mirror of
https://github.com/klzgrad/naiveproxy.git
synced 2024-11-24 14:26:09 +03:00
525 lines
17 KiB
C++
525 lines
17 KiB
C++
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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "net/http/http_proxy_client_socket.h"
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#include <utility>
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#include "base/bind.h"
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#include "base/bind_helpers.h"
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#include "base/callback_helpers.h"
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#include "base/strings/string_util.h"
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#include "base/values.h"
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#include "net/base/auth.h"
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#include "net/base/host_port_pair.h"
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#include "net/base/io_buffer.h"
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#include "net/http/http_basic_stream.h"
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#include "net/http/http_network_session.h"
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#include "net/http/http_request_info.h"
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#include "net/http/http_response_headers.h"
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#include "net/http/http_stream_parser.h"
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#include "net/http/proxy_connect_redirect_http_stream.h"
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#include "net/log/net_log.h"
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#include "net/log/net_log_event_type.h"
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#include "net/socket/client_socket_handle.h"
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#include "url/gurl.h"
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namespace net {
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const int HttpProxyClientSocket::kDrainBodyBufferSize;
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HttpProxyClientSocket::HttpProxyClientSocket(
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std::unique_ptr<ClientSocketHandle> transport_socket,
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const std::string& user_agent,
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const HostPortPair& endpoint,
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HttpAuthController* http_auth_controller,
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bool tunnel,
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bool using_spdy,
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NextProto negotiated_protocol,
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bool is_https_proxy,
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const NetworkTrafficAnnotationTag& traffic_annotation)
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: io_callback_(base::BindRepeating(&HttpProxyClientSocket::OnIOComplete,
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base::Unretained(this))),
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next_state_(STATE_NONE),
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transport_(std::move(transport_socket)),
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endpoint_(endpoint),
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auth_(http_auth_controller),
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tunnel_(tunnel),
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using_spdy_(using_spdy),
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negotiated_protocol_(negotiated_protocol),
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is_https_proxy_(is_https_proxy),
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redirect_has_load_timing_info_(false),
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traffic_annotation_(traffic_annotation),
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net_log_(transport_->socket()->NetLog()) {
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// Synthesize the bits of a request that we actually use.
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request_.url = GURL("https://" + endpoint.ToString());
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request_.method = "CONNECT";
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if (!user_agent.empty())
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request_.extra_headers.SetHeader(HttpRequestHeaders::kUserAgent,
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user_agent);
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}
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HttpProxyClientSocket::~HttpProxyClientSocket() {
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Disconnect();
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}
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int HttpProxyClientSocket::RestartWithAuth(CompletionOnceCallback callback) {
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DCHECK_EQ(STATE_NONE, next_state_);
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DCHECK(user_callback_.is_null());
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int rv = PrepareForAuthRestart();
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if (rv != OK)
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return rv;
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rv = DoLoop(OK);
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if (rv == ERR_IO_PENDING) {
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if (!callback.is_null())
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user_callback_ = std::move(callback);
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}
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return rv;
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}
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const scoped_refptr<HttpAuthController>&
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HttpProxyClientSocket::GetAuthController() const {
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return auth_;
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}
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bool HttpProxyClientSocket::IsUsingSpdy() const {
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return using_spdy_;
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}
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NextProto HttpProxyClientSocket::GetProxyNegotiatedProtocol() const {
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return negotiated_protocol_;
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}
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const HttpResponseInfo* HttpProxyClientSocket::GetConnectResponseInfo() const {
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return response_.headers.get() ? &response_ : NULL;
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}
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std::unique_ptr<HttpStream>
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HttpProxyClientSocket::CreateConnectResponseStream() {
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return std::make_unique<ProxyConnectRedirectHttpStream>(
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redirect_has_load_timing_info_ ? &redirect_load_timing_info_ : nullptr);
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}
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int HttpProxyClientSocket::Connect(CompletionOnceCallback callback) {
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DCHECK(transport_.get());
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DCHECK(transport_->socket());
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DCHECK(user_callback_.is_null());
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// TODO(rch): figure out the right way to set up a tunnel with SPDY.
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// This approach sends the complete HTTPS request to the proxy
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// which allows the proxy to see "private" data. Instead, we should
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// create an SSL tunnel to the origin server using the CONNECT method
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// inside a single SPDY stream.
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if (using_spdy_ || !tunnel_)
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next_state_ = STATE_DONE;
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if (next_state_ == STATE_DONE)
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return OK;
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DCHECK_EQ(STATE_NONE, next_state_);
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next_state_ = STATE_GENERATE_AUTH_TOKEN;
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int rv = DoLoop(OK);
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if (rv == ERR_IO_PENDING)
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user_callback_ = std::move(callback);
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return rv;
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}
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void HttpProxyClientSocket::Disconnect() {
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if (transport_.get())
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transport_->socket()->Disconnect();
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// Reset other states to make sure they aren't mistakenly used later.
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// These are the states initialized by Connect().
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next_state_ = STATE_NONE;
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user_callback_.Reset();
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}
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bool HttpProxyClientSocket::IsConnected() const {
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return next_state_ == STATE_DONE && transport_->socket()->IsConnected();
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}
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bool HttpProxyClientSocket::IsConnectedAndIdle() const {
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return next_state_ == STATE_DONE &&
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transport_->socket()->IsConnectedAndIdle();
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}
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const NetLogWithSource& HttpProxyClientSocket::NetLog() const {
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return net_log_;
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}
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bool HttpProxyClientSocket::WasEverUsed() const {
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if (transport_.get() && transport_->socket()) {
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return transport_->socket()->WasEverUsed();
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}
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NOTREACHED();
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return false;
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}
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bool HttpProxyClientSocket::WasAlpnNegotiated() const {
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if (transport_.get() && transport_->socket()) {
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return transport_->socket()->WasAlpnNegotiated();
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}
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NOTREACHED();
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return false;
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}
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NextProto HttpProxyClientSocket::GetNegotiatedProtocol() const {
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if (transport_.get() && transport_->socket()) {
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return transport_->socket()->GetNegotiatedProtocol();
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}
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NOTREACHED();
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return kProtoUnknown;
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}
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bool HttpProxyClientSocket::GetSSLInfo(SSLInfo* ssl_info) {
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if (transport_.get() && transport_->socket()) {
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return transport_->socket()->GetSSLInfo(ssl_info);
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}
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NOTREACHED();
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return false;
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}
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void HttpProxyClientSocket::GetConnectionAttempts(
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ConnectionAttempts* out) const {
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out->clear();
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}
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int64_t HttpProxyClientSocket::GetTotalReceivedBytes() const {
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return transport_->socket()->GetTotalReceivedBytes();
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}
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void HttpProxyClientSocket::ApplySocketTag(const SocketTag& tag) {
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return transport_->socket()->ApplySocketTag(tag);
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}
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int HttpProxyClientSocket::Read(IOBuffer* buf,
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int buf_len,
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CompletionOnceCallback callback) {
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DCHECK(user_callback_.is_null());
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if (!CheckDone())
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return ERR_TUNNEL_CONNECTION_FAILED;
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return transport_->socket()->Read(buf, buf_len, std::move(callback));
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}
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int HttpProxyClientSocket::ReadIfReady(IOBuffer* buf,
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int buf_len,
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CompletionOnceCallback callback) {
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DCHECK(user_callback_.is_null());
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if (!CheckDone())
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return ERR_TUNNEL_CONNECTION_FAILED;
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return transport_->socket()->ReadIfReady(buf, buf_len, std::move(callback));
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}
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int HttpProxyClientSocket::CancelReadIfReady() {
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return transport_->socket()->CancelReadIfReady();
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}
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int HttpProxyClientSocket::Write(
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IOBuffer* buf,
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int buf_len,
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CompletionOnceCallback callback,
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const NetworkTrafficAnnotationTag& traffic_annotation) {
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DCHECK_EQ(STATE_DONE, next_state_);
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DCHECK(user_callback_.is_null());
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return transport_->socket()->Write(buf, buf_len, std::move(callback),
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traffic_annotation);
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}
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int HttpProxyClientSocket::SetReceiveBufferSize(int32_t size) {
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return transport_->socket()->SetReceiveBufferSize(size);
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}
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int HttpProxyClientSocket::SetSendBufferSize(int32_t size) {
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return transport_->socket()->SetSendBufferSize(size);
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}
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int HttpProxyClientSocket::GetPeerAddress(IPEndPoint* address) const {
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return transport_->socket()->GetPeerAddress(address);
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}
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int HttpProxyClientSocket::GetLocalAddress(IPEndPoint* address) const {
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return transport_->socket()->GetLocalAddress(address);
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}
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int HttpProxyClientSocket::PrepareForAuthRestart() {
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if (!response_.headers.get())
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return ERR_CONNECTION_RESET;
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// If the connection can't be reused, return
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// ERR_UNABLE_TO_REUSE_CONNECTION_FOR_PROXY_AUTH. The request will be retried
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// at a higher layer.
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if (!response_.headers->IsKeepAlive() ||
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!http_stream_parser_->CanFindEndOfResponse() ||
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!transport_->socket()->IsConnected()) {
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transport_->socket()->Disconnect();
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return ERR_UNABLE_TO_REUSE_CONNECTION_FOR_PROXY_AUTH;
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}
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// If the auth request had a body, need to drain it before reusing the socket.
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if (!http_stream_parser_->IsResponseBodyComplete()) {
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next_state_ = STATE_DRAIN_BODY;
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drain_buf_ = base::MakeRefCounted<IOBuffer>(kDrainBodyBufferSize);
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return OK;
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}
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return DidDrainBodyForAuthRestart();
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}
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int HttpProxyClientSocket::DidDrainBodyForAuthRestart() {
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// Can't reuse the socket if there's still unread data on it.
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if (!transport_->socket()->IsConnectedAndIdle())
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return ERR_UNABLE_TO_REUSE_CONNECTION_FOR_PROXY_AUTH;
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next_state_ = STATE_GENERATE_AUTH_TOKEN;
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transport_->set_reuse_type(ClientSocketHandle::REUSED_IDLE);
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// Reset the other member variables.
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drain_buf_ = nullptr;
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parser_buf_ = nullptr;
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http_stream_parser_.reset();
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request_line_.clear();
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request_headers_.Clear();
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response_ = HttpResponseInfo();
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return OK;
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}
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void HttpProxyClientSocket::DoCallback(int result) {
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DCHECK_NE(ERR_IO_PENDING, result);
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DCHECK(!user_callback_.is_null());
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// Since Run() may result in Read being called,
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// clear user_callback_ up front.
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std::move(user_callback_).Run(result);
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}
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void HttpProxyClientSocket::OnIOComplete(int result) {
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DCHECK_NE(STATE_NONE, next_state_);
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DCHECK_NE(STATE_DONE, next_state_);
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int rv = DoLoop(result);
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if (rv != ERR_IO_PENDING)
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DoCallback(rv);
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}
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int HttpProxyClientSocket::DoLoop(int last_io_result) {
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DCHECK_NE(next_state_, STATE_NONE);
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DCHECK_NE(next_state_, STATE_DONE);
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int rv = last_io_result;
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do {
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State state = next_state_;
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next_state_ = STATE_NONE;
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switch (state) {
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case STATE_GENERATE_AUTH_TOKEN:
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DCHECK_EQ(OK, rv);
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rv = DoGenerateAuthToken();
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break;
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case STATE_GENERATE_AUTH_TOKEN_COMPLETE:
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rv = DoGenerateAuthTokenComplete(rv);
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break;
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case STATE_SEND_REQUEST:
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DCHECK_EQ(OK, rv);
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net_log_.BeginEvent(
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NetLogEventType::HTTP_TRANSACTION_TUNNEL_SEND_REQUEST);
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rv = DoSendRequest();
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break;
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case STATE_SEND_REQUEST_COMPLETE:
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rv = DoSendRequestComplete(rv);
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net_log_.EndEventWithNetErrorCode(
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NetLogEventType::HTTP_TRANSACTION_TUNNEL_SEND_REQUEST, rv);
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break;
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case STATE_READ_HEADERS:
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DCHECK_EQ(OK, rv);
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net_log_.BeginEvent(
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NetLogEventType::HTTP_TRANSACTION_TUNNEL_READ_HEADERS);
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rv = DoReadHeaders();
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break;
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case STATE_READ_HEADERS_COMPLETE:
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rv = DoReadHeadersComplete(rv);
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net_log_.EndEventWithNetErrorCode(
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NetLogEventType::HTTP_TRANSACTION_TUNNEL_READ_HEADERS, rv);
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break;
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case STATE_DRAIN_BODY:
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DCHECK_EQ(OK, rv);
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rv = DoDrainBody();
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break;
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case STATE_DRAIN_BODY_COMPLETE:
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rv = DoDrainBodyComplete(rv);
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break;
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case STATE_DONE:
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break;
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default:
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NOTREACHED() << "bad state";
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rv = ERR_UNEXPECTED;
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break;
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}
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} while (rv != ERR_IO_PENDING && next_state_ != STATE_NONE &&
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next_state_ != STATE_DONE);
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return rv;
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}
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int HttpProxyClientSocket::DoGenerateAuthToken() {
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next_state_ = STATE_GENERATE_AUTH_TOKEN_COMPLETE;
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return auth_->MaybeGenerateAuthToken(&request_, io_callback_, net_log_);
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}
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int HttpProxyClientSocket::DoGenerateAuthTokenComplete(int result) {
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DCHECK_NE(ERR_IO_PENDING, result);
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if (result == OK)
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next_state_ = STATE_SEND_REQUEST;
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return result;
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}
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int HttpProxyClientSocket::DoSendRequest() {
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next_state_ = STATE_SEND_REQUEST_COMPLETE;
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// This is constructed lazily (instead of within our Start method), so that
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// we have proxy info available.
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if (request_line_.empty()) {
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DCHECK(request_headers_.IsEmpty());
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HttpRequestHeaders authorization_headers;
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if (auth_->HaveAuth())
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auth_->AddAuthorizationHeader(&authorization_headers);
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std::string user_agent;
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if (!request_.extra_headers.GetHeader(HttpRequestHeaders::kUserAgent,
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&user_agent)) {
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user_agent.clear();
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}
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BuildTunnelRequest(endpoint_, authorization_headers, user_agent,
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&request_line_, &request_headers_);
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net_log_.AddEvent(
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NetLogEventType::HTTP_TRANSACTION_SEND_TUNNEL_HEADERS,
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base::Bind(&HttpRequestHeaders::NetLogCallback,
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base::Unretained(&request_headers_), &request_line_));
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}
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parser_buf_ = base::MakeRefCounted<GrowableIOBuffer>();
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http_stream_parser_.reset(new HttpStreamParser(
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transport_.get(), &request_, parser_buf_.get(), net_log_));
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return http_stream_parser_->SendRequest(request_line_, request_headers_,
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traffic_annotation_, &response_,
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io_callback_);
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}
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int HttpProxyClientSocket::DoSendRequestComplete(int result) {
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if (result < 0)
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return result;
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next_state_ = STATE_READ_HEADERS;
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return OK;
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}
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int HttpProxyClientSocket::DoReadHeaders() {
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next_state_ = STATE_READ_HEADERS_COMPLETE;
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return http_stream_parser_->ReadResponseHeaders(io_callback_);
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}
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int HttpProxyClientSocket::DoReadHeadersComplete(int result) {
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if (result < 0)
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return result;
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// Require the "HTTP/1.x" status line for SSL CONNECT.
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if (response_.headers->GetHttpVersion() < HttpVersion(1, 0))
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return ERR_TUNNEL_CONNECTION_FAILED;
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net_log_.AddEvent(
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NetLogEventType::HTTP_TRANSACTION_READ_TUNNEL_RESPONSE_HEADERS,
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||
|
base::Bind(&HttpResponseHeaders::NetLogCallback, response_.headers));
|
||
|
|
||
|
switch (response_.headers->response_code()) {
|
||
|
case 200: // OK
|
||
|
if (http_stream_parser_->IsMoreDataBuffered())
|
||
|
// The proxy sent extraneous data after the headers.
|
||
|
return ERR_TUNNEL_CONNECTION_FAILED;
|
||
|
|
||
|
next_state_ = STATE_DONE;
|
||
|
return OK;
|
||
|
|
||
|
// We aren't able to CONNECT to the remote host through the proxy. We
|
||
|
// need to be very suspicious about the response because an active network
|
||
|
// attacker can force us into this state by masquerading as the proxy.
|
||
|
// The only safe thing to do here is to fail the connection because our
|
||
|
// client is expecting an SSL protected response.
|
||
|
// See http://crbug.com/7338.
|
||
|
|
||
|
case 302: // Found / Moved Temporarily
|
||
|
// Attempt to follow redirects from HTTPS proxies, but only if we can
|
||
|
// sanitize the response. This still allows a rogue HTTPS proxy to
|
||
|
// redirect an HTTPS site load to a similar-looking site, but no longer
|
||
|
// allows it to impersonate the site the user requested.
|
||
|
if (!is_https_proxy_ || !SanitizeProxyRedirect(&response_))
|
||
|
return ERR_TUNNEL_CONNECTION_FAILED;
|
||
|
|
||
|
redirect_has_load_timing_info_ = transport_->GetLoadTimingInfo(
|
||
|
http_stream_parser_->IsConnectionReused(),
|
||
|
&redirect_load_timing_info_);
|
||
|
transport_.reset();
|
||
|
http_stream_parser_.reset();
|
||
|
return ERR_HTTPS_PROXY_TUNNEL_RESPONSE;
|
||
|
|
||
|
case 407: // Proxy Authentication Required
|
||
|
// We need this status code to allow proxy authentication. Our
|
||
|
// authentication code is smart enough to avoid being tricked by an
|
||
|
// active network attacker.
|
||
|
// The next state is intentionally not set as it should be STATE_NONE;
|
||
|
if (!SanitizeProxyAuth(&response_))
|
||
|
return ERR_TUNNEL_CONNECTION_FAILED;
|
||
|
return HandleProxyAuthChallenge(auth_.get(), &response_, net_log_);
|
||
|
|
||
|
default:
|
||
|
// Ignore response to avoid letting the proxy impersonate the target
|
||
|
// server. (See http://crbug.com/137891.)
|
||
|
// We lose something by doing this. We have seen proxy 403, 404, and
|
||
|
// 501 response bodies that contain a useful error message. For
|
||
|
// example, Squid uses a 404 response to report the DNS error: "The
|
||
|
// domain name does not exist."
|
||
|
return ERR_TUNNEL_CONNECTION_FAILED;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
int HttpProxyClientSocket::DoDrainBody() {
|
||
|
DCHECK(drain_buf_.get());
|
||
|
next_state_ = STATE_DRAIN_BODY_COMPLETE;
|
||
|
return http_stream_parser_->ReadResponseBody(
|
||
|
drain_buf_.get(), kDrainBodyBufferSize, io_callback_);
|
||
|
}
|
||
|
|
||
|
int HttpProxyClientSocket::DoDrainBodyComplete(int result) {
|
||
|
if (result < 0)
|
||
|
return ERR_UNABLE_TO_REUSE_CONNECTION_FOR_PROXY_AUTH;
|
||
|
|
||
|
if (!http_stream_parser_->IsResponseBodyComplete()) {
|
||
|
// Keep draining.
|
||
|
next_state_ = STATE_DRAIN_BODY;
|
||
|
return OK;
|
||
|
}
|
||
|
|
||
|
return DidDrainBodyForAuthRestart();
|
||
|
}
|
||
|
|
||
|
bool HttpProxyClientSocket::CheckDone() {
|
||
|
if (next_state_ != STATE_DONE) {
|
||
|
// We're trying to read the body of the response but we're still trying
|
||
|
// to establish an SSL tunnel through the proxy. We can't read these
|
||
|
// bytes when establishing a tunnel because they might be controlled by
|
||
|
// an active network attacker. We don't worry about this for HTTP
|
||
|
// because an active network attacker can already control HTTP sessions.
|
||
|
// We reach this case when the user cancels a 407 proxy auth prompt.
|
||
|
// See http://crbug.com/8473.
|
||
|
DCHECK_EQ(407, response_.headers->response_code());
|
||
|
|
||
|
return false;
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------
|
||
|
|
||
|
} // namespace net
|