naiveproxy/net/server/http_server.cc

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2018-01-28 19:30:36 +03:00
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/server/http_server.h"
#include <utility>
#include "base/bind.h"
#include "base/compiler_specific.h"
#include "base/location.h"
#include "base/logging.h"
#include "base/single_thread_task_runner.h"
#include "base/strings/string_number_conversions.h"
#include "base/strings/string_util.h"
#include "base/sys_byteorder.h"
#include "base/threading/thread_task_runner_handle.h"
#include "build/build_config.h"
#include "net/base/net_errors.h"
#include "net/server/http_connection.h"
#include "net/server/http_server_request_info.h"
#include "net/server/http_server_response_info.h"
#include "net/server/web_socket.h"
#include "net/socket/server_socket.h"
#include "net/socket/stream_socket.h"
#include "net/socket/tcp_server_socket.h"
namespace net {
HttpServer::HttpServer(std::unique_ptr<ServerSocket> server_socket,
HttpServer::Delegate* delegate)
: server_socket_(std::move(server_socket)),
delegate_(delegate),
last_id_(0),
weak_ptr_factory_(this) {
DCHECK(server_socket_);
// Start accepting connections in next run loop in case when delegate is not
// ready to get callbacks.
base::ThreadTaskRunnerHandle::Get()->PostTask(
FROM_HERE,
base::Bind(&HttpServer::DoAcceptLoop, weak_ptr_factory_.GetWeakPtr()));
}
HttpServer::~HttpServer() {
}
void HttpServer::AcceptWebSocket(
int connection_id,
const HttpServerRequestInfo& request) {
HttpConnection* connection = FindConnection(connection_id);
if (connection == NULL)
return;
DCHECK(connection->web_socket());
connection->web_socket()->Accept(request);
}
void HttpServer::SendOverWebSocket(int connection_id,
const std::string& data) {
HttpConnection* connection = FindConnection(connection_id);
if (connection == NULL)
return;
DCHECK(connection->web_socket());
connection->web_socket()->Send(data);
}
void HttpServer::SendRaw(int connection_id, const std::string& data) {
HttpConnection* connection = FindConnection(connection_id);
if (connection == NULL)
return;
bool writing_in_progress = !connection->write_buf()->IsEmpty();
if (connection->write_buf()->Append(data) && !writing_in_progress)
DoWriteLoop(connection);
}
void HttpServer::SendResponse(int connection_id,
const HttpServerResponseInfo& response) {
SendRaw(connection_id, response.Serialize());
}
void HttpServer::Send(int connection_id,
HttpStatusCode status_code,
const std::string& data,
const std::string& content_type) {
HttpServerResponseInfo response(status_code);
response.SetContentHeaders(data.size(), content_type);
SendResponse(connection_id, response);
SendRaw(connection_id, data);
}
void HttpServer::Send200(int connection_id,
const std::string& data,
const std::string& content_type) {
Send(connection_id, HTTP_OK, data, content_type);
}
void HttpServer::Send404(int connection_id) {
SendResponse(connection_id, HttpServerResponseInfo::CreateFor404());
}
void HttpServer::Send500(int connection_id, const std::string& message) {
SendResponse(connection_id, HttpServerResponseInfo::CreateFor500(message));
}
void HttpServer::Close(int connection_id) {
auto it = id_to_connection_.find(connection_id);
if (it == id_to_connection_.end())
return;
std::unique_ptr<HttpConnection> connection = std::move(it->second);
id_to_connection_.erase(it);
delegate_->OnClose(connection_id);
// The call stack might have callbacks which still have the pointer of
// connection. Instead of referencing connection with ID all the time,
// destroys the connection in next run loop to make sure any pending
// callbacks in the call stack return.
base::ThreadTaskRunnerHandle::Get()->DeleteSoon(FROM_HERE,
connection.release());
}
int HttpServer::GetLocalAddress(IPEndPoint* address) {
return server_socket_->GetLocalAddress(address);
}
void HttpServer::SetReceiveBufferSize(int connection_id, int32_t size) {
HttpConnection* connection = FindConnection(connection_id);
if (connection)
connection->read_buf()->set_max_buffer_size(size);
}
void HttpServer::SetSendBufferSize(int connection_id, int32_t size) {
HttpConnection* connection = FindConnection(connection_id);
if (connection)
connection->write_buf()->set_max_buffer_size(size);
}
void HttpServer::DoAcceptLoop() {
int rv;
do {
rv = server_socket_->Accept(&accepted_socket_,
base::Bind(&HttpServer::OnAcceptCompleted,
weak_ptr_factory_.GetWeakPtr()));
if (rv == ERR_IO_PENDING)
return;
rv = HandleAcceptResult(rv);
} while (rv == OK);
}
void HttpServer::OnAcceptCompleted(int rv) {
if (HandleAcceptResult(rv) == OK)
DoAcceptLoop();
}
int HttpServer::HandleAcceptResult(int rv) {
if (rv < 0) {
LOG(ERROR) << "Accept error: rv=" << rv;
return rv;
}
std::unique_ptr<HttpConnection> connection_ptr =
std::make_unique<HttpConnection>(++last_id_, std::move(accepted_socket_));
HttpConnection* connection = connection_ptr.get();
id_to_connection_[connection->id()] = std::move(connection_ptr);
delegate_->OnConnect(connection->id());
if (!HasClosedConnection(connection))
DoReadLoop(connection);
return OK;
}
void HttpServer::DoReadLoop(HttpConnection* connection) {
int rv;
do {
HttpConnection::ReadIOBuffer* read_buf = connection->read_buf();
// Increases read buffer size if necessary.
if (read_buf->RemainingCapacity() == 0 && !read_buf->IncreaseCapacity()) {
Close(connection->id());
return;
}
rv = connection->socket()->Read(
read_buf,
read_buf->RemainingCapacity(),
base::Bind(&HttpServer::OnReadCompleted,
weak_ptr_factory_.GetWeakPtr(), connection->id()));
if (rv == ERR_IO_PENDING)
return;
rv = HandleReadResult(connection, rv);
} while (rv == OK);
}
void HttpServer::OnReadCompleted(int connection_id, int rv) {
HttpConnection* connection = FindConnection(connection_id);
if (!connection) // It might be closed right before by write error.
return;
if (HandleReadResult(connection, rv) == OK)
DoReadLoop(connection);
}
int HttpServer::HandleReadResult(HttpConnection* connection, int rv) {
if (rv <= 0) {
Close(connection->id());
return rv == 0 ? ERR_CONNECTION_CLOSED : rv;
}
HttpConnection::ReadIOBuffer* read_buf = connection->read_buf();
read_buf->DidRead(rv);
// Handles http requests or websocket messages.
while (read_buf->GetSize() > 0) {
if (connection->web_socket()) {
std::string message;
WebSocket::ParseResult result = connection->web_socket()->Read(&message);
if (result == WebSocket::FRAME_INCOMPLETE)
break;
if (result == WebSocket::FRAME_CLOSE ||
result == WebSocket::FRAME_ERROR) {
Close(connection->id());
return ERR_CONNECTION_CLOSED;
}
delegate_->OnWebSocketMessage(connection->id(), message);
if (HasClosedConnection(connection))
return ERR_CONNECTION_CLOSED;
continue;
}
HttpServerRequestInfo request;
size_t pos = 0;
if (!ParseHeaders(read_buf->StartOfBuffer(), read_buf->GetSize(),
&request, &pos)) {
// An error has occured. Close the connection.
Close(connection->id());
return ERR_CONNECTION_CLOSED;
} else if (!pos) {
// If pos is 0, all the data in read_buf has been consumed, but the
// headers have not been fully parsed yet. Continue parsing when more data
// rolls in.
break;
}
// Sets peer address if exists.
connection->socket()->GetPeerAddress(&request.peer);
if (request.HasHeaderValue("connection", "upgrade")) {
connection->SetWebSocket(std::make_unique<WebSocket>(this, connection));
read_buf->DidConsume(pos);
delegate_->OnWebSocketRequest(connection->id(), request);
if (HasClosedConnection(connection))
return ERR_CONNECTION_CLOSED;
continue;
}
const char kContentLength[] = "content-length";
if (request.headers.count(kContentLength) > 0) {
size_t content_length = 0;
const size_t kMaxBodySize = 100 << 20;
if (!base::StringToSizeT(request.GetHeaderValue(kContentLength),
&content_length) ||
content_length > kMaxBodySize) {
SendResponse(connection->id(),
HttpServerResponseInfo::CreateFor500(
"request content-length too big or unknown: " +
request.GetHeaderValue(kContentLength)));
Close(connection->id());
return ERR_CONNECTION_CLOSED;
}
if (read_buf->GetSize() - pos < content_length)
break; // Not enough data was received yet.
request.data.assign(read_buf->StartOfBuffer() + pos, content_length);
pos += content_length;
}
read_buf->DidConsume(pos);
delegate_->OnHttpRequest(connection->id(), request);
if (HasClosedConnection(connection))
return ERR_CONNECTION_CLOSED;
}
return OK;
}
void HttpServer::DoWriteLoop(HttpConnection* connection) {
int rv = OK;
HttpConnection::QueuedWriteIOBuffer* write_buf = connection->write_buf();
while (rv == OK && write_buf->GetSizeToWrite() > 0) {
rv = connection->socket()->Write(
write_buf,
write_buf->GetSizeToWrite(),
base::Bind(&HttpServer::OnWriteCompleted,
weak_ptr_factory_.GetWeakPtr(), connection->id()));
if (rv == ERR_IO_PENDING || rv == OK)
return;
rv = HandleWriteResult(connection, rv);
}
}
void HttpServer::OnWriteCompleted(int connection_id, int rv) {
HttpConnection* connection = FindConnection(connection_id);
if (!connection) // It might be closed right before by read error.
return;
if (HandleWriteResult(connection, rv) == OK)
DoWriteLoop(connection);
}
int HttpServer::HandleWriteResult(HttpConnection* connection, int rv) {
if (rv < 0) {
Close(connection->id());
return rv;
}
connection->write_buf()->DidConsume(rv);
return OK;
}
namespace {
//
// HTTP Request Parser
// This HTTP request parser uses a simple state machine to quickly parse
// through the headers. The parser is not 100% complete, as it is designed
// for use in this simple test driver.
//
// Known issues:
// - does not handle whitespace on first HTTP line correctly. Expects
// a single space between the method/url and url/protocol.
// Input character types.
enum header_parse_inputs {
INPUT_LWS,
INPUT_CR,
INPUT_LF,
INPUT_COLON,
INPUT_DEFAULT,
MAX_INPUTS,
};
// Parser states.
enum header_parse_states {
ST_METHOD, // Receiving the method
ST_URL, // Receiving the URL
ST_PROTO, // Receiving the protocol
ST_HEADER, // Starting a Request Header
ST_NAME, // Receiving a request header name
ST_SEPARATOR, // Receiving the separator between header name and value
ST_VALUE, // Receiving a request header value
ST_DONE, // Parsing is complete and successful
ST_ERR, // Parsing encountered invalid syntax.
MAX_STATES
};
// State transition table
const int parser_state[MAX_STATES][MAX_INPUTS] = {
/* METHOD */ {ST_URL, ST_ERR, ST_ERR, ST_ERR, ST_METHOD},
/* URL */ {ST_PROTO, ST_ERR, ST_ERR, ST_URL, ST_URL},
/* PROTOCOL */ {ST_ERR, ST_HEADER, ST_NAME, ST_ERR, ST_PROTO},
/* HEADER */ {ST_ERR, ST_ERR, ST_NAME, ST_ERR, ST_ERR},
/* NAME */ {ST_SEPARATOR, ST_DONE, ST_ERR, ST_VALUE, ST_NAME},
/* SEPARATOR */ {ST_SEPARATOR, ST_ERR, ST_ERR, ST_VALUE, ST_ERR},
/* VALUE */ {ST_VALUE, ST_HEADER, ST_NAME, ST_VALUE, ST_VALUE},
/* DONE */ {ST_DONE, ST_DONE, ST_DONE, ST_DONE, ST_DONE},
/* ERR */ {ST_ERR, ST_ERR, ST_ERR, ST_ERR, ST_ERR}};
// Convert an input character to the parser's input token.
int charToInput(char ch) {
switch (ch) {
case ' ':
case '\t':
return INPUT_LWS;
case '\r':
return INPUT_CR;
case '\n':
return INPUT_LF;
case ':':
return INPUT_COLON;
}
return INPUT_DEFAULT;
}
} // namespace
bool HttpServer::ParseHeaders(const char* data,
size_t data_len,
HttpServerRequestInfo* info,
size_t* ppos) {
size_t& pos = *ppos;
int state = ST_METHOD;
std::string buffer;
std::string header_name;
std::string header_value;
while (pos < data_len) {
char ch = data[pos++];
int input = charToInput(ch);
int next_state = parser_state[state][input];
bool transition = (next_state != state);
HttpServerRequestInfo::HeadersMap::iterator it;
if (transition) {
// Do any actions based on state transitions.
switch (state) {
case ST_METHOD:
info->method = buffer;
buffer.clear();
break;
case ST_URL:
info->path = buffer;
buffer.clear();
break;
case ST_PROTO:
if (buffer != "HTTP/1.1") {
LOG(ERROR) << "Cannot handle request with protocol: " << buffer;
next_state = ST_ERR;
}
buffer.clear();
break;
case ST_NAME:
header_name = base::ToLowerASCII(buffer);
buffer.clear();
break;
case ST_VALUE:
base::TrimWhitespaceASCII(buffer, base::TRIM_LEADING, &header_value);
it = info->headers.find(header_name);
// See the second paragraph ("A sender MUST NOT generate multiple
// header fields...") of tools.ietf.org/html/rfc7230#section-3.2.2.
if (it == info->headers.end()) {
info->headers[header_name] = header_value;
} else {
it->second.append(",");
it->second.append(header_value);
}
buffer.clear();
break;
case ST_SEPARATOR:
break;
}
state = next_state;
} else {
// Do any actions based on current state
switch (state) {
case ST_METHOD:
case ST_URL:
case ST_PROTO:
case ST_VALUE:
case ST_NAME:
buffer.append(&ch, 1);
break;
case ST_DONE:
// We got CR to get this far, also need the LF
return (input == INPUT_LF);
case ST_ERR:
return false;
}
}
}
// No more characters, but we haven't finished parsing yet. Signal this to
// the caller by setting |pos| to zero.
pos = 0;
return true;
}
HttpConnection* HttpServer::FindConnection(int connection_id) {
auto it = id_to_connection_.find(connection_id);
if (it == id_to_connection_.end())
return nullptr;
return it->second.get();
}
// This is called after any delegate callbacks are called to check if Close()
// has been called during callback processing. Using the pointer of connection,
// |connection| is safe here because Close() deletes the connection in next run
// loop.
bool HttpServer::HasClosedConnection(HttpConnection* connection) {
return FindConnection(connection->id()) != connection;
}
} // namespace net