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262 lines
8.1 KiB
C
262 lines
8.1 KiB
C
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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef BASE_WIN_REGISTRY_H_
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#define BASE_WIN_REGISTRY_H_
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#include <stdint.h>
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#include <string>
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#include <vector>
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#include "base/win/windows_types.h"
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#include "base/base_export.h"
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#include "base/macros.h"
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#include "base/win/object_watcher.h"
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#include "base/win/scoped_handle.h"
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namespace base {
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namespace win {
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// Utility class to read, write and manipulate the Windows Registry.
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// Registry vocabulary primer: a "key" is like a folder, in which there
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// are "values", which are <name, data> pairs, with an associated data type.
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//
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// Note:
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// * ReadValue family of functions guarantee that the out-parameter
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// is not touched in case of failure.
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// * Functions returning LONG indicate success as ERROR_SUCCESS or an
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// error as a (non-zero) win32 error code.
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class BASE_EXPORT RegKey {
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public:
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// Called from the MessageLoop when the key changes.
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typedef base::Callback<void()> ChangeCallback;
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RegKey();
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explicit RegKey(HKEY key);
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RegKey(HKEY rootkey, const wchar_t* subkey, REGSAM access);
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~RegKey();
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LONG Create(HKEY rootkey, const wchar_t* subkey, REGSAM access);
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LONG CreateWithDisposition(HKEY rootkey, const wchar_t* subkey,
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DWORD* disposition, REGSAM access);
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// Creates a subkey or open it if it already exists.
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LONG CreateKey(const wchar_t* name, REGSAM access);
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// Opens an existing reg key.
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LONG Open(HKEY rootkey, const wchar_t* subkey, REGSAM access);
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// Opens an existing reg key, given the relative key name.
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LONG OpenKey(const wchar_t* relative_key_name, REGSAM access);
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// Closes this reg key.
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void Close();
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// Replaces the handle of the registry key and takes ownership of the handle.
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void Set(HKEY key);
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// Transfers ownership away from this object.
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HKEY Take();
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// Returns false if this key does not have the specified value, or if an error
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// occurrs while attempting to access it.
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bool HasValue(const wchar_t* value_name) const;
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// Returns the number of values for this key, or 0 if the number cannot be
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// determined.
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DWORD GetValueCount() const;
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// Determines the nth value's name.
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LONG GetValueNameAt(int index, std::wstring* name) const;
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// True while the key is valid.
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bool Valid() const { return key_ != NULL; }
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// Kills a key and everything that lives below it; please be careful when
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// using it.
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LONG DeleteKey(const wchar_t* name);
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// Deletes an empty subkey. If the subkey has subkeys or values then this
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// will fail.
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LONG DeleteEmptyKey(const wchar_t* name);
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// Deletes a single value within the key.
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LONG DeleteValue(const wchar_t* name);
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// Getters:
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// Reads a REG_DWORD (uint32_t) into |out_value|. If |name| is null or empty,
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// reads the key's default value, if any.
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LONG ReadValueDW(const wchar_t* name, DWORD* out_value) const;
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// Reads a REG_QWORD (int64_t) into |out_value|. If |name| is null or empty,
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// reads the key's default value, if any.
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LONG ReadInt64(const wchar_t* name, int64_t* out_value) const;
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// Reads a string into |out_value|. If |name| is null or empty, reads
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// the key's default value, if any.
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LONG ReadValue(const wchar_t* name, std::wstring* out_value) const;
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// Reads a REG_MULTI_SZ registry field into a vector of strings. Clears
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// |values| initially and adds further strings to the list. Returns
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// ERROR_CANTREAD if type is not REG_MULTI_SZ.
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LONG ReadValues(const wchar_t* name, std::vector<std::wstring>* values);
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// Reads raw data into |data|. If |name| is null or empty, reads the key's
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// default value, if any.
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LONG ReadValue(const wchar_t* name,
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void* data,
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DWORD* dsize,
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DWORD* dtype) const;
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// Setters:
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// Sets an int32_t value.
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LONG WriteValue(const wchar_t* name, DWORD in_value);
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// Sets a string value.
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LONG WriteValue(const wchar_t* name, const wchar_t* in_value);
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// Sets raw data, including type.
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LONG WriteValue(const wchar_t* name,
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const void* data,
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DWORD dsize,
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DWORD dtype);
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// Starts watching the key to see if any of its values have changed.
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// The key must have been opened with the KEY_NOTIFY access privilege.
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// Returns true on success.
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// To stop watching, delete this RegKey object. To continue watching the
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// object after the callback is invoked, call StartWatching again.
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bool StartWatching(const ChangeCallback& callback);
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HKEY Handle() const { return key_; }
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private:
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class Watcher;
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// Calls RegDeleteKeyEx on supported platforms, alternatively falls back to
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// RegDeleteKey.
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static LONG RegDeleteKeyExWrapper(HKEY hKey,
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const wchar_t* lpSubKey,
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REGSAM samDesired,
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DWORD Reserved);
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// Recursively deletes a key and all of its subkeys.
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static LONG RegDelRecurse(HKEY root_key,
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const std::wstring& name,
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REGSAM access);
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HKEY key_; // The registry key being iterated.
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REGSAM wow64access_;
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std::unique_ptr<Watcher> key_watcher_;
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DISALLOW_COPY_AND_ASSIGN(RegKey);
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};
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// Iterates the entries found in a particular folder on the registry.
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class BASE_EXPORT RegistryValueIterator {
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public:
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// Constructs a Registry Value Iterator with default WOW64 access.
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RegistryValueIterator(HKEY root_key, const wchar_t* folder_key);
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// Constructs a Registry Key Iterator with specific WOW64 access, one of
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// KEY_WOW64_32KEY or KEY_WOW64_64KEY, or 0.
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// Note: |wow64access| should be the same access used to open |root_key|
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// previously, or a predefined key (e.g. HKEY_LOCAL_MACHINE).
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// See http://msdn.microsoft.com/en-us/library/windows/desktop/aa384129.aspx.
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RegistryValueIterator(HKEY root_key,
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const wchar_t* folder_key,
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REGSAM wow64access);
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~RegistryValueIterator();
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DWORD ValueCount() const;
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// True while the iterator is valid.
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bool Valid() const;
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// Advances to the next registry entry.
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void operator++();
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const wchar_t* Name() const { return name_.c_str(); }
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const wchar_t* Value() const { return value_.data(); }
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// ValueSize() is in bytes.
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DWORD ValueSize() const { return value_size_; }
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DWORD Type() const { return type_; }
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int Index() const { return index_; }
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private:
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// Reads in the current values.
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bool Read();
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void Initialize(HKEY root_key, const wchar_t* folder_key, REGSAM wow64access);
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// The registry key being iterated.
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HKEY key_;
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// Current index of the iteration.
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int index_;
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// Current values.
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std::wstring name_;
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std::vector<wchar_t> value_;
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DWORD value_size_;
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DWORD type_;
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DISALLOW_COPY_AND_ASSIGN(RegistryValueIterator);
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};
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class BASE_EXPORT RegistryKeyIterator {
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public:
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// Constructs a Registry Key Iterator with default WOW64 access.
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RegistryKeyIterator(HKEY root_key, const wchar_t* folder_key);
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// Constructs a Registry Value Iterator with specific WOW64 access, one of
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// KEY_WOW64_32KEY or KEY_WOW64_64KEY, or 0.
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// Note: |wow64access| should be the same access used to open |root_key|
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// previously, or a predefined key (e.g. HKEY_LOCAL_MACHINE).
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// See http://msdn.microsoft.com/en-us/library/windows/desktop/aa384129.aspx.
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RegistryKeyIterator(HKEY root_key,
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const wchar_t* folder_key,
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REGSAM wow64access);
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~RegistryKeyIterator();
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DWORD SubkeyCount() const;
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// True while the iterator is valid.
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bool Valid() const;
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// Advances to the next entry in the folder.
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void operator++();
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const wchar_t* Name() const { return name_; }
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int Index() const { return index_; }
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private:
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// Reads in the current values.
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bool Read();
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void Initialize(HKEY root_key, const wchar_t* folder_key, REGSAM wow64access);
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// The registry key being iterated.
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HKEY key_;
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// Current index of the iteration.
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int index_;
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wchar_t name_[MAX_PATH];
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DISALLOW_COPY_AND_ASSIGN(RegistryKeyIterator);
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};
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} // namespace win
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} // namespace base
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#endif // BASE_WIN_REGISTRY_H_
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