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216 lines
7.0 KiB
C
216 lines
7.0 KiB
C
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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// See net/disk_cache/disk_cache.h for the public interface.
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#ifndef NET_DISK_CACHE_BLOCKFILE_RANKINGS_H_
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#define NET_DISK_CACHE_BLOCKFILE_RANKINGS_H_
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#include <list>
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#include <memory>
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#include "base/macros.h"
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#include "net/disk_cache/blockfile/addr.h"
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#include "net/disk_cache/blockfile/mapped_file.h"
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#include "net/disk_cache/blockfile/storage_block.h"
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namespace disk_cache {
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class BackendImpl;
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struct LruData;
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struct RankingsNode;
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typedef StorageBlock<RankingsNode> CacheRankingsBlock;
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// Type of crashes generated for the unit tests.
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enum RankCrashes {
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NO_CRASH = 0,
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INSERT_EMPTY_1,
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INSERT_EMPTY_2,
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INSERT_EMPTY_3,
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INSERT_ONE_1,
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INSERT_ONE_2,
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INSERT_ONE_3,
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INSERT_LOAD_1,
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INSERT_LOAD_2,
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REMOVE_ONE_1,
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REMOVE_ONE_2,
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REMOVE_ONE_3,
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REMOVE_ONE_4,
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REMOVE_HEAD_1,
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REMOVE_HEAD_2,
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REMOVE_HEAD_3,
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REMOVE_HEAD_4,
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REMOVE_TAIL_1,
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REMOVE_TAIL_2,
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REMOVE_TAIL_3,
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REMOVE_LOAD_1,
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REMOVE_LOAD_2,
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REMOVE_LOAD_3,
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MAX_CRASH
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};
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// This class handles the ranking information for the cache.
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class Rankings {
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public:
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// Possible lists of entries.
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enum List {
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NO_USE = 0, // List of entries that have not been reused.
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LOW_USE, // List of entries with low reuse.
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HIGH_USE, // List of entries with high reuse.
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RESERVED, // Reserved for future use.
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DELETED, // List of recently deleted or doomed entries.
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LAST_ELEMENT
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};
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// This class provides a specialized version of scoped_ptr, that calls
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// Rankings whenever a CacheRankingsBlock is deleted, to keep track of cache
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// iterators that may go stale.
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class ScopedRankingsBlock : public std::unique_ptr<CacheRankingsBlock> {
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public:
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ScopedRankingsBlock();
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explicit ScopedRankingsBlock(Rankings* rankings);
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ScopedRankingsBlock(Rankings* rankings, CacheRankingsBlock* node);
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~ScopedRankingsBlock() {
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rankings_->FreeRankingsBlock(get());
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}
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void set_rankings(Rankings* rankings) {
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rankings_ = rankings;
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}
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// scoped_ptr::reset will delete the object.
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void reset(CacheRankingsBlock* p = NULL) {
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if (p != get())
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rankings_->FreeRankingsBlock(get());
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std::unique_ptr<CacheRankingsBlock>::reset(p);
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}
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private:
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Rankings* rankings_;
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DISALLOW_COPY_AND_ASSIGN(ScopedRankingsBlock);
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};
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// If we have multiple lists, we have to iterate through all at the same time.
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// This structure keeps track of where we are on the iteration.
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struct Iterator {
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Iterator();
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void Reset();
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List list; // Which entry was returned to the user.
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CacheRankingsBlock* nodes[3]; // Nodes on the first three lists.
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Rankings* my_rankings;
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};
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Rankings();
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~Rankings();
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bool Init(BackendImpl* backend, bool count_lists);
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// Restores original state, leaving the object ready for initialization.
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void Reset();
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// Inserts a given entry at the head of the queue.
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void Insert(CacheRankingsBlock* node, bool modified, List list);
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// Removes a given entry from the LRU list. If |strict| is true, this method
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// assumes that |node| is not pointed to by an active iterator. On the other
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// hand, removing that restriction allows the current "head" of an iterator
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// to be removed from the list (basically without control of the code that is
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// performing the iteration), so it should be used with extra care.
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void Remove(CacheRankingsBlock* node, List list, bool strict);
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// Moves a given entry to the head.
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void UpdateRank(CacheRankingsBlock* node, bool modified, List list);
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// Iterates through the list.
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CacheRankingsBlock* GetNext(CacheRankingsBlock* node, List list);
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CacheRankingsBlock* GetPrev(CacheRankingsBlock* node, List list);
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void FreeRankingsBlock(CacheRankingsBlock* node);
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// Controls tracking of nodes used for enumerations.
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void TrackRankingsBlock(CacheRankingsBlock* node, bool start_tracking);
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// Peforms a simple self-check of the lists, and returns the number of items
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// or an error code (negative value).
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int SelfCheck();
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// Returns false if the entry is clearly invalid. from_list is true if the
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// node comes from the LRU list.
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bool SanityCheck(CacheRankingsBlock* node, bool from_list) const;
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bool DataSanityCheck(CacheRankingsBlock* node, bool from_list) const;
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// Sets the |contents| field of |node| to |address|.
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void SetContents(CacheRankingsBlock* node, CacheAddr address);
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private:
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typedef std::pair<CacheAddr, CacheRankingsBlock*> IteratorPair;
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typedef std::list<IteratorPair> IteratorList;
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void ReadHeads();
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void ReadTails();
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void WriteHead(List list);
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void WriteTail(List list);
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// Gets the rankings information for a given rankings node. We may end up
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// sharing the actual memory with a loaded entry, but we are not taking a
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// reference to that entry, so |rankings| must be short lived.
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bool GetRanking(CacheRankingsBlock* rankings);
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// Makes |rankings| suitable to live a long life.
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void ConvertToLongLived(CacheRankingsBlock* rankings);
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// Finishes a list modification after a crash.
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void CompleteTransaction();
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void FinishInsert(CacheRankingsBlock* rankings);
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void RevertRemove(CacheRankingsBlock* rankings);
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// Returns false if node is not properly linked. This method may change the
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// provided |list| to reflect the list where this node is actually stored.
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bool CheckLinks(CacheRankingsBlock* node, CacheRankingsBlock* prev,
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CacheRankingsBlock* next, List* list);
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// Checks the links between two consecutive nodes.
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bool CheckSingleLink(CacheRankingsBlock* prev, CacheRankingsBlock* next);
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// Peforms a simple check of the list, and returns the number of items or an
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// error code (negative value).
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int CheckList(List list);
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// Walks a list in the desired direction until the nodes |end1| or |end2| are
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// reached. Returns an error code (0 on success), the number of items verified
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// and the addresses of the last nodes visited.
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int CheckListSection(List list, Addr end1, Addr end2, bool forward,
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Addr* last, Addr* second_last, int* num_items);
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// Returns true if addr is the head or tail of any list. When there is a
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// match |list| will contain the list number for |addr|.
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bool IsHead(CacheAddr addr, List* list) const;
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bool IsTail(CacheAddr addr, List* list) const;
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// Updates the iterators whenever node is being changed.
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void UpdateIterators(CacheRankingsBlock* node);
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// Invalidates the iterators pointing to this node.
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void InvalidateIterators(CacheRankingsBlock* node);
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// Keeps track of the number of entries on a list.
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void IncrementCounter(List list);
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void DecrementCounter(List list);
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bool init_;
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bool count_lists_;
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Addr heads_[LAST_ELEMENT];
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Addr tails_[LAST_ELEMENT];
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BackendImpl* backend_;
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LruData* control_data_; // Data related to the LRU lists.
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IteratorList iterators_;
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DISALLOW_COPY_AND_ASSIGN(Rankings);
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};
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} // namespace disk_cache
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#endif // NET_DISK_CACHE_BLOCKFILE_RANKINGS_H_
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