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129 lines
4.9 KiB
C
129 lines
4.9 KiB
C
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// Copyright (c) 2013 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef TOOLS_GN_ARGS_H_
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#define TOOLS_GN_ARGS_H_
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#include <map>
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#include "base/containers/hash_tables.h"
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#include "base/macros.h"
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#include "base/synchronization/lock.h"
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#include "tools/gn/scope.h"
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class Err;
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extern const char kBuildArgs_Help[];
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// Manages build arguments. It stores the global arguments specified on the
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// command line, and sets up the root scope with the proper values.
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//
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// This class tracks accesses so we can report errors about unused variables.
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// The use case is if the user specifies an override on the command line, but
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// no buildfile actually uses that variable. We want to be able to report that
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// the argument was unused.
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class Args {
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public:
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struct ValueWithOverride {
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ValueWithOverride();
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ValueWithOverride(const Value& def_val);
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~ValueWithOverride();
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Value default_value; // Default value given in declare_args.
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bool has_override; // True indicates override_value is valid.
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Value override_value; // From .gn or the current build's "gn args".
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};
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using ValueWithOverrideMap = std::map<base::StringPiece, ValueWithOverride>;
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Args();
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Args(const Args& other);
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~Args();
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// Specifies overrides of the build arguments. These are normally specified
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// on the command line.
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void AddArgOverride(const char* name, const Value& value);
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void AddArgOverrides(const Scope::KeyValueMap& overrides);
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// Returns the value corresponding to the given argument name, or NULL if no
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// argument is set.
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const Value* GetArgOverride(const char* name) const;
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// Sets up the root scope for a toolchain. This applies the default system
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// flags and saves the toolchain overrides so they can be applied to
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// declare_args blocks that appear when loading files in that toolchain.
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void SetupRootScope(Scope* dest,
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const Scope::KeyValueMap& toolchain_overrides) const;
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// Sets up the given scope with arguments passed in.
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//
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// If the values specified in the args are not already set, the values in
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// the args list will be used (which are assumed to be the defaults), but
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// they will not override the system defaults or the current overrides.
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//
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// All args specified in the input will be marked as "used".
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//
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// On failure, the err will be set and it will return false.
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bool DeclareArgs(const Scope::KeyValueMap& args,
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Scope* scope_to_set,
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Err* err) const;
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// Checks to see if any of the overrides ever used were never declared as
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// arguments. If there are, this returns false and sets the error.
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bool VerifyAllOverridesUsed(Err* err) const;
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// Returns information about all arguements, both defaults and overrides.
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// This is used for the help system which is not performance critical. Use a
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// map instead of a hash map so the arguements are sorted alphabetically.
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ValueWithOverrideMap GetAllArguments() const;
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private:
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using ArgumentsPerToolchain =
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base::hash_map<const Settings*, Scope::KeyValueMap>;
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// Sets the default config based on the current system.
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void SetSystemVarsLocked(Scope* scope) const;
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// Sets the given already declared vars on the given scope.
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void ApplyOverridesLocked(const Scope::KeyValueMap& values,
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Scope* scope) const;
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void SaveOverrideRecordLocked(const Scope::KeyValueMap& values) const;
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// Returns the KeyValueMap used for arguments declared for the specified
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// toolchain.
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Scope::KeyValueMap& DeclaredArgumentsForToolchainLocked(Scope* scope) const;
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// Returns the KeyValueMap used for overrides for the specified
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// toolchain.
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Scope::KeyValueMap& OverridesForToolchainLocked(Scope* scope) const;
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// Since this is called during setup which we assume is single-threaded,
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// this is not protected by the lock. It should be set only during init.
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Scope::KeyValueMap overrides_;
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mutable base::Lock lock_;
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// Maintains a list of all overrides we've ever seen. This is the main
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// |overrides_| as well as toolchain overrides. Tracking this allows us to
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// check for overrides that were specified but never used.
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mutable Scope::KeyValueMap all_overrides_;
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// Maps from Settings (which corresponds to a toolchain) to the map of
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// declared variables. This is used to tracks all variables declared in any
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// buildfile. This is so we can see if the user set variables on the command
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// line that are not used anywhere. Each map is toolchain specific as each
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// toolchain may define variables in different locations.
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mutable ArgumentsPerToolchain declared_arguments_per_toolchain_;
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// Overrides for individual toolchains. This is necessary so we
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// can apply the correct override for the current toolchain, once
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// we see an argument declaration.
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mutable ArgumentsPerToolchain toolchain_overrides_;
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DISALLOW_ASSIGN(Args);
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};
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#endif // TOOLS_GN_ARGS_H_
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