naiveproxy/build/config/mac/mac_sdk.gni

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2018-12-10 05:59:24 +03:00
# Copyright 2014 The Chromium Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
import("//build/config/chrome_build.gni")
import("//build/config/mac/mac_sdk_overrides.gni")
import("//build/toolchain/toolchain.gni")
declare_args() {
# The MACOSX_DEPLOYMENT_TARGET variable used when compiling. This partially
# controls the minimum supported version of macOS for Chromium by
# affecting the symbol availability rules. This may differ from
# mac_min_system_version when dropping support for older macOSes but where
# additional code changes are required to be compliant with the availability
# rules.
# Must be of the form x.x.x for Info.plist files.
mac_deployment_target = "10.9.0"
# The value of the LSMinimmumSystemVersion in Info.plist files. This partially
# controls the minimum supported version of macOS for Chromium by
# affecting the Info.plist. This may differ from mac_deployment_target when
# dropping support for older macOSes. This should be greater than or equal to
# the mac_deployment_target version.
# Must be of the form x.x.x for Info.plist files.
mac_min_system_version = "10.10.0"
# Path to a specific version of the Mac SDK, not including a slash at the end.
# If empty, the path to the lowest version greater than or equal to
# mac_sdk_min is used.
mac_sdk_path = ""
# The SDK name as accepted by xcodebuild.
mac_sdk_name = "macosx"
}
# Check that the version of macOS SDK used is the one requested when building
# a version of Chrome shipped to the users. Disable the check if building for
# iOS as the version macOS SDK used is not relevant for the tool build for the
# host (they are not shipped) --- this is required as Chrome on iOS is usually
# build with the latest version of Xcode that may not ship with the version of
# the macOS SDK used to build Chrome on mac.
# TODO(crbug.com/635745): the check for target_os should be replaced by a
# check that current_toolchain is default_toolchain, and the file should
# assert that current_os is "mac" once this file is no longer included by
# iOS toolchains.
_verify_sdk = is_chrome_branded && is_official_build && target_os != "ios"
find_sdk_args = [ "--print_sdk_path" ]
if (!use_system_xcode) {
find_sdk_args += [
"--developer_dir",
hermetic_xcode_path,
]
}
if (_verify_sdk) {
find_sdk_args += [
"--verify",
mac_sdk_min,
"--sdk_path=" + mac_sdk_path,
]
} else {
find_sdk_args += [ mac_sdk_min ]
}
# The tool will print the SDK path on the first line, and the version on the
# second line.
find_sdk_lines =
exec_script("//build/mac/find_sdk.py", find_sdk_args, "list lines")
mac_sdk_version = find_sdk_lines[1]
if (mac_sdk_path == "") {
mac_sdk_path = find_sdk_lines[0]
}
script_name = "//build/config/mac/sdk_info.py"
sdk_info_args = []
if (!use_system_xcode) {
sdk_info_args += [
"--developer_dir",
hermetic_xcode_path,
]
}
sdk_info_args += [ mac_sdk_name ]
_mac_sdk_result = exec_script(script_name, sdk_info_args, "scope")
xcode_version = _mac_sdk_result.xcode_version
xcode_build = _mac_sdk_result.xcode_build
machine_os_build = _mac_sdk_result.machine_os_build
if (mac_sdk_version != mac_sdk_min &&
exec_script("//build/check_return_value.py",
[
"test",
xcode_version,
"-ge",
"0730",
],
"value") != 1) {
print(
"********************************************************************************")
print(
" WARNING: The Mac OS X SDK is incompatible with the version of Xcode. To fix,")
print(
" either upgrade Xcode to the latest version or install the Mac OS X")
print(
" $mac_sdk_min SDK. For more information, see https://crbug.com/620127.")
print()
print(" Current SDK Version: $mac_sdk_version")
print(" Current Xcode Version: $xcode_version ($xcode_build)")
print(
"********************************************************************************")
assert(false, "SDK is incompatible with Xcode")
}