naiveproxy/ui/gl/BUILD.gn

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2018-08-15 01:19:20 +03:00
# Copyright 2014 The Chromium Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
import("//build/buildflag_header.gni")
import("//build/config/chrome_build.gni")
import("//build/config/linux/pkg_config.gni")
import("//build/config/ui.gni")
import("//ui/gl/features.gni")
import("//ui/ozone/ozone.gni")
import("//testing/test.gni")
declare_args() {
enable_swiftshader = (is_win || is_linux || (is_mac && use_egl) ||
is_chromeos || is_fuchsia) &&
(target_cpu == "x86" || target_cpu == "x64")
}
use_glx = use_x11 || ozone_platform_x11
if (is_android) {
import("//build/config/android/config.gni")
import("//build/config/android/rules.gni")
}
buildflag_header("gl_features") {
header = "gl_features.h"
use_egl_on_mac = use_egl && is_mac
flags = [
"ENABLE_SWIFTSHADER=$enable_swiftshader",
"USE_EGL_ON_MAC=$use_egl_on_mac",
"USE_STATIC_ANGLE=$use_static_angle",
]
}
config("gl_config") {
defines = []
if (use_glx) {
defines += [
"GL_GLEXT_PROTOTYPES",
"USE_GLX",
]
}
if (use_egl) {
defines += [ "USE_EGL" ]
}
}
component("gl") {
output_name = "gl_wrapper" # Avoid colliding with OS X"s libGL.dylib.
sources = [
"android/scoped_java_surface.cc",
"android/scoped_java_surface.h",
"android/surface_texture.cc",
"android/surface_texture.h",
"android/surface_texture_listener.cc",
"android/surface_texture_listener.h",
"ca_renderer_layer_params.cc",
"ca_renderer_layer_params.h",
"dc_renderer_layer_params.cc",
"dc_renderer_layer_params.h",
"gl_bindings.cc",
"gl_bindings.h",
"gl_bindings_autogen_gl.cc",
"gl_bindings_autogen_gl.h",
"gl_bindings_autogen_osmesa.cc",
"gl_bindings_autogen_osmesa.h",
"gl_context.cc",
"gl_context.h",
"gl_context_stub.cc",
"gl_context_stub.h",
"gl_enums.cc",
"gl_enums.h",
"gl_enums_implementation_autogen.h",
"gl_export.h",
"gl_fence.cc",
"gl_fence.h",
"gl_fence_arb.cc",
"gl_fence_arb.h",
"gl_fence_nv.cc",
"gl_fence_nv.h",
"gl_gl_api_implementation.cc",
"gl_gl_api_implementation.h",
"gl_helper.cc",
"gl_helper.h",
"gl_image.cc",
"gl_image.h",
"gl_image_memory.cc",
"gl_image_memory.h",
"gl_image_ref_counted_memory.cc",
"gl_image_ref_counted_memory.h",
"gl_image_shared_memory.cc",
"gl_image_shared_memory.h",
"gl_image_stub.cc",
"gl_image_stub.h",
"gl_implementation.cc",
"gl_implementation.h",
"gl_osmesa_api_implementation.cc",
"gl_osmesa_api_implementation.h",
"gl_share_group.cc",
"gl_share_group.h",
"gl_state_restorer.cc",
"gl_state_restorer.h",
"gl_stub_api.cc",
"gl_stub_api.h",
"gl_stub_api_base.h",
"gl_stub_autogen_gl.cc",
"gl_stub_autogen_gl.h",
"gl_surface.cc",
"gl_surface.h",
"gl_surface_format.cc",
"gl_surface_format.h",
"gl_surface_overlay.cc",
"gl_surface_overlay.h",
"gl_surface_presentation_helper.cc",
"gl_surface_presentation_helper.h",
"gl_surface_stub.cc",
"gl_surface_stub.h",
"gl_switches.cc",
"gl_switches.h",
"gl_utils.cc",
"gl_utils.h",
"gl_version_info.cc",
"gl_version_info.h",
"gl_workarounds.h",
"gpu_switching_manager.cc",
"gpu_switching_manager.h",
"gpu_timing.cc",
"gpu_timing.h",
"scoped_binders.cc",
"scoped_binders.h",
"scoped_make_current.cc",
"scoped_make_current.h",
"sync_control_vsync_provider.cc",
"sync_control_vsync_provider.h",
"trace_util.cc",
"trace_util.h",
]
configs += [ "//build/config:precompiled_headers" ]
defines = [ "GL_IMPLEMENTATION" ]
include_dirs = [ "//third_party/mesa/src/include" ]
all_dependent_configs = [ ":gl_config" ]
public_configs = [ "//third_party/khronos:khronos_headers" ]
deps = [
":gl_features",
"//base/third_party/dynamic_annotations",
# ANGLE includes are used cross-platform.
"//third_party/angle:includes",
]
public_deps = [
":osmesa_sources",
"//base",
"//third_party/mesa:mesa_headers",
"//ui/events/platform",
"//ui/gfx",
"//ui/gfx/geometry",
]
allow_circular_includes_from = [ ":osmesa_sources" ]
data_deps = []
if (enable_swiftshader) {
data_deps += [ "//third_party/swiftshader" ]
}
if (use_egl) {
sources += [
"angle_platform_impl.cc",
"angle_platform_impl.h",
"egl_util.cc",
"egl_util.h",
"gl_bindings_autogen_egl.cc",
"gl_bindings_autogen_egl.h",
"gl_context_egl.cc",
"gl_context_egl.h",
"gl_egl_api_implementation.cc",
"gl_egl_api_implementation.h",
"gl_fence_egl.cc",
"gl_fence_egl.h",
"gl_image_egl.cc",
"gl_image_egl.h",
"gl_surface_egl.cc",
"gl_surface_egl.h",
]
if (is_linux || use_ozone) {
sources += [
"gl_image_native_pixmap.cc",
"gl_image_native_pixmap.h",
]
}
if (is_android) {
sources += [
"gl_image_ahardwarebuffer.cc",
"gl_image_ahardwarebuffer.h",
]
if (use_static_angle) {
deps += [ "//third_party/angle:libEGL_static" ]
}
}
if (is_posix && !is_fuchsia && !is_mac) {
# Windows has USE_EGL but doesn't support base::FileDescriptor.
# libsync isn't supported or needed on MacOSX.
# Fuchsia is excluded due to a libsync dependency and because it's
# unknown if the required EGL_ANDROID_native_fence_sync extension works
# there. If it does and there's a use case, this could be revisited.
sources += [
"gl_fence_android_native_fence_sync.cc",
"gl_fence_android_native_fence_sync.h",
]
deps += [ "//third_party/libsync" ]
}
}
if (is_mac || use_egl) {
sources += [
"yuv_to_rgb_converter.cc",
"yuv_to_rgb_converter.h",
]
}
# TODO(camurcu): Windows/Ozone uses OSMesa for now. Will be updated.
if (is_android || is_linux || is_fuchsia || (is_win && use_ozone)) {
sources += [
"gl_implementation_osmesa.cc",
"gl_implementation_osmesa.h",
]
}
if (use_x11) {
sources += [
"gl_surface_egl_x11.cc",
"gl_surface_egl_x11.h",
"gl_surface_glx_x11.cc",
"gl_surface_glx_x11.h",
"gl_surface_osmesa_x11.cc",
"gl_surface_osmesa_x11.h",
]
deps += [ "//ui/base/x" ]
assert(use_egl)
data_deps += [
"//third_party/angle:libEGL",
"//third_party/angle:libGLESv2",
]
}
if (use_glx) {
sources += [
"gl_bindings_autogen_glx.cc",
"gl_bindings_autogen_glx.h",
"gl_context_glx.cc",
"gl_context_glx.h",
"gl_glx_api_implementation.cc",
"gl_glx_api_implementation.h",
"gl_image_glx.cc",
"gl_image_glx.h",
"gl_surface_glx.cc",
"gl_surface_glx.h",
"gl_visual_picker_glx.cc",
"gl_visual_picker_glx.h",
]
configs += [
"//build/config/linux:x11",
"//build/config/linux:xcomposite",
"//build/config/linux:xext",
]
deps += [ "//ui/gfx/x" ]
}
if (is_win) {
sources += [
"gl_angle_util_win.cc",
"gl_angle_util_win.h",
"gl_bindings_autogen_wgl.cc",
"gl_bindings_autogen_wgl.h",
"gl_context_wgl.cc",
"gl_context_wgl.h",
"gl_image_dxgi.cc",
"gl_image_dxgi.h",
"gl_surface_osmesa_win.cc",
"gl_surface_osmesa_win.h",
"gl_surface_wgl.cc",
"gl_surface_wgl.h",
"gl_wgl_api_implementation.cc",
"gl_wgl_api_implementation.h",
"vsync_provider_win.cc",
"vsync_provider_win.h",
]
libs = [ "dwmapi.lib" ]
ldflags = [ "/DELAYLOAD:dwmapi.dll" ]
assert(use_egl)
data_deps += [
"//third_party/angle:libEGL",
"//third_party/angle:libGLESv2",
"//third_party/mesa:osmesa",
"//third_party/swiftshader",
]
}
if (is_mac) {
sources += [
"gl_context_cgl.cc",
"gl_context_cgl.h",
"gl_fence_apple.cc",
"gl_fence_apple.h",
"gl_image_io_surface.h",
"gl_image_io_surface.mm",
"scoped_cgl.cc",
"scoped_cgl.h",
]
libs = [
"CoreFoundation.framework",
"IOSurface.framework",
"OpenGL.framework",
"Quartz.framework",
]
if (use_egl) {
sources += [
"gl_image_io_surface_egl.h",
"gl_image_io_surface_egl.mm",
]
data_deps += [
"//third_party/angle:libEGL",
"//third_party/angle:libGLESv2",
"//third_party/swiftshader",
]
}
}
if (is_android) {
sources += [
"gl_image_surface_texture.cc",
"gl_image_surface_texture.h",
]
defines += [
"GL_GLEXT_PROTOTYPES",
"EGL_EGLEXT_PROTOTYPES",
]
libs = [ "android" ]
deps += [ ":gl_jni_headers" ]
}
}
if (is_mac && use_egl) {
# We need to copy the ANGLE and SwiftShader libraries so that the
# bundle_data dependencies have a "copy" target type. Otherwise for
# "shared_library" target types it will try to link things into
# Chromium Framework when we want to keep the ANGLE and SwiftShader
# libraries separate instead.
copy("angle_library_copy") {
sources = [
"$root_out_dir/libEGL.dylib",
"$root_out_dir/libGLESv2.dylib",
]
outputs = [
"$root_out_dir/egl_intermediates/{{source_file_part}}",
]
deps = [
"//third_party/angle:libEGL",
"//third_party/angle:libGLESv2",
]
}
copy("swiftshader_library_copy") {
sources = [
"$root_out_dir/libswiftshader_libEGL.dylib",
"$root_out_dir/libswiftshader_libGLESv2.dylib",
]
outputs = [
"$root_out_dir/egl_intermediates/{{source_file_part}}",
]
deps = [
"//third_party/swiftshader/src/OpenGL/libEGL:swiftshader_libEGL",
"//third_party/swiftshader/src/OpenGL/libGLESv2:swiftshader_libGLESv2",
]
}
}
# OSMesaContext, OSMesaCreateContext and other functions are declared
# and defined in for instance gl/gl_bindings.h and
# gl/gl_bindings_autogen_osmesa.cc. They are also declared slightly
# differently in the real mesa headers in <GL/osmesa.h>. This target
# is for code that uses the real OSMesa API and can't be combined with
# code that uses the wrapper API.
source_set("osmesa_sources") {
# Only a helper build target. Not to be used outside this file.
visibility = [ ":gl" ]
sources = [
"gl_context_osmesa.cc",
"gl_context_osmesa.h",
"gl_surface_osmesa.cc",
"gl_surface_osmesa.h",
]
deps = [
"//third_party/mesa:mesa_headers",
"//ui/gfx",
]
defines = [ "GL_IMPLEMENTATION" ]
configs += [ "//third_party/khronos:khronos_headers" ]
}
static_library("gl_unittest_utils") {
testonly = true
sources = [
"egl_bindings_autogen_mock.cc",
"egl_bindings_autogen_mock.h",
"egl_mock.cc",
"egl_mock.h",
"gl_bindings_autogen_mock.cc",
"gl_bindings_autogen_mock.h",
"gl_mock.cc",
"gl_mock.h",
"gl_mock_autogen_egl.h",
"gl_mock_autogen_gl.h",
"gpu_timing_fake.cc",
"gpu_timing_fake.h",
]
configs += [ "//third_party/khronos:khronos_headers" ]
deps = [
":gl",
"//testing/gmock",
"//testing/gtest",
]
}
static_library("test_support") {
testonly = true
sources = [
"test/gl_image_test_support.cc",
"test/gl_image_test_support.h",
"test/gl_image_test_template.cc",
"test/gl_image_test_template.h",
"test/gl_surface_test_support.cc",
"test/gl_surface_test_support.h",
"test/gl_test_helper.cc",
"test/gl_test_helper.h",
]
configs += [ "//third_party/khronos:khronos_headers" ]
public_deps = [
":gl",
"//ui/gl/init",
]
deps = [
"//base/test:test_support",
"//testing/gtest",
"//ui/base",
]
if (use_x11) {
configs += [ "//build/config/linux:x11" ]
deps += [ "//ui/platform_window/x11" ]
}
if (use_ozone) {
deps += [ "//ui/ozone" ]
}
}
source_set("run_all_unittests") {
testonly = true
sources = [
"test/run_all_unittests.cc",
]
deps = [
"//base",
]
public_deps = [
"//base/test:test_support",
]
if (use_ozone) {
deps += [
"//mojo/core/embedder",
"//services/service_manager/public/cpp/test:test_support",
"//ui/ozone",
]
}
}
test("gl_unittests") {
sources = [
"gl_api_unittest.cc",
"gl_image_ref_counted_memory_unittest.cc",
"gl_image_shared_memory_unittest.cc",
"gl_surface_format_unittest.cc",
"gl_version_info_unittest.cc",
"gpu_timing_unittest.cc",
]
if (use_egl && !use_ozone) {
sources += [ "gl_surface_egl_unittest.cc" ]
}
if (use_egl) {
sources += [
"egl_api_unittest.cc",
"test/egl_initialization_displays_unittest.cc",
]
}
if (use_glx) {
sources += [ "glx_api_unittest.cc" ]
}
if (is_mac) {
sources += [ "gl_image_io_surface_unittest.cc" ]
libs = [ "IOSurface.framework" ]
}
if (is_win) {
sources += [
"gl_image_dxgi_unittest.cc",
"wgl_api_unittest.cc",
]
}
if (is_android) {
sources += [ "gl_image_ahardwarebuffer_unittest.cc" ]
}
if (is_desktop_linux) {
sources += [ "gl_image_native_pixmap_unittest.cc" ]
}
include_dirs = [ "//third_party/khronos" ]
deps = [
":gl",
":gl_unittest_utils",
":run_all_unittests",
":test_support",
"//base",
"//testing/gmock",
"//testing/gtest",
"//ui/gfx",
"//ui/gfx:test_support",
"//ui/gfx/geometry",
"//ui/gl/init",
"//ui/platform_window",
"//ui/platform_window:platform_impls",
]
data_deps = [
"//third_party/mesa:osmesa",
]
if (use_x11) {
sources += [ "gl_context_glx_unittest.cc" ]
deps += [ "//ui/gfx/x" ]
configs += [ "//build/config/linux:x11" ]
}
}
# We can't run this test on real Chrome OS hardware for Ozone, so new target.
group("gl_unittests_ozone") {
testonly = true
data_deps = [
":gl_unittests",
]
}
if (is_android) {
generate_jar_jni("surface_jni_headers") {
jni_package = "ui/gl"
classes = [ "android/view/Surface.class" ]
}
generate_jni("gl_jni_headers") {
sources = [
"../android/java/src/org/chromium/ui/gl/SurfaceTextureListener.java",
"../android/java/src/org/chromium/ui/gl/SurfaceTexturePlatformWrapper.java",
]
public_deps = [
":surface_jni_headers",
]
jni_package = "ui/gl"
}
}