_GEN_DIR]) {
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WriteEscapedSubstitution(SUBSTITUTION_TARGET_GEN_DIR);
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written_anything = true;
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}
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// Target out dir.
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if (bits.used[SUBSTITUTION_TARGET_OUT_DIR]) {
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WriteEscapedSubstitution(SUBSTITUTION_TARGET_OUT_DIR);
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written_anything = true;
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}
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// Target output name.
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if (bits.used[SUBSTITUTION_TARGET_OUTPUT_NAME]) {
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WriteEscapedSubstitution(SUBSTITUTION_TARGET_OUTPUT_NAME);
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written_anything = true;
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}
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// If we wrote any vars, separate them from the rest of the file that follows
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// with a blank line.
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if (written_anything)
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out_ << std::endl;
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}
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OutputFile NinjaTargetWriter::WriteInputDepsStampAndGetDep(
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const std::vector<const Target*>& extra_hard_deps) const {
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CHECK(target_->toolchain())
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<< "Toolchain not set on target "
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<< target_->label().GetUserVisibleName(true);
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// ----------
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// Collect all input files that are input deps of this target. Knowing the
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// number before writing allows us to either skip writing the input deps
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// stamp or optimize it. Use pointers to avoid copies here.
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std::vector<const SourceFile*> input_deps_sources;
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input_deps_sources.reserve(32);
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// Actions get implicit dependencies on the script itself.
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if (target_->output_type() == Target::ACTION ||
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target_->output_type() == Target::ACTION_FOREACH)
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input_deps_sources.push_back(&target_->action_values().script());
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// Input files are only considered for non-binary targets which use an
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// implicit dependency instead. The implicit depedency in this case is
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// handled separately by the binary target writer.
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if (!target_->IsBinary()) {
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for (const auto& input : target_->inputs())
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input_deps_sources.push_back(&input);
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}
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// For an action (where we run a script only once) the sources are the same
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// as the inputs. For action_foreach, the sources will be operated on
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// separately so don't handle them here.
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if (target_->output_type() == Target::ACTION) {
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for (const auto& source : target_->sources())
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input_deps_sources.push_back(&source);
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}
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// ----------
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// Collect all target input dependencies of this target as was done for the
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// files above.
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std::vector<const Target*> input_deps_targets;
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input_deps_targets.reserve(32);
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// Hard dependencies that are direct or indirect dependencies.
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// These are large (up to 100s), hence why we check other
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const std::set<const Target*>& hard_deps(target_->recursive_hard_deps());
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for (const Target* target : hard_deps)
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input_deps_targets.push_back(target);
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// Extra hard dependencies passed in. These are usually empty or small, and
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// we don't want to duplicate the explicit hard deps of the target.
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for (const Target* target : extra_hard_deps) {
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if (!hard_deps.count(target))
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input_deps_targets.push_back(target);
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}
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// Toolchain dependencies. These must be resolved before doing anything.
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// This just writes all toolchain deps for simplicity. If we find that
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// toolchains often have more than one dependency, we could consider writing
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// a toolchain-specific stamp file and only include the stamp here.
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// Note that these are usually empty/small.
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const LabelTargetVector& toolchain_deps = target_->toolchain()->deps();
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for (const auto& toolchain_dep : toolchain_deps) {
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// This could theoretically duplicate dependencies already in the list,
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// but it shouldn't happen in practice, is inconvenient to check for,
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// and only results in harmless redundant dependencies listed.
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input_deps_targets.push_back(toolchain_dep.ptr);
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}
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// ---------
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// Write the outputs.
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if (input_deps_sources.size() + input_deps_targets.size() == 0)
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return OutputFile(); // No input dependencies.
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// If we're only generating one input dependency, return it directly instead
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// of writing a stamp file for it.
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if (input_deps_sources.size() == 1 && input_deps_targets.size() == 0)
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return OutputFile(settings_->build_settings(), *input_deps_sources[0]);
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if (input_deps_sources.size() == 0 && input_deps_targets.size() == 1) {
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const OutputFile& dep = input_deps_targets[0]->dependency_output_file();
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DCHECK(!dep.value().empty());
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return dep;
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}
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// Make a stamp file.
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OutputFile input_stamp_file =
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GetBuildDirForTargetAsOutputFile(target_, BuildDirType::OBJ);
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input_stamp_file.value().append(target_->label().name());
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input_stamp_file.value().append(".inputdeps.stamp");
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out_ << "build ";
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path_output_.WriteFile(out_, input_stamp_file);
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out_ << ": "
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<< GetNinjaRulePrefixForToolchain(settings_)
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<< Toolchain::ToolTypeToName(Toolchain::TYPE_STAMP);
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// File input deps.
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for (const SourceFile* source : input_deps_sources) {
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out_ << " ";
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path_output_.WriteFile(out_, *source);
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}
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// Target input deps. Sort by label so the output is deterministic (otherwise
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// some of the targets will have gone through std::sets which will have
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// sorted them by pointer).
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std::sort(
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input_deps_targets.begin(), input_deps_targets.end(),
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[](const Target* a, const Target* b) { return a->label() < b->label(); });
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for (auto* dep : input_deps_targets) {
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DCHECK(!dep->dependency_output_file().value().empty());
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out_ << " ";
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path_output_.WriteFile(out_, dep->dependency_output_file());
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}
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out_ << "\n";
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return input_stamp_file;
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}
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void NinjaTargetWriter::WriteStampForTarget(
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const std::vector<OutputFile>& files,
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const std::vector<OutputFile>& order_only_deps) {
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const OutputFile& stamp_file = target_->dependency_output_file();
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// First validate that the target's dependency is a stamp file. Otherwise,
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// we shouldn't have gotten here!
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CHECK(base::EndsWith(stamp_file.value(), ".stamp",
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base::CompareCase::INSENSITIVE_ASCII))
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<< "Output should end in \".stamp\" for stamp file output. Instead got: "
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<< "\"" << stamp_file.value() << "\"";
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out_ << "build ";
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path_output_.WriteFile(out_, stamp_file);
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out_ << ": "
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<< GetNinjaRulePrefixForToolchain(settings_)
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<< Toolchain::ToolTypeToName(Toolchain::TYPE_STAMP);
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path_output_.WriteFiles(out_, files);
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if (!order_only_deps.empty()) {
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out_ << " ||";
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path_output_.WriteFiles(out_, order_only_deps);
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}
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out_ << std::endl;
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}
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