naiveproxy/base/synchronization/waitable_event_win.cc

166 lines
5.6 KiB
C++
Raw Permalink Normal View History

2018-08-11 08:35:24 +03:00
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/synchronization/waitable_event.h"
#include <windows.h>
#include <stddef.h>
#include <algorithm>
#include <utility>
#include "base/debug/activity_tracker.h"
#include "base/logging.h"
#include "base/numerics/safe_conversions.h"
#include "base/threading/scoped_blocking_call.h"
#include "base/threading/thread_restrictions.h"
#include "base/time/time.h"
namespace base {
WaitableEvent::WaitableEvent(ResetPolicy reset_policy,
InitialState initial_state)
: handle_(CreateEvent(nullptr,
reset_policy == ResetPolicy::MANUAL,
initial_state == InitialState::SIGNALED,
nullptr)) {
// We're probably going to crash anyways if this is ever NULL, so we might as
// well make our stack reports more informative by crashing here.
CHECK(handle_.IsValid());
}
WaitableEvent::WaitableEvent(win::ScopedHandle handle)
: handle_(std::move(handle)) {
CHECK(handle_.IsValid()) << "Tried to create WaitableEvent from NULL handle";
}
WaitableEvent::~WaitableEvent() = default;
void WaitableEvent::Reset() {
ResetEvent(handle_.Get());
}
void WaitableEvent::Signal() {
SetEvent(handle_.Get());
}
bool WaitableEvent::IsSignaled() {
DWORD result = WaitForSingleObject(handle_.Get(), 0);
DCHECK(result == WAIT_OBJECT_0 || result == WAIT_TIMEOUT)
<< "Unexpected WaitForSingleObject result " << result;
return result == WAIT_OBJECT_0;
}
void WaitableEvent::Wait() {
internal::AssertBaseSyncPrimitivesAllowed();
ScopedBlockingCall scoped_blocking_call(BlockingType::MAY_BLOCK);
// Record the event that this thread is blocking upon (for hang diagnosis).
base::debug::ScopedEventWaitActivity event_activity(this);
DWORD result = WaitForSingleObject(handle_.Get(), INFINITE);
// It is most unexpected that this should ever fail. Help consumers learn
// about it if it should ever fail.
DPCHECK(result != WAIT_FAILED);
DCHECK_EQ(WAIT_OBJECT_0, result);
}
namespace {
// Helper function called from TimedWait and TimedWaitUntil.
bool WaitUntil(HANDLE handle, const TimeTicks& now, const TimeTicks& end_time) {
ScopedBlockingCall scoped_blocking_call(BlockingType::MAY_BLOCK);
TimeDelta delta = end_time - now;
DCHECK_GT(delta, TimeDelta());
do {
// On Windows, waiting for less than 1 ms results in WaitForSingleObject
// returning promptly which may result in the caller code spinning.
// We need to ensure that we specify at least the minimally possible 1 ms
// delay unless the initial timeout was exactly zero.
delta = std::max(delta, TimeDelta::FromMilliseconds(1));
// Truncate the timeout to milliseconds.
DWORD timeout_ms = saturated_cast<DWORD>(delta.InMilliseconds());
DWORD result = WaitForSingleObject(handle, timeout_ms);
DCHECK(result == WAIT_OBJECT_0 || result == WAIT_TIMEOUT)
<< "Unexpected WaitForSingleObject result " << result;
switch (result) {
case WAIT_OBJECT_0:
return true;
case WAIT_TIMEOUT:
// TimedWait can time out earlier than the specified |timeout| on
// Windows. To make this consistent with the posix implementation we
// should guarantee that TimedWait doesn't return earlier than the
// specified |max_time| and wait again for the remaining time.
delta = end_time - TimeTicks::Now();
break;
}
} while (delta > TimeDelta());
return false;
}
} // namespace
bool WaitableEvent::TimedWait(const TimeDelta& wait_delta) {
DCHECK_GE(wait_delta, TimeDelta());
if (wait_delta.is_zero())
return IsSignaled();
internal::AssertBaseSyncPrimitivesAllowed();
// Record the event that this thread is blocking upon (for hang diagnosis).
base::debug::ScopedEventWaitActivity event_activity(this);
TimeTicks now(TimeTicks::Now());
// TimeTicks takes care of overflow including the cases when wait_delta
// is a maximum value.
return WaitUntil(handle_.Get(), now, now + wait_delta);
}
bool WaitableEvent::TimedWaitUntil(const TimeTicks& end_time) {
if (end_time.is_null())
return IsSignaled();
internal::AssertBaseSyncPrimitivesAllowed();
// Record the event that this thread is blocking upon (for hang diagnosis).
base::debug::ScopedEventWaitActivity event_activity(this);
TimeTicks now(TimeTicks::Now());
if (end_time <= now)
return IsSignaled();
return WaitUntil(handle_.Get(), now, end_time);
}
// static
size_t WaitableEvent::WaitMany(WaitableEvent** events, size_t count) {
DCHECK(count) << "Cannot wait on no events";
internal::AssertBaseSyncPrimitivesAllowed();
ScopedBlockingCall scoped_blocking_call(BlockingType::MAY_BLOCK);
// Record an event (the first) that this thread is blocking upon.
base::debug::ScopedEventWaitActivity event_activity(events[0]);
HANDLE handles[MAXIMUM_WAIT_OBJECTS];
CHECK_LE(count, static_cast<size_t>(MAXIMUM_WAIT_OBJECTS))
<< "Can only wait on " << MAXIMUM_WAIT_OBJECTS << " with WaitMany";
for (size_t i = 0; i < count; ++i)
handles[i] = events[i]->handle();
// The cast is safe because count is small - see the CHECK above.
DWORD result =
WaitForMultipleObjects(static_cast<DWORD>(count),
handles,
FALSE, // don't wait for all the objects
INFINITE); // no timeout
if (result >= WAIT_OBJECT_0 + count) {
DPLOG(FATAL) << "WaitForMultipleObjects failed";
return 0;
}
return result - WAIT_OBJECT_0;
}
} // namespace base