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82 lines
2.7 KiB
C
82 lines
2.7 KiB
C
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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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//
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// NOTE: This class is provided to support existing Chromium consumers; it is
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// NOT intended for use in NEW code. Configuring a TLS server correctly is a
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// security-sensitive activity with many subtle nuances, and thus care should be
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// taken to discuss with //net/OWNERS before any new usages.
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//
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// As such, this header should be treated as an internal implementation detail
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// of //net (where it's used for some unit test infrastructure), not as
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// appropriate for general use.
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//
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// See https://crbug.com/621176 for more details.
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#ifndef NET_SOCKET_SSL_SERVER_SOCKET_H_
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#define NET_SOCKET_SSL_SERVER_SOCKET_H_
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#include <memory>
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#include "net/base/completion_once_callback.h"
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#include "net/base/net_export.h"
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#include "net/socket/ssl_socket.h"
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#include "net/socket/stream_socket.h"
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namespace crypto {
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class RSAPrivateKey;
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} // namespace crypto
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namespace net {
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struct SSLServerConfig;
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class SSLPrivateKey;
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class X509Certificate;
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// A server socket that uses SSL as the transport layer.
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class SSLServerSocket : public SSLSocket {
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public:
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~SSLServerSocket() override {}
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// Perform the SSL server handshake, and notify the supplied callback
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// if the process completes asynchronously. If Disconnect is called before
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// completion then the callback will be silently, as for other StreamSocket
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// calls.
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virtual int Handshake(CompletionOnceCallback callback) = 0;
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};
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class SSLServerContext {
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public:
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virtual ~SSLServerContext(){};
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// Creates an SSL server socket over an already-connected transport socket.
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// The caller must ensure the returned socket does not outlive the server
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// context.
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//
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// The caller starts the SSL server handshake by calling Handshake on the
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// returned socket.
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virtual std::unique_ptr<SSLServerSocket> CreateSSLServerSocket(
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std::unique_ptr<StreamSocket> socket) = 0;
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};
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// Creates an SSL server socket context where all sockets spawned using this
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// context will share the same session cache.
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//
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// The caller must provide the server certificate and private key to use.
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// It takes a reference to |certificate|.
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// The |key| and |ssl_config| parameters are copied.
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//
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NET_EXPORT std::unique_ptr<SSLServerContext> CreateSSLServerContext(
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X509Certificate* certificate,
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const crypto::RSAPrivateKey& key,
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const SSLServerConfig& ssl_config);
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NET_EXPORT std::unique_ptr<SSLServerContext> CreateSSLServerContext(
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X509Certificate* certificate,
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scoped_refptr<SSLPrivateKey> key,
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const SSLServerConfig& ssl_config);
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} // namespace net
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#endif // NET_SOCKET_SSL_SERVER_SOCKET_H_
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