naiveproxy/base/message_loop/message_pump_android.cc

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2018-12-10 05:59:24 +03:00
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/message_loop/message_pump_android.h"
#include <android/looper.h>
#include <errno.h>
#include <fcntl.h>
#include <jni.h>
#include <sys/eventfd.h>
#include <sys/syscall.h>
#include <sys/types.h>
#include <unistd.h>
#include <utility>
#include "base/android/jni_android.h"
#include "base/android/scoped_java_ref.h"
#include "base/callback_helpers.h"
#include "base/lazy_instance.h"
#include "base/logging.h"
#include "base/run_loop.h"
#include "build/build_config.h"
// Android stripped sys/timerfd.h out of their platform headers, so we have to
// use syscall to make use of timerfd. Once the min API level is 20, we can
// directly use timerfd.h.
#ifndef __NR_timerfd_create
#error "Unable to find syscall for __NR_timerfd_create"
#endif
#ifndef TFD_TIMER_ABSTIME
#define TFD_TIMER_ABSTIME (1 << 0)
#endif
using base::android::JavaParamRef;
using base::android::ScopedJavaLocalRef;
namespace base {
namespace {
// See sys/timerfd.h
int timerfd_create(int clockid, int flags) {
return syscall(__NR_timerfd_create, clockid, flags);
}
// See sys/timerfd.h
int timerfd_settime(int ufc,
int flags,
const struct itimerspec* utmr,
struct itimerspec* otmr) {
return syscall(__NR_timerfd_settime, ufc, flags, utmr, otmr);
}
// https://crbug.com/873588. The stack may not be aligned when the ALooper calls
// into our code due to the inconsistent ABI on older Android OS versions.
#if defined(ARCH_CPU_X86)
#define STACK_ALIGN __attribute__((force_align_arg_pointer))
#else
#define STACK_ALIGN
#endif
STACK_ALIGN int NonDelayedLooperCallback(int fd, int events, void* data) {
if (events & ALOOPER_EVENT_HANGUP)
return 0;
DCHECK(events & ALOOPER_EVENT_INPUT);
MessagePumpForUI* pump = reinterpret_cast<MessagePumpForUI*>(data);
pump->OnNonDelayedLooperCallback();
return 1; // continue listening for events
}
STACK_ALIGN int DelayedLooperCallback(int fd, int events, void* data) {
if (events & ALOOPER_EVENT_HANGUP)
return 0;
DCHECK(events & ALOOPER_EVENT_INPUT);
MessagePumpForUI* pump = reinterpret_cast<MessagePumpForUI*>(data);
pump->OnDelayedLooperCallback();
return 1; // continue listening for events
}
} // namespace
MessagePumpForUI::MessagePumpForUI() {
// The Android native ALooper uses epoll to poll our file descriptors and wake
// us up. We use a simple level-triggered eventfd to signal that non-delayed
// work is available, and a timerfd to signal when delayed work is ready to
// be run.
non_delayed_fd_ = eventfd(0, EFD_NONBLOCK | EFD_CLOEXEC);
CHECK_NE(non_delayed_fd_, -1);
DCHECK_EQ(TimeTicks::GetClock(), TimeTicks::Clock::LINUX_CLOCK_MONOTONIC);
// We can't create the timerfd with TFD_NONBLOCK | TFD_CLOEXEC as we can't
// include timerfd.h. See comments above on __NR_timerfd_create. It looks like
// they're just aliases to O_NONBLOCK and O_CLOEXEC anyways, so this should be
// fine.
delayed_fd_ = timerfd_create(CLOCK_MONOTONIC, O_NONBLOCK | O_CLOEXEC);
CHECK_NE(delayed_fd_, -1);
looper_ = ALooper_prepare(0);
DCHECK(looper_);
// Add a reference to the looper so it isn't deleted on us.
ALooper_acquire(looper_);
ALooper_addFd(looper_, non_delayed_fd_, 0, ALOOPER_EVENT_INPUT,
&NonDelayedLooperCallback, reinterpret_cast<void*>(this));
ALooper_addFd(looper_, delayed_fd_, 0, ALOOPER_EVENT_INPUT,
&DelayedLooperCallback, reinterpret_cast<void*>(this));
}
MessagePumpForUI::~MessagePumpForUI() {
DCHECK_EQ(ALooper_forThread(), looper_);
ALooper_removeFd(looper_, non_delayed_fd_);
ALooper_removeFd(looper_, delayed_fd_);
ALooper_release(looper_);
looper_ = nullptr;
close(non_delayed_fd_);
close(delayed_fd_);
}
void MessagePumpForUI::OnDelayedLooperCallback() {
if (ShouldQuit())
return;
// Clear the fd.
uint64_t value;
int ret = read(delayed_fd_, &value, sizeof(value));
// TODO(mthiesse): Figure out how it's possible to hit EAGAIN here.
// According to http://man7.org/linux/man-pages/man2/timerfd_create.2.html
// EAGAIN only happens if no timer has expired. Also according to the man page
// poll only returns readable when a timer has expired. So this function will
// only be called when a timer has expired, but reading reveals no timer has
// expired...
// Quit() and ScheduleDelayedWork() are the only other functions that touch
// the timerfd, and they both run on the same thread as this callback, so
// there are no obvious timing or multi-threading related issues.
DPCHECK(ret >= 0 || errno == EAGAIN);
delayed_scheduled_time_ = base::TimeTicks();
base::TimeTicks next_delayed_work_time;
delegate_->DoDelayedWork(&next_delayed_work_time);
if (!next_delayed_work_time.is_null()) {
ScheduleDelayedWork(next_delayed_work_time);
}
if (ShouldQuit())
return;
// We may be idle now, so pump the loop to find out.
ScheduleWork();
}
void MessagePumpForUI::OnNonDelayedLooperCallback() {
base::TimeTicks next_delayed_work_time;
bool did_any_work = false;
// Runs all native tasks scheduled to run, scheduling delayed work if
// necessary.
while (true) {
bool did_work_this_loop = false;
if (ShouldQuit())
return;
did_work_this_loop = delegate_->DoWork();
if (ShouldQuit())
return;
did_work_this_loop |= delegate_->DoDelayedWork(&next_delayed_work_time);
did_any_work |= did_work_this_loop;
// If we didn't do any work, we're out of native tasks to run, and we should
// return control to the looper to run Java tasks.
if (!did_work_this_loop)
break;
}
// If we did any work, return control to the looper to run java tasks before
// we call DoIdleWork(). We haven't cleared the fd yet, so we'll get woken up
// again soon to check for idle-ness.
if (did_any_work)
return;
if (ShouldQuit())
return;
// Read the file descriptor, resetting its contents to 0 and reading back the
// stored value.
// See http://man7.org/linux/man-pages/man2/eventfd.2.html
uint64_t value = 0;
int ret = read(non_delayed_fd_, &value, sizeof(value));
DPCHECK(ret >= 0);
// If we read a value > 1, it means we lost the race to clear the fd before a
// new task was posted. This is okay, we can just re-schedule work.
if (value > 1) {
ScheduleWork();
} else {
// At this point, the java looper might not be idle - it's impossible to
// know pre-Android-M, so we may end up doing Idle work while java tasks are
// still queued up. Note that this won't cause us to fail to run java tasks
// using QuitWhenIdle, as the JavaHandlerThread will finish running all
// currently scheduled tasks before it quits. Also note that we can't just
// add an idle callback to the java looper, as that will fire even if native
// tasks are still queued up.
DoIdleWork();
if (!next_delayed_work_time.is_null()) {
ScheduleDelayedWork(next_delayed_work_time);
}
}
}
void MessagePumpForUI::DoIdleWork() {
if (delegate_->DoIdleWork()) {
// If DoIdleWork() resulted in any work, we're not idle yet. We need to pump
// the loop here because we may in fact be idle after doing idle work
// without any new tasks being queued.
ScheduleWork();
}
}
void MessagePumpForUI::Run(Delegate* delegate) {
DCHECK(IsTestImplementation());
// This function is only called in tests. We manually pump the native looper
// which won't run any java tasks.
quit_ = false;
SetDelegate(delegate);
// Pump the loop once in case we're starting off idle as ALooper_pollOnce will
// never return in that case.
ScheduleWork();
while (true) {
// Waits for either the delayed, or non-delayed fds to be signalled, calling
// either OnDelayedLooperCallback, or OnNonDelayedLooperCallback,
// respectively. This uses Android's Looper implementation, which is based
// off of epoll.
ALooper_pollOnce(-1, nullptr, nullptr, nullptr);
if (quit_)
break;
}
}
void MessagePumpForUI::Attach(Delegate* delegate) {
DCHECK(!quit_);
// Since the Looper is controlled by the UI thread or JavaHandlerThread, we
// can't use Run() like we do on other platforms or we would prevent Java
// tasks from running. Instead we create and initialize a run loop here, then
// return control back to the Looper.
SetDelegate(delegate);
run_loop_ = std::make_unique<RunLoop>();
// Since the RunLoop was just created above, BeforeRun should be guaranteed to
// return true (it only returns false if the RunLoop has been Quit already).
if (!run_loop_->BeforeRun())
NOTREACHED();
}
void MessagePumpForUI::Quit() {
if (quit_)
return;
quit_ = true;
int64_t value;
// Clear any pending timer.
read(delayed_fd_, &value, sizeof(value));
// Clear the eventfd.
read(non_delayed_fd_, &value, sizeof(value));
if (run_loop_) {
run_loop_->AfterRun();
run_loop_ = nullptr;
}
if (on_quit_callback_) {
std::move(on_quit_callback_).Run();
}
}
void MessagePumpForUI::ScheduleWork() {
if (ShouldQuit())
return;
// Write (add) 1 to the eventfd. This tells the Looper to wake up and call our
// callback, allowing us to run tasks. This also allows us to detect, when we
// clear the fd, whether additional work was scheduled after we finished
// performing work, but before we cleared the fd, as we'll read back >=2
// instead of 1 in that case.
// See the eventfd man pages
// (http://man7.org/linux/man-pages/man2/eventfd.2.html) for details on how
// the read and write APIs for this file descriptor work, specifically without
// EFD_SEMAPHORE.
uint64_t value = 1;
int ret = write(non_delayed_fd_, &value, sizeof(value));
DPCHECK(ret >= 0);
}
void MessagePumpForUI::ScheduleDelayedWork(const TimeTicks& delayed_work_time) {
if (ShouldQuit())
return;
if (!delayed_scheduled_time_.is_null() &&
delayed_work_time >= delayed_scheduled_time_) {
return;
}
DCHECK(!delayed_work_time.is_null());
delayed_scheduled_time_ = delayed_work_time;
int64_t nanos = delayed_work_time.since_origin().InNanoseconds();
struct itimerspec ts;
ts.it_interval.tv_sec = 0; // Don't repeat.
ts.it_interval.tv_nsec = 0;
ts.it_value.tv_sec = nanos / TimeTicks::kNanosecondsPerSecond;
ts.it_value.tv_nsec = nanos % TimeTicks::kNanosecondsPerSecond;
int ret = timerfd_settime(delayed_fd_, TFD_TIMER_ABSTIME, &ts, nullptr);
DPCHECK(ret >= 0);
}
void MessagePumpForUI::QuitWhenIdle(base::OnceClosure callback) {
DCHECK(!on_quit_callback_);
DCHECK(run_loop_);
on_quit_callback_ = std::move(callback);
run_loop_->QuitWhenIdle();
// Pump the loop in case we're already idle.
ScheduleWork();
}
bool MessagePumpForUI::IsTestImplementation() const {
return false;
}
} // namespace base