mirror of
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438 lines
20 KiB
C++
438 lines
20 KiB
C++
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// Copyright 2013 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include <limits.h>
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#include "base/logging.h"
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#include "url/url_canon.h"
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#include "url/url_canon_internal.h"
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#include "url/url_parse_internal.h"
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namespace url {
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namespace {
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enum CharacterFlags {
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// Pass through unchanged, whether escaped or unescaped. This doesn't
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// actually set anything so you can't OR it to check, it's just to make the
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// table below more clear when neither ESCAPE or UNESCAPE is set.
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PASS = 0,
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// This character requires special handling in DoPartialPath. Doing this test
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// first allows us to filter out the common cases of regular characters that
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// can be directly copied.
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SPECIAL = 1,
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// This character must be escaped in the canonical output. Note that all
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// escaped chars also have the "special" bit set so that the code that looks
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// for this is triggered. Not valid with PASS or ESCAPE
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ESCAPE_BIT = 2,
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ESCAPE = ESCAPE_BIT | SPECIAL,
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// This character must be unescaped in canonical output. Not valid with
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// ESCAPE or PASS. We DON'T set the SPECIAL flag since if we encounter these
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// characters unescaped, they should just be copied.
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UNESCAPE = 4,
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// This character is disallowed in URLs. Note that the "special" bit is also
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// set to trigger handling.
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INVALID_BIT = 8,
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INVALID = INVALID_BIT | SPECIAL,
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};
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// This table contains one of the above flag values. Note some flags are more
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// than one bits because they also turn on the "special" flag. Special is the
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// only flag that may be combined with others.
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//
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// This table is designed to match exactly what IE does with the characters.
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//
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// Dot is even more special, and the escaped version is handled specially by
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// IsDot. Therefore, we don't need the "escape" flag, and even the "unescape"
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// bit is never handled (we just need the "special") bit.
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const unsigned char kPathCharLookup[0x100] = {
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// NULL control chars...
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INVALID, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE,
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// control chars...
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ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE,
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// ' ' ! " # $ % & ' ( ) * + , - . /
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ESCAPE, PASS, ESCAPE, ESCAPE, PASS, ESCAPE, PASS, PASS, PASS, PASS, PASS, PASS, PASS, UNESCAPE,SPECIAL, PASS,
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// 0 1 2 3 4 5 6 7 8 9 : ; < = > ?
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UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,PASS, PASS, ESCAPE, PASS, ESCAPE, ESCAPE,
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// @ A B C D E F G H I J K L M N O
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PASS, UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,
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// P Q R S T U V W X Y Z [ \ ] ^ _
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UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,PASS, ESCAPE, PASS, ESCAPE, UNESCAPE,
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// ` a b c d e f g h i j k l m n o
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ESCAPE, UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,
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// p q r s t u v w x y z { | } ~ <NBSP>
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UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,UNESCAPE,ESCAPE, ESCAPE, ESCAPE, UNESCAPE,ESCAPE,
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// ...all the high-bit characters are escaped
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ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE,
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ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE,
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ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE,
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ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE,
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ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE,
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ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE,
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ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE,
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ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE, ESCAPE};
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enum DotDisposition {
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// The given dot is just part of a filename and is not special.
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NOT_A_DIRECTORY,
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// The given dot is the current directory.
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DIRECTORY_CUR,
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// The given dot is the first of a double dot that should take us up one.
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DIRECTORY_UP
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};
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// When the path resolver finds a dot, this function is called with the
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// character following that dot to see what it is. The return value
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// indicates what type this dot is (see above). This code handles the case
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// where the dot is at the end of the input.
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//
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// |*consumed_len| will contain the number of characters in the input that
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// express what we found.
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//
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// If the input is "../foo", |after_dot| = 1, |end| = 6, and
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// at the end, |*consumed_len| = 2 for the "./" this function consumed. The
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// original dot length should be handled by the caller.
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template<typename CHAR>
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DotDisposition ClassifyAfterDot(const CHAR* spec, int after_dot,
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int end, int* consumed_len) {
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if (after_dot == end) {
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// Single dot at the end.
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*consumed_len = 0;
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return DIRECTORY_CUR;
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}
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if (IsURLSlash(spec[after_dot])) {
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// Single dot followed by a slash.
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*consumed_len = 1; // Consume the slash
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return DIRECTORY_CUR;
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}
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int second_dot_len = IsDot(spec, after_dot, end);
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if (second_dot_len) {
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int after_second_dot = after_dot + second_dot_len;
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if (after_second_dot == end) {
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// Double dot at the end.
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*consumed_len = second_dot_len;
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return DIRECTORY_UP;
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}
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if (IsURLSlash(spec[after_second_dot])) {
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// Double dot followed by a slash.
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*consumed_len = second_dot_len + 1;
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return DIRECTORY_UP;
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}
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}
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// The dots are followed by something else, not a directory.
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*consumed_len = 0;
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return NOT_A_DIRECTORY;
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}
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// Rewinds the output to the previous slash. It is assumed that the output
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// ends with a slash and this doesn't count (we call this when we are
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// appending directory paths, so the previous path component has and ending
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// slash).
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//
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// This will stop at the first slash (assumed to be at position
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// |path_begin_in_output| and not go any higher than that. Some web pages
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// do ".." too many times, so we need to handle that brokenness.
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//
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// It searches for a literal slash rather than including a backslash as well
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// because it is run only on the canonical output.
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//
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// The output is guaranteed to end in a slash when this function completes.
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void BackUpToPreviousSlash(int path_begin_in_output,
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CanonOutput* output) {
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DCHECK(output->length() > 0);
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int i = output->length() - 1;
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DCHECK(output->at(i) == '/');
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if (i == path_begin_in_output)
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return; // We're at the first slash, nothing to do.
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// Now back up (skipping the trailing slash) until we find another slash.
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i--;
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while (output->at(i) != '/' && i > path_begin_in_output)
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i--;
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// Now shrink the output to just include that last slash we found.
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output->set_length(i + 1);
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}
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// Looks for problematic nested escape sequences and escapes the output as
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// needed to ensure they can't be misinterpreted.
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//
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// Our concern is that in input escape sequence that's invalid because it
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// contains nested escape sequences might look valid once those are unescaped.
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// For example, "%%300" is not a valid escape sequence, but after unescaping the
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// inner "%30" this becomes "%00" which is valid. Leaving this in the output
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// string can result in callers re-canonicalizing the string and unescaping this
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// sequence, thus resulting in something fundamentally different than the
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// original input here. This can cause a variety of problems.
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//
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// This function is called after we've just unescaped a sequence that's within
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// two output characters of a previous '%' that we know didn't begin a valid
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// escape sequence in the input string. We look for whether the output is going
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// to turn into a valid escape sequence, and if so, convert the initial '%' into
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// an escaped "%25" so the output can't be misinterpreted.
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//
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// |spec| is the input string we're canonicalizing.
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// |next_input_index| is the index of the next unprocessed character in |spec|.
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// |input_len| is the length of |spec|.
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// |last_invalid_percent_index| is the index in |output| of a previously-seen
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// '%' character. The caller knows this '%' character isn't followed by a valid
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// escape sequence in the input string.
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// |output| is the canonicalized output thus far. The caller guarantees this
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// ends with a '%' followed by one or two characters, and the '%' is the one
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// pointed to by |last_invalid_percent_index|. The last character in the string
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// was just unescaped.
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template<typename CHAR>
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void CheckForNestedEscapes(const CHAR* spec,
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int next_input_index,
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int input_len,
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int last_invalid_percent_index,
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CanonOutput* output) {
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const int length = output->length();
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const char last_unescaped_char = output->at(length - 1);
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// If |output| currently looks like "%c", we need to try appending the next
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// input character to see if this will result in a problematic escape
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// sequence. Note that this won't trigger on the first nested escape of a
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// two-escape sequence like "%%30%30" -- we'll allow the conversion to
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// "%0%30" -- but the second nested escape will be caught by this function
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// when it's called again in that case.
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const bool append_next_char = last_invalid_percent_index == length - 2;
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if (append_next_char) {
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// If the input doesn't contain a 7-bit character next, this case won't be a
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// problem.
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if ((next_input_index == input_len) || (spec[next_input_index] >= 0x80))
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return;
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output->push_back(static_cast<char>(spec[next_input_index]));
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}
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// Now output ends like "%cc". Try to unescape this.
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int begin = last_invalid_percent_index;
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unsigned char temp;
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if (DecodeEscaped(output->data(), &begin, output->length(), &temp)) {
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// New escape sequence found. Overwrite the characters following the '%'
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// with "25", and push_back() the one or two characters that were following
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// the '%' when we were called.
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if (!append_next_char)
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output->push_back(output->at(last_invalid_percent_index + 1));
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output->set(last_invalid_percent_index + 1, '2');
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output->set(last_invalid_percent_index + 2, '5');
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output->push_back(last_unescaped_char);
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} else if (append_next_char) {
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// Not a valid escape sequence, but we still need to undo appending the next
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// source character so the caller can process it normally.
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output->set_length(length);
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}
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}
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// Appends the given path to the output. It assumes that if the input path
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// starts with a slash, it should be copied to the output. If no path has
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// already been appended to the output (the case when not resolving
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// relative URLs), the path should begin with a slash.
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//
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// If there are already path components (this mode is used when appending
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// relative paths for resolving), it assumes that the output already has
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// a trailing slash and that if the input begins with a slash, it should be
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// copied to the output.
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//
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// We do not collapse multiple slashes in a row to a single slash. It seems
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// no web browsers do this, and we don't want incompatibilities, even though
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// it would be correct for most systems.
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template<typename CHAR, typename UCHAR>
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bool DoPartialPath(const CHAR* spec,
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const Component& path,
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int path_begin_in_output,
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CanonOutput* output) {
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int end = path.end();
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// We use this variable to minimize the amount of work done when unescaping --
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// we'll only call CheckForNestedEscapes() when this points at one of the last
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// couple of characters in |output|.
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int last_invalid_percent_index = INT_MIN;
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bool success = true;
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for (int i = path.begin; i < end; i++) {
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UCHAR uch = static_cast<UCHAR>(spec[i]);
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if (sizeof(CHAR) > 1 && uch >= 0x80) {
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// We only need to test wide input for having non-ASCII characters. For
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// narrow input, we'll always just use the lookup table. We don't try to
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// do anything tricky with decoding/validating UTF-8. This function will
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// read one or two UTF-16 characters and append the output as UTF-8. This
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// call will be removed in 8-bit mode.
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success &= AppendUTF8EscapedChar(spec, &i, end, output);
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} else {
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// Normal ASCII character or 8-bit input, use the lookup table.
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unsigned char out_ch = static_cast<unsigned char>(uch);
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unsigned char flags = kPathCharLookup[out_ch];
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if (flags & SPECIAL) {
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// Needs special handling of some sort.
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int dotlen;
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if ((dotlen = IsDot(spec, i, end)) > 0) {
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// See if this dot was preceded by a slash in the output. We
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// assume that when canonicalizing paths, they will always
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// start with a slash and not a dot, so we don't have to
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// bounds check the output.
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//
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// Note that we check this in the case of dots so we don't have to
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// special case slashes. Since slashes are much more common than
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// dots, this actually increases performance measurably (though
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// slightly).
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DCHECK(output->length() > path_begin_in_output);
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if (output->length() > path_begin_in_output &&
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output->at(output->length() - 1) == '/') {
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// Slash followed by a dot, check to see if this is means relative
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int consumed_len;
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switch (ClassifyAfterDot<CHAR>(spec, i + dotlen, end,
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&consumed_len)) {
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case NOT_A_DIRECTORY:
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// Copy the dot to the output, it means nothing special.
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output->push_back('.');
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i += dotlen - 1;
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break;
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case DIRECTORY_CUR: // Current directory, just skip the input.
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i += dotlen + consumed_len - 1;
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break;
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case DIRECTORY_UP:
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BackUpToPreviousSlash(path_begin_in_output, output);
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i += dotlen + consumed_len - 1;
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break;
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}
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} else {
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// This dot is not preceded by a slash, it is just part of some
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// file name.
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output->push_back('.');
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i += dotlen - 1;
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}
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} else if (out_ch == '\\') {
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// Convert backslashes to forward slashes
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output->push_back('/');
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} else if (out_ch == '%') {
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// Handle escape sequences.
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unsigned char unescaped_value;
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if (DecodeEscaped(spec, &i, end, &unescaped_value)) {
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// Valid escape sequence, see if we keep, reject, or unescape it.
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// Note that at this point DecodeEscape() will have advanced |i| to
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// the last character of the escape sequence.
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char unescaped_flags = kPathCharLookup[unescaped_value];
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if (unescaped_flags & UNESCAPE) {
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// This escaped value shouldn't be escaped. Try to copy it.
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output->push_back(unescaped_value);
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// If we just unescaped a value within 2 output characters of the
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// '%' from a previously-detected invalid escape sequence, we
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// might have an input string with problematic nested escape
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// sequences; detect and fix them.
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if (last_invalid_percent_index >= (output->length() - 3)) {
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CheckForNestedEscapes(spec, i + 1, end,
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last_invalid_percent_index, output);
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}
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} else {
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// Either this is an invalid escaped character, or it's a valid
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// escaped character we should keep escaped. In the first case we
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// should just copy it exactly and remember the error. In the
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// second we also copy exactly in case the server is sensitive to
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// changing the case of any hex letters.
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output->push_back('%');
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output->push_back(static_cast<char>(spec[i - 1]));
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output->push_back(static_cast<char>(spec[i]));
|
||
|
if (unescaped_flags & INVALID_BIT)
|
||
|
success = false;
|
||
|
}
|
||
|
} else {
|
||
|
// Invalid escape sequence. IE7+ rejects any URLs with such
|
||
|
// sequences, while other browsers pass them through unchanged. We
|
||
|
// use the permissive behavior.
|
||
|
// TODO(brettw): Consider testing IE's strict behavior, which would
|
||
|
// allow removing the code to handle nested escapes above.
|
||
|
last_invalid_percent_index = output->length();
|
||
|
output->push_back('%');
|
||
|
}
|
||
|
|
||
|
} else if (flags & INVALID_BIT) {
|
||
|
// For NULLs, etc. fail.
|
||
|
AppendEscapedChar(out_ch, output);
|
||
|
success = false;
|
||
|
|
||
|
} else if (flags & ESCAPE_BIT) {
|
||
|
// This character should be escaped.
|
||
|
AppendEscapedChar(out_ch, output);
|
||
|
}
|
||
|
} else {
|
||
|
// Nothing special about this character, just append it.
|
||
|
output->push_back(out_ch);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return success;
|
||
|
}
|
||
|
|
||
|
template<typename CHAR, typename UCHAR>
|
||
|
bool DoPath(const CHAR* spec,
|
||
|
const Component& path,
|
||
|
CanonOutput* output,
|
||
|
Component* out_path) {
|
||
|
bool success = true;
|
||
|
out_path->begin = output->length();
|
||
|
if (path.len > 0) {
|
||
|
// Write out an initial slash if the input has none. If we just parse a URL
|
||
|
// and then canonicalize it, it will of course have a slash already. This
|
||
|
// check is for the replacement and relative URL resolving cases of file
|
||
|
// URLs.
|
||
|
if (!IsURLSlash(spec[path.begin]))
|
||
|
output->push_back('/');
|
||
|
|
||
|
success = DoPartialPath<CHAR, UCHAR>(spec, path, out_path->begin, output);
|
||
|
} else {
|
||
|
// No input, canonical path is a slash.
|
||
|
output->push_back('/');
|
||
|
}
|
||
|
out_path->len = output->length() - out_path->begin;
|
||
|
return success;
|
||
|
}
|
||
|
|
||
|
} // namespace
|
||
|
|
||
|
bool CanonicalizePath(const char* spec,
|
||
|
const Component& path,
|
||
|
CanonOutput* output,
|
||
|
Component* out_path) {
|
||
|
return DoPath<char, unsigned char>(spec, path, output, out_path);
|
||
|
}
|
||
|
|
||
|
bool CanonicalizePath(const base::char16* spec,
|
||
|
const Component& path,
|
||
|
CanonOutput* output,
|
||
|
Component* out_path) {
|
||
|
return DoPath<base::char16, base::char16>(spec, path, output, out_path);
|
||
|
}
|
||
|
|
||
|
bool CanonicalizePartialPath(const char* spec,
|
||
|
const Component& path,
|
||
|
int path_begin_in_output,
|
||
|
CanonOutput* output) {
|
||
|
return DoPartialPath<char, unsigned char>(spec, path, path_begin_in_output,
|
||
|
output);
|
||
|
}
|
||
|
|
||
|
bool CanonicalizePartialPath(const base::char16* spec,
|
||
|
const Component& path,
|
||
|
int path_begin_in_output,
|
||
|
CanonOutput* output) {
|
||
|
return DoPartialPath<base::char16, base::char16>(spec, path,
|
||
|
path_begin_in_output,
|
||
|
output);
|
||
|
}
|
||
|
|
||
|
} // namespace url
|