mirror of
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408 lines
12 KiB
C++
408 lines
12 KiB
C++
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// Copyright (c) 2013 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "net/socket/tcp_client_socket.h"
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#include <utility>
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#include "base/callback_helpers.h"
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#include "base/logging.h"
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#include "base/metrics/histogram_macros.h"
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#include "base/time/time.h"
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#include "net/base/io_buffer.h"
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#include "net/base/ip_endpoint.h"
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#include "net/base/net_errors.h"
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#include "net/socket/socket_performance_watcher.h"
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#include "net/traffic_annotation/network_traffic_annotation.h"
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namespace net {
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class NetLogWithSource;
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TCPClientSocket::TCPClientSocket(
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const AddressList& addresses,
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std::unique_ptr<SocketPerformanceWatcher> socket_performance_watcher,
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net::NetLog* net_log,
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const net::NetLogSource& source)
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: socket_performance_watcher_(socket_performance_watcher.get()),
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socket_(new TCPSocket(std::move(socket_performance_watcher),
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net_log,
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source)),
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addresses_(addresses),
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current_address_index_(-1),
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next_connect_state_(CONNECT_STATE_NONE),
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previously_disconnected_(false),
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total_received_bytes_(0),
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was_ever_used_(false) {}
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TCPClientSocket::TCPClientSocket(std::unique_ptr<TCPSocket> connected_socket,
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const IPEndPoint& peer_address)
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: socket_performance_watcher_(nullptr),
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socket_(std::move(connected_socket)),
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addresses_(AddressList(peer_address)),
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current_address_index_(0),
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next_connect_state_(CONNECT_STATE_NONE),
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previously_disconnected_(false),
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total_received_bytes_(0),
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was_ever_used_(false) {
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DCHECK(socket_);
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socket_->SetDefaultOptionsForClient();
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}
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TCPClientSocket::~TCPClientSocket() {
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Disconnect();
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}
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int TCPClientSocket::Bind(const IPEndPoint& address) {
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if (current_address_index_ >= 0 || bind_address_) {
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// Cannot bind the socket if we are already connected or connecting.
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NOTREACHED();
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return ERR_UNEXPECTED;
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}
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int result = OK;
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if (!socket_->IsValid()) {
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result = OpenSocket(address.GetFamily());
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if (result != OK)
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return result;
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}
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result = socket_->Bind(address);
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if (result != OK)
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return result;
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bind_address_.reset(new IPEndPoint(address));
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return OK;
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}
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int TCPClientSocket::Connect(CompletionOnceCallback callback) {
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DCHECK(!callback.is_null());
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// If connecting or already connected, then just return OK.
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if (socket_->IsValid() && current_address_index_ >= 0)
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return OK;
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socket_->StartLoggingMultipleConnectAttempts(addresses_);
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// We will try to connect to each address in addresses_. Start with the
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// first one in the list.
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next_connect_state_ = CONNECT_STATE_CONNECT;
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current_address_index_ = 0;
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int rv = DoConnectLoop(OK);
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if (rv == ERR_IO_PENDING) {
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connect_callback_ = std::move(callback);
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} else {
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socket_->EndLoggingMultipleConnectAttempts(rv);
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}
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return rv;
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}
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int TCPClientSocket::ReadCommon(IOBuffer* buf,
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int buf_len,
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CompletionOnceCallback callback,
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bool read_if_ready) {
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DCHECK(!callback.is_null());
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// |socket_| is owned by |this| and the callback won't be run once |socket_|
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// is gone/closed. Therefore, it is safe to use base::Unretained() here.
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CompletionOnceCallback read_callback =
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base::BindOnce(&TCPClientSocket::DidCompleteRead, base::Unretained(this),
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std::move(callback));
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int result =
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read_if_ready
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? socket_->ReadIfReady(buf, buf_len, std::move(read_callback))
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: socket_->Read(buf, buf_len, std::move(read_callback));
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if (result > 0) {
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was_ever_used_ = true;
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total_received_bytes_ += result;
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}
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return result;
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}
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int TCPClientSocket::DoConnectLoop(int result) {
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DCHECK_NE(next_connect_state_, CONNECT_STATE_NONE);
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int rv = result;
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do {
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ConnectState state = next_connect_state_;
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next_connect_state_ = CONNECT_STATE_NONE;
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switch (state) {
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case CONNECT_STATE_CONNECT:
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DCHECK_EQ(OK, rv);
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rv = DoConnect();
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break;
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case CONNECT_STATE_CONNECT_COMPLETE:
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rv = DoConnectComplete(rv);
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break;
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default:
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NOTREACHED() << "bad state " << state;
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rv = ERR_UNEXPECTED;
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break;
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}
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} while (rv != ERR_IO_PENDING && next_connect_state_ != CONNECT_STATE_NONE);
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return rv;
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}
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int TCPClientSocket::DoConnect() {
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DCHECK_GE(current_address_index_, 0);
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DCHECK_LT(current_address_index_, static_cast<int>(addresses_.size()));
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const IPEndPoint& endpoint = addresses_[current_address_index_];
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if (previously_disconnected_) {
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was_ever_used_ = false;
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connection_attempts_.clear();
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previously_disconnected_ = false;
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}
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next_connect_state_ = CONNECT_STATE_CONNECT_COMPLETE;
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if (socket_->IsValid()) {
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DCHECK(bind_address_);
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} else {
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int result = OpenSocket(endpoint.GetFamily());
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if (result != OK)
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return result;
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if (bind_address_) {
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result = socket_->Bind(*bind_address_);
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if (result != OK) {
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socket_->Close();
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return result;
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}
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}
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}
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// Notify |socket_performance_watcher_| only if the |socket_| is reused to
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// connect to a different IP Address.
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if (socket_performance_watcher_ && current_address_index_ != 0)
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socket_performance_watcher_->OnConnectionChanged();
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// |socket_| is owned by this class and the callback won't be run once
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// |socket_| is gone. Therefore, it is safe to use base::Unretained() here.
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return socket_->Connect(endpoint,
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base::Bind(&TCPClientSocket::DidCompleteConnect,
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base::Unretained(this)));
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}
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int TCPClientSocket::DoConnectComplete(int result) {
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if (result == OK)
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return OK; // Done!
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connection_attempts_.push_back(
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ConnectionAttempt(addresses_[current_address_index_], result));
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// Close whatever partially connected socket we currently have.
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DoDisconnect();
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// Try to fall back to the next address in the list.
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if (current_address_index_ + 1 < static_cast<int>(addresses_.size())) {
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next_connect_state_ = CONNECT_STATE_CONNECT;
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++current_address_index_;
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return OK;
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}
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// Otherwise there is nothing to fall back to, so give up.
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return result;
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}
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void TCPClientSocket::Disconnect() {
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DoDisconnect();
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current_address_index_ = -1;
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bind_address_.reset();
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}
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void TCPClientSocket::DoDisconnect() {
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total_received_bytes_ = 0;
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EmitTCPMetricsHistogramsOnDisconnect();
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// If connecting or already connected, record that the socket has been
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// disconnected.
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previously_disconnected_ = socket_->IsValid() && current_address_index_ >= 0;
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socket_->Close();
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}
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bool TCPClientSocket::IsConnected() const {
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return socket_->IsConnected();
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}
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bool TCPClientSocket::IsConnectedAndIdle() const {
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return socket_->IsConnectedAndIdle();
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}
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int TCPClientSocket::GetPeerAddress(IPEndPoint* address) const {
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return socket_->GetPeerAddress(address);
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}
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int TCPClientSocket::GetLocalAddress(IPEndPoint* address) const {
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DCHECK(address);
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if (!socket_->IsValid()) {
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if (bind_address_) {
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*address = *bind_address_;
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return OK;
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}
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return ERR_SOCKET_NOT_CONNECTED;
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}
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return socket_->GetLocalAddress(address);
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}
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const NetLogWithSource& TCPClientSocket::NetLog() const {
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return socket_->net_log();
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}
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bool TCPClientSocket::WasEverUsed() const {
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return was_ever_used_;
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}
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void TCPClientSocket::EnableTCPFastOpenIfSupported() {
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socket_->EnableTCPFastOpenIfSupported();
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}
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bool TCPClientSocket::WasAlpnNegotiated() const {
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return false;
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}
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NextProto TCPClientSocket::GetNegotiatedProtocol() const {
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return kProtoUnknown;
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}
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bool TCPClientSocket::GetSSLInfo(SSLInfo* ssl_info) {
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return false;
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}
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int TCPClientSocket::Read(IOBuffer* buf,
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int buf_len,
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CompletionOnceCallback callback) {
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return ReadCommon(buf, buf_len, std::move(callback), /*read_if_ready=*/false);
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}
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int TCPClientSocket::ReadIfReady(IOBuffer* buf,
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int buf_len,
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CompletionOnceCallback callback) {
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return ReadCommon(buf, buf_len, std::move(callback), /*read_if_ready=*/true);
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}
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int TCPClientSocket::CancelReadIfReady() {
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return socket_->CancelReadIfReady();
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}
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int TCPClientSocket::Write(
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IOBuffer* buf,
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int buf_len,
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CompletionOnceCallback callback,
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const NetworkTrafficAnnotationTag& traffic_annotation) {
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DCHECK(!callback.is_null());
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// |socket_| is owned by this class and the callback won't be run once
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// |socket_| is gone. Therefore, it is safe to use base::Unretained() here.
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CompletionOnceCallback write_callback =
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base::BindOnce(&TCPClientSocket::DidCompleteWrite, base::Unretained(this),
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std::move(callback));
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int result = socket_->Write(buf, buf_len, std::move(write_callback),
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traffic_annotation);
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if (result > 0)
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was_ever_used_ = true;
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return result;
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}
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int TCPClientSocket::SetReceiveBufferSize(int32_t size) {
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return socket_->SetReceiveBufferSize(size);
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}
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int TCPClientSocket::SetSendBufferSize(int32_t size) {
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return socket_->SetSendBufferSize(size);
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}
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bool TCPClientSocket::SetKeepAlive(bool enable, int delay) {
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return socket_->SetKeepAlive(enable, delay);
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}
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bool TCPClientSocket::SetNoDelay(bool no_delay) {
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return socket_->SetNoDelay(no_delay);
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}
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void TCPClientSocket::GetConnectionAttempts(ConnectionAttempts* out) const {
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*out = connection_attempts_;
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}
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void TCPClientSocket::ClearConnectionAttempts() {
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connection_attempts_.clear();
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}
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void TCPClientSocket::AddConnectionAttempts(
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const ConnectionAttempts& attempts) {
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connection_attempts_.insert(connection_attempts_.begin(), attempts.begin(),
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attempts.end());
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}
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int64_t TCPClientSocket::GetTotalReceivedBytes() const {
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return total_received_bytes_;
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}
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void TCPClientSocket::ApplySocketTag(const SocketTag& tag) {
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socket_->ApplySocketTag(tag);
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}
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void TCPClientSocket::DidCompleteConnect(int result) {
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DCHECK_EQ(next_connect_state_, CONNECT_STATE_CONNECT_COMPLETE);
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DCHECK_NE(result, ERR_IO_PENDING);
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DCHECK(!connect_callback_.is_null());
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result = DoConnectLoop(result);
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if (result != ERR_IO_PENDING) {
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socket_->EndLoggingMultipleConnectAttempts(result);
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std::move(connect_callback_).Run(result);
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}
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}
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void TCPClientSocket::DidCompleteRead(CompletionOnceCallback callback,
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int result) {
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if (result > 0)
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total_received_bytes_ += result;
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DidCompleteReadWrite(std::move(callback), result);
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}
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void TCPClientSocket::DidCompleteWrite(CompletionOnceCallback callback,
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int result) {
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DidCompleteReadWrite(std::move(callback), result);
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}
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void TCPClientSocket::DidCompleteReadWrite(CompletionOnceCallback callback,
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int result) {
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if (result > 0)
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was_ever_used_ = true;
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std::move(callback).Run(result);
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}
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int TCPClientSocket::OpenSocket(AddressFamily family) {
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DCHECK(!socket_->IsValid());
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int result = socket_->Open(family);
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if (result != OK)
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return result;
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socket_->SetDefaultOptionsForClient();
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return OK;
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}
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void TCPClientSocket::EmitTCPMetricsHistogramsOnDisconnect() {
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base::TimeDelta rtt;
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if (socket_->GetEstimatedRoundTripTime(&rtt)) {
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UMA_HISTOGRAM_CUSTOM_TIMES("Net.TcpRtt.AtDisconnect", rtt,
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base::TimeDelta::FromMilliseconds(1),
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base::TimeDelta::FromMinutes(10), 100);
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}
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}
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} // namespace net
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