naiveproxy/net/base/network_change_notifier_mac.cc

281 lines
9.9 KiB
C++
Raw Normal View History

2018-12-10 05:59:24 +03:00
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/base/network_change_notifier_mac.h"
#include <netinet/in.h>
#include <resolv.h>
#include "base/macros.h"
#include "base/message_loop/message_loop.h"
#include "base/threading/thread.h"
#include "base/threading/thread_restrictions.h"
#include "build/build_config.h"
#include "net/dns/dns_config_service.h"
namespace net {
static bool CalculateReachability(SCNetworkConnectionFlags flags) {
bool reachable = flags & kSCNetworkFlagsReachable;
bool connection_required = flags & kSCNetworkFlagsConnectionRequired;
return reachable && !connection_required;
}
// Thread on which we can run DnsConfigService, which requires a TYPE_IO
// message loop.
class NetworkChangeNotifierMac::DnsConfigServiceThread : public base::Thread {
public:
DnsConfigServiceThread() : base::Thread("DnsConfigService") {}
~DnsConfigServiceThread() override { Stop(); }
void Init() override {
service_ = DnsConfigService::CreateSystemService();
service_->WatchConfig(base::Bind(&NetworkChangeNotifier::SetDnsConfig));
}
void CleanUp() override { service_.reset(); }
private:
std::unique_ptr<DnsConfigService> service_;
DISALLOW_COPY_AND_ASSIGN(DnsConfigServiceThread);
};
NetworkChangeNotifierMac::NetworkChangeNotifierMac()
: NetworkChangeNotifier(NetworkChangeCalculatorParamsMac()),
connection_type_(CONNECTION_UNKNOWN),
connection_type_initialized_(false),
initial_connection_type_cv_(&connection_type_lock_),
forwarder_(this) {
// Must be initialized after the rest of this object, as it may call back into
// SetInitialConnectionType().
config_watcher_ = std::make_unique<NetworkConfigWatcherMac>(&forwarder_);
#if !defined(OS_IOS)
// DnsConfigService on iOS doesn't watch the config so its result can become
// inaccurate at any time. Disable it to prevent promulgation of inaccurate
// DnsConfigs.
dns_config_service_thread_ = std::make_unique<DnsConfigServiceThread>();
dns_config_service_thread_->StartWithOptions(
base::Thread::Options(base::MessageLoop::TYPE_IO, 0));
#endif
}
NetworkChangeNotifierMac::~NetworkChangeNotifierMac() {
// Delete the ConfigWatcher to join the notifier thread, ensuring that
// StartReachabilityNotifications() has an opportunity to run to completion.
config_watcher_.reset();
// Now that StartReachabilityNotifications() has either run to completion or
// never run at all, unschedule reachability_ if it was previously scheduled.
if (reachability_.get() && run_loop_.get()) {
SCNetworkReachabilityUnscheduleFromRunLoop(reachability_.get(),
run_loop_.get(),
kCFRunLoopCommonModes);
}
}
// static
NetworkChangeNotifier::NetworkChangeCalculatorParams
NetworkChangeNotifierMac::NetworkChangeCalculatorParamsMac() {
NetworkChangeCalculatorParams params;
// Delay values arrived at by simple experimentation and adjusted so as to
// produce a single signal when switching between network connections.
params.ip_address_offline_delay_ = base::TimeDelta::FromMilliseconds(500);
params.ip_address_online_delay_ = base::TimeDelta::FromMilliseconds(500);
params.connection_type_offline_delay_ =
base::TimeDelta::FromMilliseconds(1000);
params.connection_type_online_delay_ = base::TimeDelta::FromMilliseconds(500);
return params;
}
NetworkChangeNotifier::ConnectionType
NetworkChangeNotifierMac::GetCurrentConnectionType() const {
base::ThreadRestrictions::ScopedAllowWait allow_wait;
base::AutoLock lock(connection_type_lock_);
// Make sure the initial connection type is set before returning.
while (!connection_type_initialized_) {
initial_connection_type_cv_.Wait();
}
return connection_type_;
}
void NetworkChangeNotifierMac::Forwarder::Init() {
net_config_watcher_->SetInitialConnectionType();
}
// static
NetworkChangeNotifier::ConnectionType
NetworkChangeNotifierMac::CalculateConnectionType(
SCNetworkConnectionFlags flags) {
bool reachable = CalculateReachability(flags);
if (!reachable)
return CONNECTION_NONE;
#if defined(OS_IOS)
return (flags & kSCNetworkReachabilityFlagsIsWWAN) ? CONNECTION_3G
: CONNECTION_WIFI;
#else
return ConnectionTypeFromInterfaces();
#endif
}
void NetworkChangeNotifierMac::Forwarder::StartReachabilityNotifications() {
net_config_watcher_->StartReachabilityNotifications();
}
void NetworkChangeNotifierMac::Forwarder::SetDynamicStoreNotificationKeys(
SCDynamicStoreRef store) {
net_config_watcher_->SetDynamicStoreNotificationKeys(store);
}
void NetworkChangeNotifierMac::Forwarder::OnNetworkConfigChange(
CFArrayRef changed_keys) {
net_config_watcher_->OnNetworkConfigChange(changed_keys);
}
void NetworkChangeNotifierMac::SetInitialConnectionType() {
// Called on notifier thread.
// Try to reach 0.0.0.0. This is the approach taken by Firefox:
//
// http://mxr.mozilla.org/mozilla2.0/source/netwerk/system/mac/nsNetworkLinkService.mm
//
// From my (adamk) testing on Snow Leopard, 0.0.0.0
// seems to be reachable if any network connection is available.
struct sockaddr_in addr = {0};
addr.sin_len = sizeof(addr);
addr.sin_family = AF_INET;
reachability_.reset(SCNetworkReachabilityCreateWithAddress(
kCFAllocatorDefault, reinterpret_cast<struct sockaddr*>(&addr)));
SCNetworkConnectionFlags flags;
ConnectionType connection_type = CONNECTION_UNKNOWN;
if (SCNetworkReachabilityGetFlags(reachability_, &flags)) {
connection_type = CalculateConnectionType(flags);
} else {
LOG(ERROR) << "Could not get initial network connection type,"
<< "assuming online.";
}
{
base::AutoLock lock(connection_type_lock_);
connection_type_ = connection_type;
connection_type_initialized_ = true;
initial_connection_type_cv_.Broadcast();
}
}
void NetworkChangeNotifierMac::StartReachabilityNotifications() {
// Called on notifier thread.
run_loop_.reset(CFRunLoopGetCurrent());
CFRetain(run_loop_.get());
DCHECK(reachability_);
SCNetworkReachabilityContext reachability_context = {
0, // version
this, // user data
NULL, // retain
NULL, // release
NULL // description
};
if (!SCNetworkReachabilitySetCallback(
reachability_,
&NetworkChangeNotifierMac::ReachabilityCallback,
&reachability_context)) {
LOG(DFATAL) << "Could not set network reachability callback";
reachability_.reset();
} else if (!SCNetworkReachabilityScheduleWithRunLoop(reachability_,
run_loop_,
kCFRunLoopCommonModes)) {
LOG(DFATAL) << "Could not schedule network reachability on run loop";
reachability_.reset();
}
}
void NetworkChangeNotifierMac::SetDynamicStoreNotificationKeys(
SCDynamicStoreRef store) {
#if defined(OS_IOS)
// SCDynamicStore API does not exist on iOS.
NOTREACHED();
#else
base::ScopedCFTypeRef<CFMutableArrayRef> notification_keys(
CFArrayCreateMutable(kCFAllocatorDefault, 0, &kCFTypeArrayCallBacks));
base::ScopedCFTypeRef<CFStringRef> key(
SCDynamicStoreKeyCreateNetworkGlobalEntity(
NULL, kSCDynamicStoreDomainState, kSCEntNetInterface));
CFArrayAppendValue(notification_keys.get(), key.get());
key.reset(SCDynamicStoreKeyCreateNetworkGlobalEntity(
NULL, kSCDynamicStoreDomainState, kSCEntNetIPv4));
CFArrayAppendValue(notification_keys.get(), key.get());
key.reset(SCDynamicStoreKeyCreateNetworkGlobalEntity(
NULL, kSCDynamicStoreDomainState, kSCEntNetIPv6));
CFArrayAppendValue(notification_keys.get(), key.get());
// Set the notification keys. This starts us receiving notifications.
bool ret = SCDynamicStoreSetNotificationKeys(
store, notification_keys.get(), NULL);
// TODO(willchan): Figure out a proper way to handle this rather than crash.
CHECK(ret);
#endif // defined(OS_IOS)
}
void NetworkChangeNotifierMac::OnNetworkConfigChange(CFArrayRef changed_keys) {
#if defined(OS_IOS)
// SCDynamicStore API does not exist on iOS.
NOTREACHED();
#else
DCHECK_EQ(run_loop_.get(), CFRunLoopGetCurrent());
for (CFIndex i = 0; i < CFArrayGetCount(changed_keys); ++i) {
CFStringRef key = static_cast<CFStringRef>(
CFArrayGetValueAtIndex(changed_keys, i));
if (CFStringHasSuffix(key, kSCEntNetIPv4) ||
CFStringHasSuffix(key, kSCEntNetIPv6)) {
NotifyObserversOfIPAddressChange();
return;
}
if (CFStringHasSuffix(key, kSCEntNetInterface)) {
// TODO(willchan): Does not appear to be working. Look into this.
// Perhaps this isn't needed anyway.
} else {
NOTREACHED();
}
}
#endif // defined(OS_IOS)
}
// static
void NetworkChangeNotifierMac::ReachabilityCallback(
SCNetworkReachabilityRef target,
SCNetworkConnectionFlags flags,
void* notifier) {
NetworkChangeNotifierMac* notifier_mac =
static_cast<NetworkChangeNotifierMac*>(notifier);
DCHECK_EQ(notifier_mac->run_loop_.get(), CFRunLoopGetCurrent());
ConnectionType new_type = CalculateConnectionType(flags);
ConnectionType old_type;
{
base::AutoLock lock(notifier_mac->connection_type_lock_);
old_type = notifier_mac->connection_type_;
notifier_mac->connection_type_ = new_type;
}
if (old_type != new_type) {
NotifyObserversOfConnectionTypeChange();
double max_bandwidth_mbps =
NetworkChangeNotifier::GetMaxBandwidthMbpsForConnectionSubtype(
new_type == CONNECTION_NONE ? SUBTYPE_NONE : SUBTYPE_UNKNOWN);
NotifyObserversOfMaxBandwidthChange(max_bandwidth_mbps, new_type);
}
#if defined(OS_IOS)
// On iOS, the SCDynamicStore API does not exist, and we use the reachability
// API to detect IP address changes instead.
NotifyObserversOfIPAddressChange();
#endif // defined(OS_IOS)
}
} // namespace net