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458 lines
18 KiB
C
458 lines
18 KiB
C
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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef BASE_BIND_H_
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#define BASE_BIND_H_
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#include <utility>
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#include "base/bind_internal.h"
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// -----------------------------------------------------------------------------
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// Usage documentation
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// -----------------------------------------------------------------------------
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//
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// Overview:
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// base::BindOnce() and base::BindRepeating() are helpers for creating
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// base::OnceCallback and base::RepeatingCallback objects respectively.
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//
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// For a runnable object of n-arity, the base::Bind*() family allows partial
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// application of the first m arguments. The remaining n - m arguments must be
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// passed when invoking the callback with Run().
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//
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// // The first argument is bound at callback creation; the remaining
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// // two must be passed when calling Run() on the callback object.
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// base::OnceCallback<void(int, long)> cb = base::BindOnce(
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// [](short x, int y, long z) { return x * y * z; }, 42);
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//
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// When binding to a method, the receiver object must also be specified at
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// callback creation time. When Run() is invoked, the method will be invoked on
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// the specified receiver object.
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//
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// class C : public base::RefCounted<C> { void F(); };
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// auto instance = base::MakeRefCounted<C>();
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// auto cb = base::BindOnce(&C::F, instance);
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// cb.Run(); // Identical to instance->F()
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//
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// base::Bind is currently a type alias for base::BindRepeating(). In the
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// future, we expect to flip this to default to base::BindOnce().
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//
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// See //docs/callback.md for the full documentation.
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//
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// -----------------------------------------------------------------------------
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// Implementation notes
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// -----------------------------------------------------------------------------
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//
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// If you're reading the implementation, before proceeding further, you should
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// read the top comment of base/bind_internal.h for a definition of common
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// terms and concepts.
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namespace base {
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namespace internal {
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// IsOnceCallback<T> is a std::true_type if |T| is a OnceCallback.
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template <typename T>
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struct IsOnceCallback : std::false_type {};
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template <typename Signature>
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struct IsOnceCallback<OnceCallback<Signature>> : std::true_type {};
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// Helper to assert that parameter |i| of type |Arg| can be bound, which means:
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// - |Arg| can be retained internally as |Storage|.
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// - |Arg| can be forwarded as |Unwrapped| to |Param|.
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template <size_t i,
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typename Arg,
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typename Storage,
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typename Unwrapped,
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typename Param>
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struct AssertConstructible {
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private:
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static constexpr bool param_is_forwardable =
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std::is_constructible<Param, Unwrapped>::value;
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// Unlike the check for binding into storage below, the check for
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// forwardability drops the const qualifier for repeating callbacks. This is
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// to try to catch instances where std::move()--which forwards as a const
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// reference with repeating callbacks--is used instead of base::Passed().
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static_assert(
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param_is_forwardable ||
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!std::is_constructible<Param, std::decay_t<Unwrapped>&&>::value,
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"Bound argument |i| is move-only but will be forwarded by copy. "
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"Ensure |Arg| is bound using base::Passed(), not std::move().");
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static_assert(
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param_is_forwardable,
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"Bound argument |i| of type |Arg| cannot be forwarded as "
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"|Unwrapped| to the bound functor, which declares it as |Param|.");
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static constexpr bool arg_is_storable =
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std::is_constructible<Storage, Arg>::value;
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static_assert(arg_is_storable ||
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!std::is_constructible<Storage, std::decay_t<Arg>&&>::value,
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"Bound argument |i| is move-only but will be bound by copy. "
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"Ensure |Arg| is mutable and bound using std::move().");
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static_assert(arg_is_storable,
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"Bound argument |i| of type |Arg| cannot be converted and "
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"bound as |Storage|.");
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};
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// Takes three same-length TypeLists, and applies AssertConstructible for each
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// triples.
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template <typename Index,
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typename Args,
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typename UnwrappedTypeList,
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typename ParamsList>
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struct AssertBindArgsValidity;
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template <size_t... Ns,
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typename... Args,
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typename... Unwrapped,
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typename... Params>
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struct AssertBindArgsValidity<std::index_sequence<Ns...>,
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TypeList<Args...>,
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TypeList<Unwrapped...>,
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TypeList<Params...>>
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: AssertConstructible<Ns, Args, std::decay_t<Args>, Unwrapped, Params>... {
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static constexpr bool ok = true;
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};
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// The implementation of TransformToUnwrappedType below.
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template <bool is_once, typename T>
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struct TransformToUnwrappedTypeImpl;
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template <typename T>
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struct TransformToUnwrappedTypeImpl<true, T> {
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using StoredType = std::decay_t<T>;
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using ForwardType = StoredType&&;
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using Unwrapped = decltype(Unwrap(std::declval<ForwardType>()));
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};
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template <typename T>
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struct TransformToUnwrappedTypeImpl<false, T> {
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using StoredType = std::decay_t<T>;
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using ForwardType = const StoredType&;
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using Unwrapped = decltype(Unwrap(std::declval<ForwardType>()));
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};
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// Transform |T| into `Unwrapped` type, which is passed to the target function.
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// Example:
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// In is_once == true case,
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// `int&&` -> `int&&`,
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// `const int&` -> `int&&`,
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// `OwnedWrapper<int>&` -> `int*&&`.
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// In is_once == false case,
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// `int&&` -> `const int&`,
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// `const int&` -> `const int&`,
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// `OwnedWrapper<int>&` -> `int* const &`.
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template <bool is_once, typename T>
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using TransformToUnwrappedType =
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typename TransformToUnwrappedTypeImpl<is_once, T>::Unwrapped;
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// Transforms |Args| into `Unwrapped` types, and packs them into a TypeList.
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// If |is_method| is true, tries to dereference the first argument to support
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// smart pointers.
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template <bool is_once, bool is_method, typename... Args>
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struct MakeUnwrappedTypeListImpl {
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using Type = TypeList<TransformToUnwrappedType<is_once, Args>...>;
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};
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// Performs special handling for this pointers.
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// Example:
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// int* -> int*,
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// std::unique_ptr<int> -> int*.
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template <bool is_once, typename Receiver, typename... Args>
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struct MakeUnwrappedTypeListImpl<is_once, true, Receiver, Args...> {
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using UnwrappedReceiver = TransformToUnwrappedType<is_once, Receiver>;
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using Type = TypeList<decltype(&*std::declval<UnwrappedReceiver>()),
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TransformToUnwrappedType<is_once, Args>...>;
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};
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template <bool is_once, bool is_method, typename... Args>
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using MakeUnwrappedTypeList =
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typename MakeUnwrappedTypeListImpl<is_once, is_method, Args...>::Type;
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} // namespace internal
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// Bind as OnceCallback.
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template <typename Functor, typename... Args>
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inline OnceCallback<MakeUnboundRunType<Functor, Args...>>
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BindOnce(Functor&& functor, Args&&... args) {
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static_assert(!internal::IsOnceCallback<std::decay_t<Functor>>() ||
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(std::is_rvalue_reference<Functor&&>() &&
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!std::is_const<std::remove_reference_t<Functor>>()),
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"BindOnce requires non-const rvalue for OnceCallback binding."
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" I.e.: base::BindOnce(std::move(callback)).");
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// This block checks if each |args| matches to the corresponding params of the
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// target function. This check does not affect the behavior of Bind, but its
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// error message should be more readable.
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using Helper = internal::BindTypeHelper<Functor, Args...>;
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using FunctorTraits = typename Helper::FunctorTraits;
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using BoundArgsList = typename Helper::BoundArgsList;
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using UnwrappedArgsList =
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internal::MakeUnwrappedTypeList<true, FunctorTraits::is_method,
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Args&&...>;
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using BoundParamsList = typename Helper::BoundParamsList;
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static_assert(internal::AssertBindArgsValidity<
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std::make_index_sequence<Helper::num_bounds>, BoundArgsList,
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UnwrappedArgsList, BoundParamsList>::ok,
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"The bound args need to be convertible to the target params.");
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using BindState = internal::MakeBindStateType<Functor, Args...>;
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using UnboundRunType = MakeUnboundRunType<Functor, Args...>;
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using Invoker = internal::Invoker<BindState, UnboundRunType>;
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using CallbackType = OnceCallback<UnboundRunType>;
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// Store the invoke func into PolymorphicInvoke before casting it to
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// InvokeFuncStorage, so that we can ensure its type matches to
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// PolymorphicInvoke, to which CallbackType will cast back.
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using PolymorphicInvoke = typename CallbackType::PolymorphicInvoke;
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PolymorphicInvoke invoke_func = &Invoker::RunOnce;
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using InvokeFuncStorage = internal::BindStateBase::InvokeFuncStorage;
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return CallbackType(new BindState(
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reinterpret_cast<InvokeFuncStorage>(invoke_func),
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std::forward<Functor>(functor),
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std::forward<Args>(args)...));
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}
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// Bind as RepeatingCallback.
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template <typename Functor, typename... Args>
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inline RepeatingCallback<MakeUnboundRunType<Functor, Args...>>
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BindRepeating(Functor&& functor, Args&&... args) {
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static_assert(
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!internal::IsOnceCallback<std::decay_t<Functor>>(),
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"BindRepeating cannot bind OnceCallback. Use BindOnce with std::move().");
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// This block checks if each |args| matches to the corresponding params of the
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// target function. This check does not affect the behavior of Bind, but its
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// error message should be more readable.
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using Helper = internal::BindTypeHelper<Functor, Args...>;
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using FunctorTraits = typename Helper::FunctorTraits;
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using BoundArgsList = typename Helper::BoundArgsList;
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using UnwrappedArgsList =
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internal::MakeUnwrappedTypeList<false, FunctorTraits::is_method,
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Args&&...>;
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using BoundParamsList = typename Helper::BoundParamsList;
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static_assert(internal::AssertBindArgsValidity<
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std::make_index_sequence<Helper::num_bounds>, BoundArgsList,
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UnwrappedArgsList, BoundParamsList>::ok,
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"The bound args need to be convertible to the target params.");
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using BindState = internal::MakeBindStateType<Functor, Args...>;
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using UnboundRunType = MakeUnboundRunType<Functor, Args...>;
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using Invoker = internal::Invoker<BindState, UnboundRunType>;
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using CallbackType = RepeatingCallback<UnboundRunType>;
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// Store the invoke func into PolymorphicInvoke before casting it to
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// InvokeFuncStorage, so that we can ensure its type matches to
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// PolymorphicInvoke, to which CallbackType will cast back.
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using PolymorphicInvoke = typename CallbackType::PolymorphicInvoke;
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PolymorphicInvoke invoke_func = &Invoker::Run;
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using InvokeFuncStorage = internal::BindStateBase::InvokeFuncStorage;
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return CallbackType(new BindState(
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reinterpret_cast<InvokeFuncStorage>(invoke_func),
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std::forward<Functor>(functor),
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std::forward<Args>(args)...));
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}
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// Unannotated Bind.
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// TODO(tzik): Deprecate this and migrate to OnceCallback and
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// RepeatingCallback, once they get ready.
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template <typename Functor, typename... Args>
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inline Callback<MakeUnboundRunType<Functor, Args...>>
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Bind(Functor&& functor, Args&&... args) {
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return base::BindRepeating(std::forward<Functor>(functor),
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std::forward<Args>(args)...);
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}
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// Special cases for binding to a base::Callback without extra bound arguments.
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template <typename Signature>
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OnceCallback<Signature> BindOnce(OnceCallback<Signature> closure) {
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return closure;
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}
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template <typename Signature>
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RepeatingCallback<Signature> BindRepeating(
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RepeatingCallback<Signature> closure) {
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return closure;
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}
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template <typename Signature>
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Callback<Signature> Bind(Callback<Signature> closure) {
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return closure;
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}
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// Unretained() allows Bind() to bind a non-refcounted class, and to disable
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// refcounting on arguments that are refcounted objects.
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//
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// EXAMPLE OF Unretained():
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//
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// class Foo {
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// public:
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// void func() { cout << "Foo:f" << endl; }
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// };
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//
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// // In some function somewhere.
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// Foo foo;
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// Closure foo_callback =
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// Bind(&Foo::func, Unretained(&foo));
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// foo_callback.Run(); // Prints "Foo:f".
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//
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// Without the Unretained() wrapper on |&foo|, the above call would fail
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// to compile because Foo does not support the AddRef() and Release() methods.
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template <typename T>
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static inline internal::UnretainedWrapper<T> Unretained(T* o) {
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return internal::UnretainedWrapper<T>(o);
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}
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// RetainedRef() accepts a ref counted object and retains a reference to it.
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// When the callback is called, the object is passed as a raw pointer.
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//
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// EXAMPLE OF RetainedRef():
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//
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// void foo(RefCountedBytes* bytes) {}
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//
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// scoped_refptr<RefCountedBytes> bytes = ...;
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// Closure callback = Bind(&foo, base::RetainedRef(bytes));
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// callback.Run();
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//
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// Without RetainedRef, the scoped_refptr would try to implicitly convert to
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// a raw pointer and fail compilation:
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//
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// Closure callback = Bind(&foo, bytes); // ERROR!
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template <typename T>
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static inline internal::RetainedRefWrapper<T> RetainedRef(T* o) {
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return internal::RetainedRefWrapper<T>(o);
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}
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template <typename T>
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static inline internal::RetainedRefWrapper<T> RetainedRef(scoped_refptr<T> o) {
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return internal::RetainedRefWrapper<T>(std::move(o));
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}
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// ConstRef() allows binding a constant reference to an argument rather
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// than a copy.
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//
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// EXAMPLE OF ConstRef():
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//
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// void foo(int arg) { cout << arg << endl }
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//
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// int n = 1;
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// Closure no_ref = Bind(&foo, n);
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// Closure has_ref = Bind(&foo, ConstRef(n));
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//
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// no_ref.Run(); // Prints "1"
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// has_ref.Run(); // Prints "1"
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//
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// n = 2;
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// no_ref.Run(); // Prints "1"
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// has_ref.Run(); // Prints "2"
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//
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// Note that because ConstRef() takes a reference on |n|, |n| must outlive all
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// its bound callbacks.
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template <typename T>
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static inline internal::ConstRefWrapper<T> ConstRef(const T& o) {
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return internal::ConstRefWrapper<T>(o);
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}
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// Owned() transfers ownership of an object to the Callback resulting from
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// bind; the object will be deleted when the Callback is deleted.
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//
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// EXAMPLE OF Owned():
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//
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// void foo(int* arg) { cout << *arg << endl }
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//
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// int* pn = new int(1);
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// Closure foo_callback = Bind(&foo, Owned(pn));
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//
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// foo_callback.Run(); // Prints "1"
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// foo_callback.Run(); // Prints "1"
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// *n = 2;
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// foo_callback.Run(); // Prints "2"
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//
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// foo_callback.Reset(); // |pn| is deleted. Also will happen when
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// // |foo_callback| goes out of scope.
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//
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// Without Owned(), someone would have to know to delete |pn| when the last
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// reference to the Callback is deleted.
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template <typename T>
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static inline internal::OwnedWrapper<T> Owned(T* o) {
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return internal::OwnedWrapper<T>(o);
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}
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// Passed() is for transferring movable-but-not-copyable types (eg. unique_ptr)
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// through a Callback. Logically, this signifies a destructive transfer of
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// the state of the argument into the target function. Invoking
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// Callback::Run() twice on a Callback that was created with a Passed()
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// argument will CHECK() because the first invocation would have already
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// transferred ownership to the target function.
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//
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// Note that Passed() is not necessary with BindOnce(), as std::move() does the
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// same thing. Avoid Passed() in favor of std::move() with BindOnce().
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//
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// EXAMPLE OF Passed():
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//
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// void TakesOwnership(std::unique_ptr<Foo> arg) { }
|
||
|
// std::unique_ptr<Foo> CreateFoo() { return std::make_unique<Foo>();
|
||
|
// }
|
||
|
//
|
||
|
// auto f = std::make_unique<Foo>();
|
||
|
//
|
||
|
// // |cb| is given ownership of Foo(). |f| is now NULL.
|
||
|
// // You can use std::move(f) in place of &f, but it's more verbose.
|
||
|
// Closure cb = Bind(&TakesOwnership, Passed(&f));
|
||
|
//
|
||
|
// // Run was never called so |cb| still owns Foo() and deletes
|
||
|
// // it on Reset().
|
||
|
// cb.Reset();
|
||
|
//
|
||
|
// // |cb| is given a new Foo created by CreateFoo().
|
||
|
// cb = Bind(&TakesOwnership, Passed(CreateFoo()));
|
||
|
//
|
||
|
// // |arg| in TakesOwnership() is given ownership of Foo(). |cb|
|
||
|
// // no longer owns Foo() and, if reset, would not delete Foo().
|
||
|
// cb.Run(); // Foo() is now transferred to |arg| and deleted.
|
||
|
// cb.Run(); // This CHECK()s since Foo() already been used once.
|
||
|
//
|
||
|
// We offer 2 syntaxes for calling Passed(). The first takes an rvalue and
|
||
|
// is best suited for use with the return value of a function or other temporary
|
||
|
// rvalues. The second takes a pointer to the scoper and is just syntactic sugar
|
||
|
// to avoid having to write Passed(std::move(scoper)).
|
||
|
//
|
||
|
// Both versions of Passed() prevent T from being an lvalue reference. The first
|
||
|
// via use of enable_if, and the second takes a T* which will not bind to T&.
|
||
|
template <typename T,
|
||
|
std::enable_if_t<!std::is_lvalue_reference<T>::value>* = nullptr>
|
||
|
static inline internal::PassedWrapper<T> Passed(T&& scoper) {
|
||
|
return internal::PassedWrapper<T>(std::move(scoper));
|
||
|
}
|
||
|
template <typename T>
|
||
|
static inline internal::PassedWrapper<T> Passed(T* scoper) {
|
||
|
return internal::PassedWrapper<T>(std::move(*scoper));
|
||
|
}
|
||
|
|
||
|
// IgnoreResult() is used to adapt a function or Callback with a return type to
|
||
|
// one with a void return. This is most useful if you have a function with,
|
||
|
// say, a pesky ignorable bool return that you want to use with PostTask or
|
||
|
// something else that expect a Callback with a void return.
|
||
|
//
|
||
|
// EXAMPLE OF IgnoreResult():
|
||
|
//
|
||
|
// int DoSomething(int arg) { cout << arg << endl; }
|
||
|
//
|
||
|
// // Assign to a Callback with a void return type.
|
||
|
// Callback<void(int)> cb = Bind(IgnoreResult(&DoSomething));
|
||
|
// cb->Run(1); // Prints "1".
|
||
|
//
|
||
|
// // Prints "1" on |ml|.
|
||
|
// ml->PostTask(FROM_HERE, Bind(IgnoreResult(&DoSomething), 1);
|
||
|
template <typename T>
|
||
|
static inline internal::IgnoreResultHelper<T> IgnoreResult(T data) {
|
||
|
return internal::IgnoreResultHelper<T>(std::move(data));
|
||
|
}
|
||
|
|
||
|
} // namespace base
|
||
|
|
||
|
#endif // BASE_BIND_H_
|