mirror of
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916 lines
31 KiB
C++
916 lines
31 KiB
C++
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// Copyright (c) 2013 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "tools/gn/filesystem_utils.h"
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#include <algorithm>
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#include "base/files/file_util.h"
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#include "base/logging.h"
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#include "base/strings/string_util.h"
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#include "base/strings/utf_string_conversions.h"
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#include "build/build_config.h"
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#include "tools/gn/location.h"
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#include "tools/gn/settings.h"
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#include "tools/gn/source_dir.h"
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namespace {
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enum DotDisposition {
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// The given dot is just part of a filename and is not special.
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NOT_A_DIRECTORY,
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// The given dot is the current directory.
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DIRECTORY_CUR,
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// The given dot is the first of a double dot that should take us up one.
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DIRECTORY_UP
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};
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// When we find a dot, this function is called with the character following
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// that dot to see what it is. The return value indicates what type this dot is
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// (see above). This code handles the case where the dot is at the end of the
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// input.
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//
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// |*consumed_len| will contain the number of characters in the input that
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// express what we found.
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DotDisposition ClassifyAfterDot(const std::string& path,
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size_t after_dot,
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size_t* consumed_len) {
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if (after_dot == path.size()) {
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// Single dot at the end.
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*consumed_len = 1;
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return DIRECTORY_CUR;
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}
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if (IsSlash(path[after_dot])) {
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// Single dot followed by a slash.
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*consumed_len = 2; // Consume the slash
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return DIRECTORY_CUR;
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}
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if (path[after_dot] == '.') {
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// Two dots.
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if (after_dot + 1 == path.size()) {
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// Double dot at the end.
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*consumed_len = 2;
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return DIRECTORY_UP;
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}
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if (IsSlash(path[after_dot + 1])) {
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// Double dot folowed by a slash.
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*consumed_len = 3;
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return DIRECTORY_UP;
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}
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}
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// The dots are followed by something else, not a directory.
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*consumed_len = 1;
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return NOT_A_DIRECTORY;
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}
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#if defined(OS_WIN)
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inline char NormalizeWindowsPathChar(char c) {
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if (c == '/')
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return '\\';
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return base::ToLowerASCII(c);
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}
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// Attempts to do a case and slash-insensitive comparison of two 8-bit Windows
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// paths.
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bool AreAbsoluteWindowsPathsEqual(const base::StringPiece& a,
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const base::StringPiece& b) {
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if (a.size() != b.size())
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return false;
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// For now, just do a case-insensitive ASCII comparison. We could convert to
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// UTF-16 and use ICU if necessary.
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for (size_t i = 0; i < a.size(); i++) {
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if (NormalizeWindowsPathChar(a[i]) != NormalizeWindowsPathChar(b[i]))
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return false;
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}
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return true;
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}
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bool DoesBeginWindowsDriveLetter(const base::StringPiece& path) {
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if (path.size() < 3)
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return false;
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// Check colon first, this will generally fail fastest.
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if (path[1] != ':')
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return false;
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// Check drive letter.
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if (!base::IsAsciiAlpha(path[0]))
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return false;
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if (!IsSlash(path[2]))
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return false;
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return true;
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}
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#endif
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// A wrapper around FilePath.GetComponents that works the way we need. This is
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// not super efficient since it does some O(n) transformations on the path. If
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// this is called a lot, we might want to optimize.
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std::vector<base::FilePath::StringType> GetPathComponents(
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const base::FilePath& path) {
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std::vector<base::FilePath::StringType> result;
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path.GetComponents(&result);
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if (result.empty())
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return result;
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// GetComponents will preserve the "/" at the beginning, which confuses us.
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// We don't expect to have relative paths in this function.
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// Don't use IsSeparator since we always want to allow backslashes.
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if (result[0] == FILE_PATH_LITERAL("/") ||
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result[0] == FILE_PATH_LITERAL("\\"))
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result.erase(result.begin());
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#if defined(OS_WIN)
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// On Windows, GetComponents will give us [ "C:", "/", "foo" ], and we
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// don't want the slash in there. This doesn't support input like "C:foo"
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// which means foo relative to the current directory of the C drive but
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// that's basically legacy DOS behavior we don't need to support.
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if (result.size() >= 2 && result[1].size() == 1 &&
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IsSlash(static_cast<char>(result[1][0])))
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result.erase(result.begin() + 1);
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#endif
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return result;
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}
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// Provides the equivalent of == for filesystem strings, trying to do
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// approximately the right thing with case.
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bool FilesystemStringsEqual(const base::FilePath::StringType& a,
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const base::FilePath::StringType& b) {
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#if defined(OS_WIN)
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// Assume case-insensitive filesystems on Windows. We use the CompareString
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// function to do a case-insensitive comparison based on the current locale
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// (we don't want GN to depend on ICU which is large and requires data
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// files). This isn't perfect, but getting this perfectly right is very
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// difficult and requires I/O, and this comparison should cover 99.9999% of
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// all cases.
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//
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// Note: The documentation for CompareString says it runs fastest on
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// null-terminated strings with -1 passed for the length, so we do that here.
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// There should not be embedded nulls in filesystem strings.
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return ::CompareString(LOCALE_USER_DEFAULT, LINGUISTIC_IGNORECASE,
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a.c_str(), -1, b.c_str(), -1) == CSTR_EQUAL;
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#else
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// Assume case-sensitive filesystems on non-Windows.
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return a == b;
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#endif
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}
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// Helper function for computing subdirectories in the build directory
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// corresponding to absolute paths. This will try to resolve the absolute
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// path as a source-relative path first, and otherwise it creates a
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// special subdirectory for absolute paths to keep them from colliding with
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// other generated sources and outputs.
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void AppendFixedAbsolutePathSuffix(const BuildSettings* build_settings,
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const SourceDir& source_dir,
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OutputFile* result) {
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const std::string& build_dir = build_settings->build_dir().value();
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if (base::StartsWith(source_dir.value(), build_dir,
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base::CompareCase::SENSITIVE)) {
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size_t build_dir_size = build_dir.size();
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result->value().append(&source_dir.value()[build_dir_size],
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source_dir.value().size() - build_dir_size);
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} else {
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result->value().append("ABS_PATH");
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#if defined(OS_WIN)
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// Windows absolute path contains ':' after drive letter. Remove it to
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// avoid inserting ':' in the middle of path (eg. "ABS_PATH/C:/").
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std::string src_dir_value = source_dir.value();
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const auto colon_pos = src_dir_value.find(':');
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if (colon_pos != std::string::npos)
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src_dir_value.erase(src_dir_value.begin() + colon_pos);
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#else
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const std::string& src_dir_value = source_dir.value();
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#endif
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result->value().append(src_dir_value);
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}
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}
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} // namespace
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std::string FilePathToUTF8(const base::FilePath::StringType& str) {
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#if defined(OS_WIN)
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return base::WideToUTF8(str);
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#else
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return str;
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#endif
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}
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base::FilePath UTF8ToFilePath(const base::StringPiece& sp) {
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#if defined(OS_WIN)
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return base::FilePath(base::UTF8ToWide(sp));
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#else
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return base::FilePath(sp.as_string());
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#endif
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}
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size_t FindExtensionOffset(const std::string& path) {
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for (int i = static_cast<int>(path.size()); i >= 0; i--) {
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if (IsSlash(path[i]))
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break;
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if (path[i] == '.')
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return i + 1;
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}
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return std::string::npos;
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}
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base::StringPiece FindExtension(const std::string* path) {
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size_t extension_offset = FindExtensionOffset(*path);
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if (extension_offset == std::string::npos)
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return base::StringPiece();
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return base::StringPiece(&path->data()[extension_offset],
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path->size() - extension_offset);
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}
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size_t FindFilenameOffset(const std::string& path) {
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for (int i = static_cast<int>(path.size()) - 1; i >= 0; i--) {
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if (IsSlash(path[i]))
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return i + 1;
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}
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return 0; // No filename found means everything was the filename.
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}
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base::StringPiece FindFilename(const std::string* path) {
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size_t filename_offset = FindFilenameOffset(*path);
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if (filename_offset == 0)
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return base::StringPiece(*path); // Everything is the file name.
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return base::StringPiece(&(*path).data()[filename_offset],
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path->size() - filename_offset);
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}
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base::StringPiece FindFilenameNoExtension(const std::string* path) {
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if (path->empty())
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return base::StringPiece();
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size_t filename_offset = FindFilenameOffset(*path);
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size_t extension_offset = FindExtensionOffset(*path);
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size_t name_len;
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if (extension_offset == std::string::npos)
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name_len = path->size() - filename_offset;
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else
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name_len = extension_offset - filename_offset - 1;
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return base::StringPiece(&(*path).data()[filename_offset], name_len);
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}
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void RemoveFilename(std::string* path) {
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path->resize(FindFilenameOffset(*path));
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}
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bool EndsWithSlash(const std::string& s) {
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return !s.empty() && IsSlash(s[s.size() - 1]);
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}
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base::StringPiece FindDir(const std::string* path) {
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size_t filename_offset = FindFilenameOffset(*path);
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if (filename_offset == 0u)
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return base::StringPiece();
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return base::StringPiece(path->data(), filename_offset);
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}
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base::StringPiece FindLastDirComponent(const SourceDir& dir) {
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const std::string& dir_string = dir.value();
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if (dir_string.empty())
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return base::StringPiece();
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int cur = static_cast<int>(dir_string.size()) - 1;
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DCHECK(dir_string[cur] == '/');
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int end = cur;
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cur--; // Skip before the last slash.
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for (; cur >= 0; cur--) {
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if (dir_string[cur] == '/')
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return base::StringPiece(&dir_string[cur + 1], end - cur - 1);
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}
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return base::StringPiece(&dir_string[0], end);
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}
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bool IsStringInOutputDir(const SourceDir& output_dir, const std::string& str) {
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// This check will be wrong for all proper prefixes "e.g. "/output" will
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// match "/out" but we don't really care since this is just a sanity check.
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const std::string& dir_str = output_dir.value();
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return str.compare(0, dir_str.length(), dir_str) == 0;
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}
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bool EnsureStringIsInOutputDir(const SourceDir& output_dir,
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const std::string& str,
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const ParseNode* origin,
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Err* err) {
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if (IsStringInOutputDir(output_dir, str))
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return true; // Output directory is hardcoded.
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*err = Err(origin, "File is not inside output directory.",
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"The given file should be in the output directory. Normally you would "
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"specify\n\"$target_out_dir/foo\" or "
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"\"$target_gen_dir/foo\". I interpreted this as\n\""
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+ str + "\".");
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return false;
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}
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bool IsPathAbsolute(const base::StringPiece& path) {
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if (path.empty())
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return false;
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if (!IsSlash(path[0])) {
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#if defined(OS_WIN)
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// Check for Windows system paths like "C:\foo".
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if (path.size() > 2 && path[1] == ':' && IsSlash(path[2]))
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return true;
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#endif
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return false; // Doesn't begin with a slash, is relative.
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}
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// Double forward slash at the beginning means source-relative (we don't
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// allow backslashes for denoting this).
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if (path.size() > 1 && path[1] == '/')
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return false;
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return true;
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}
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bool IsPathSourceAbsolute(const base::StringPiece& path) {
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return (path.size() >= 2 && path[0] == '/' && path[1] == '/');
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}
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bool MakeAbsolutePathRelativeIfPossible(const base::StringPiece& source_root,
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const base::StringPiece& path,
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std::string* dest) {
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DCHECK(IsPathAbsolute(source_root));
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DCHECK(IsPathAbsolute(path));
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dest->clear();
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if (source_root.size() > path.size())
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return false; // The source root is longer: the path can never be inside.
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#if defined(OS_WIN)
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// Source root should be canonical on Windows. Note that the initial slash
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// must be forward slash, but that the other ones can be either forward or
|
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// backward.
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DCHECK(source_root.size() > 2 && source_root[0] != '/' &&
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source_root[1] == ':' && IsSlash(source_root[2]));
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size_t after_common_index = std::string::npos;
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if (DoesBeginWindowsDriveLetter(path)) {
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// Handle "C:\foo"
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if (AreAbsoluteWindowsPathsEqual(source_root,
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path.substr(0, source_root.size())))
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after_common_index = source_root.size();
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else
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return false;
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} else if (path[0] == '/' && source_root.size() <= path.size() - 1 &&
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DoesBeginWindowsDriveLetter(path.substr(1))) {
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// Handle "/C:/foo"
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if (AreAbsoluteWindowsPathsEqual(source_root,
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path.substr(1, source_root.size())))
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after_common_index = source_root.size() + 1;
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else
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return false;
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} else {
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return false;
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}
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// If we get here, there's a match and after_common_index identifies the
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// part after it.
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// The base may or may not have a trailing slash, so skip all slashes from
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// the path after our prefix match.
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size_t first_after_slash = after_common_index;
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while (first_after_slash < path.size() && IsSlash(path[first_after_slash]))
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first_after_slash++;
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dest->assign("//"); // Result is source root relative.
|
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dest->append(&path.data()[first_after_slash],
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path.size() - first_after_slash);
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return true;
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#else
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// On non-Windows this is easy. Since we know both are absolute, just do a
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// prefix check.
|
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if (path.substr(0, source_root.size()) == source_root) {
|
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// The base may or may not have a trailing slash, so skip all slashes from
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// the path after our prefix match.
|
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size_t first_after_slash = source_root.size();
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while (first_after_slash < path.size() && IsSlash(path[first_after_slash]))
|
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first_after_slash++;
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dest->assign("//"); // Result is source root relative.
|
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dest->append(&path.data()[first_after_slash],
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path.size() - first_after_slash);
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return true;
|
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}
|
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return false;
|
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#endif
|
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}
|
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|
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void NormalizePath(std::string* path, const base::StringPiece& source_root) {
|
||
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char* pathbuf = path->empty() ? nullptr : &(*path)[0];
|
||
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|
||
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// top_index is the first character we can modify in the path. Anything
|
||
|
// before this indicates where the path is relative to.
|
||
|
size_t top_index = 0;
|
||
|
bool is_relative = true;
|
||
|
if (!path->empty() && pathbuf[0] == '/') {
|
||
|
is_relative = false;
|
||
|
|
||
|
if (path->size() > 1 && pathbuf[1] == '/') {
|
||
|
// Two leading slashes, this is a path into the source dir.
|
||
|
top_index = 2;
|
||
|
} else {
|
||
|
// One leading slash, this is a system-absolute path.
|
||
|
top_index = 1;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
size_t dest_i = top_index;
|
||
|
for (size_t src_i = top_index; src_i < path->size(); /* nothing */) {
|
||
|
if (pathbuf[src_i] == '.') {
|
||
|
if (src_i == 0 || IsSlash(pathbuf[src_i - 1])) {
|
||
|
// Slash followed by a dot, see if it's something special.
|
||
|
size_t consumed_len;
|
||
|
switch (ClassifyAfterDot(*path, src_i + 1, &consumed_len)) {
|
||
|
case NOT_A_DIRECTORY:
|
||
|
// Copy the dot to the output, it means nothing special.
|
||
|
pathbuf[dest_i++] = pathbuf[src_i++];
|
||
|
break;
|
||
|
case DIRECTORY_CUR:
|
||
|
// Current directory, just skip the input.
|
||
|
src_i += consumed_len;
|
||
|
break;
|
||
|
case DIRECTORY_UP:
|
||
|
// Back up over previous directory component. If we're already
|
||
|
// at the top, preserve the "..".
|
||
|
if (dest_i > top_index) {
|
||
|
// The previous char was a slash, remove it.
|
||
|
dest_i--;
|
||
|
}
|
||
|
|
||
|
if (dest_i == top_index) {
|
||
|
if (is_relative) {
|
||
|
// We're already at the beginning of a relative input, copy the
|
||
|
// ".." and continue. We need the trailing slash if there was
|
||
|
// one before (otherwise we're at the end of the input).
|
||
|
pathbuf[dest_i++] = '.';
|
||
|
pathbuf[dest_i++] = '.';
|
||
|
if (consumed_len == 3)
|
||
|
pathbuf[dest_i++] = '/';
|
||
|
|
||
|
// This also makes a new "root" that we can't delete by going
|
||
|
// up more levels. Otherwise "../.." would collapse to
|
||
|
// nothing.
|
||
|
top_index = dest_i;
|
||
|
} else if (top_index == 2 && !source_root.empty()) {
|
||
|
// |path| was passed in as a source-absolute path. Prepend
|
||
|
// |source_root| to make |path| absolute. |source_root| must not
|
||
|
// end with a slash unless we are at root.
|
||
|
DCHECK(source_root.size() == 1u ||
|
||
|
!IsSlash(source_root[source_root.size() - 1u]));
|
||
|
size_t source_root_len = source_root.size();
|
||
|
|
||
|
#if defined(OS_WIN)
|
||
|
// On Windows, if the source_root does not start with a slash,
|
||
|
// append one here for consistency.
|
||
|
if (!IsSlash(source_root[0])) {
|
||
|
path->insert(0, "/" + source_root.as_string());
|
||
|
source_root_len++;
|
||
|
} else {
|
||
|
path->insert(0, source_root.data(), source_root_len);
|
||
|
}
|
||
|
|
||
|
// Normalize slashes in source root portion.
|
||
|
for (size_t i = 0; i < source_root_len; ++i) {
|
||
|
if ((*path)[i] == '\\')
|
||
|
(*path)[i] = '/';
|
||
|
}
|
||
|
#else
|
||
|
path->insert(0, source_root.data(), source_root_len);
|
||
|
#endif
|
||
|
|
||
|
// |path| is now absolute, so |top_index| is 1. |dest_i| and
|
||
|
// |src_i| should be incremented to keep the same relative
|
||
|
// position. Comsume the leading "//" by decrementing |dest_i|.
|
||
|
top_index = 1;
|
||
|
pathbuf = &(*path)[0];
|
||
|
dest_i += source_root_len - 2;
|
||
|
src_i += source_root_len;
|
||
|
|
||
|
// Just find the previous slash or the beginning of input.
|
||
|
while (dest_i > 0 && !IsSlash(pathbuf[dest_i - 1]))
|
||
|
dest_i--;
|
||
|
}
|
||
|
// Otherwise we're at the beginning of a system-absolute path, or
|
||
|
// a source-absolute path for which we don't know the absolute
|
||
|
// path. Don't allow ".." to go up another level, and just eat it.
|
||
|
} else {
|
||
|
// Just find the previous slash or the beginning of input.
|
||
|
while (dest_i > 0 && !IsSlash(pathbuf[dest_i - 1]))
|
||
|
dest_i--;
|
||
|
}
|
||
|
src_i += consumed_len;
|
||
|
}
|
||
|
} else {
|
||
|
// Dot not preceeded by a slash, copy it literally.
|
||
|
pathbuf[dest_i++] = pathbuf[src_i++];
|
||
|
}
|
||
|
} else if (IsSlash(pathbuf[src_i])) {
|
||
|
if (src_i > 0 && IsSlash(pathbuf[src_i - 1])) {
|
||
|
// Two slashes in a row, skip over it.
|
||
|
src_i++;
|
||
|
} else {
|
||
|
// Just one slash, copy it, normalizing to foward slash.
|
||
|
pathbuf[dest_i] = '/';
|
||
|
dest_i++;
|
||
|
src_i++;
|
||
|
}
|
||
|
} else {
|
||
|
// Input nothing special, just copy it.
|
||
|
pathbuf[dest_i++] = pathbuf[src_i++];
|
||
|
}
|
||
|
}
|
||
|
path->resize(dest_i);
|
||
|
}
|
||
|
|
||
|
void ConvertPathToSystem(std::string* path) {
|
||
|
#if defined(OS_WIN)
|
||
|
for (size_t i = 0; i < path->size(); i++) {
|
||
|
if ((*path)[i] == '/')
|
||
|
(*path)[i] = '\\';
|
||
|
}
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
std::string MakeRelativePath(const std::string& input,
|
||
|
const std::string& dest) {
|
||
|
#if defined(OS_WIN)
|
||
|
// Make sure that absolute |input| path starts with a slash if |dest| path
|
||
|
// does. Otherwise skipping common prefixes won't work properly. Ensure the
|
||
|
// same for |dest| path too.
|
||
|
if (IsPathAbsolute(input) && !IsSlash(input[0]) && IsSlash(dest[0])) {
|
||
|
std::string corrected_input(1, dest[0]);
|
||
|
corrected_input.append(input);
|
||
|
return MakeRelativePath(corrected_input, dest);
|
||
|
}
|
||
|
if (IsPathAbsolute(dest) && !IsSlash(dest[0]) && IsSlash(input[0])) {
|
||
|
std::string corrected_dest(1, input[0]);
|
||
|
corrected_dest.append(dest);
|
||
|
return MakeRelativePath(input, corrected_dest);
|
||
|
}
|
||
|
|
||
|
// Make sure that both absolute paths use the same drive letter case.
|
||
|
if (IsPathAbsolute(input) && IsPathAbsolute(dest) && input.size() > 1 &&
|
||
|
dest.size() > 1) {
|
||
|
int letter_pos = base::IsAsciiAlpha(input[0]) ? 0 : 1;
|
||
|
if (input[letter_pos] != dest[letter_pos] &&
|
||
|
base::ToUpperASCII(input[letter_pos]) ==
|
||
|
base::ToUpperASCII(dest[letter_pos])) {
|
||
|
std::string corrected_input = input;
|
||
|
corrected_input[letter_pos] = dest[letter_pos];
|
||
|
return MakeRelativePath(corrected_input, dest);
|
||
|
}
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
std::string ret;
|
||
|
|
||
|
// Skip the common prefixes of the source and dest as long as they end in
|
||
|
// a [back]slash.
|
||
|
size_t common_prefix_len = 0;
|
||
|
size_t max_common_length = std::min(input.size(), dest.size());
|
||
|
for (size_t i = common_prefix_len; i < max_common_length; i++) {
|
||
|
if (IsSlash(input[i]) && IsSlash(dest[i]))
|
||
|
common_prefix_len = i + 1;
|
||
|
else if (input[i] != dest[i])
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
// Invert the dest dir starting from the end of the common prefix.
|
||
|
for (size_t i = common_prefix_len; i < dest.size(); i++) {
|
||
|
if (IsSlash(dest[i]))
|
||
|
ret.append("../");
|
||
|
}
|
||
|
|
||
|
// Append any remaining unique input.
|
||
|
ret.append(&input[common_prefix_len], input.size() - common_prefix_len);
|
||
|
|
||
|
// If the result is still empty, the paths are the same.
|
||
|
if (ret.empty())
|
||
|
ret.push_back('.');
|
||
|
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
std::string RebasePath(const std::string& input,
|
||
|
const SourceDir& dest_dir,
|
||
|
const base::StringPiece& source_root) {
|
||
|
std::string ret;
|
||
|
DCHECK(source_root.empty() || !source_root.ends_with("/"));
|
||
|
|
||
|
bool input_is_source_path = (input.size() >= 2 &&
|
||
|
input[0] == '/' && input[1] == '/');
|
||
|
|
||
|
if (!source_root.empty() &&
|
||
|
(!input_is_source_path || !dest_dir.is_source_absolute())) {
|
||
|
std::string input_full;
|
||
|
std::string dest_full;
|
||
|
if (input_is_source_path) {
|
||
|
source_root.AppendToString(&input_full);
|
||
|
input_full.push_back('/');
|
||
|
input_full.append(input, 2, std::string::npos);
|
||
|
} else {
|
||
|
input_full.append(input);
|
||
|
}
|
||
|
if (dest_dir.is_source_absolute()) {
|
||
|
source_root.AppendToString(&dest_full);
|
||
|
dest_full.push_back('/');
|
||
|
dest_full.append(dest_dir.value(), 2, std::string::npos);
|
||
|
} else {
|
||
|
#if defined(OS_WIN)
|
||
|
// On Windows, SourceDir system-absolute paths start
|
||
|
// with /, e.g. "/C:/foo/bar".
|
||
|
const std::string& value = dest_dir.value();
|
||
|
if (value.size() > 2 && value[2] == ':')
|
||
|
dest_full.append(dest_dir.value().substr(1));
|
||
|
else
|
||
|
dest_full.append(dest_dir.value());
|
||
|
#else
|
||
|
dest_full.append(dest_dir.value());
|
||
|
#endif
|
||
|
}
|
||
|
bool remove_slash = false;
|
||
|
if (!EndsWithSlash(input_full)) {
|
||
|
input_full.push_back('/');
|
||
|
remove_slash = true;
|
||
|
}
|
||
|
ret = MakeRelativePath(input_full, dest_full);
|
||
|
if (remove_slash && ret.size() > 1)
|
||
|
ret.resize(ret.size() - 1);
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
ret = MakeRelativePath(input, dest_dir.value());
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
std::string DirectoryWithNoLastSlash(const SourceDir& dir) {
|
||
|
std::string ret;
|
||
|
|
||
|
if (dir.value().empty()) {
|
||
|
// Just keep input the same.
|
||
|
} else if (dir.value() == "/") {
|
||
|
ret.assign("/.");
|
||
|
} else if (dir.value() == "//") {
|
||
|
ret.assign("//.");
|
||
|
} else {
|
||
|
ret.assign(dir.value());
|
||
|
ret.resize(ret.size() - 1);
|
||
|
}
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
SourceDir SourceDirForPath(const base::FilePath& source_root,
|
||
|
const base::FilePath& path) {
|
||
|
std::vector<base::FilePath::StringType> source_comp =
|
||
|
GetPathComponents(source_root);
|
||
|
std::vector<base::FilePath::StringType> path_comp =
|
||
|
GetPathComponents(path);
|
||
|
|
||
|
// See if path is inside the source root by looking for each of source root's
|
||
|
// components at the beginning of path.
|
||
|
bool is_inside_source;
|
||
|
if (path_comp.size() < source_comp.size() || source_root.empty()) {
|
||
|
// Too small to fit.
|
||
|
is_inside_source = false;
|
||
|
} else {
|
||
|
is_inside_source = true;
|
||
|
for (size_t i = 0; i < source_comp.size(); i++) {
|
||
|
if (!FilesystemStringsEqual(source_comp[i], path_comp[i])) {
|
||
|
is_inside_source = false;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
std::string result_str;
|
||
|
size_t initial_path_comp_to_use;
|
||
|
if (is_inside_source) {
|
||
|
// Construct a source-relative path beginning in // and skip all of the
|
||
|
// shared directories.
|
||
|
result_str = "//";
|
||
|
initial_path_comp_to_use = source_comp.size();
|
||
|
} else {
|
||
|
// Not inside source code, construct a system-absolute path.
|
||
|
result_str = "/";
|
||
|
initial_path_comp_to_use = 0;
|
||
|
}
|
||
|
|
||
|
for (size_t i = initial_path_comp_to_use; i < path_comp.size(); i++) {
|
||
|
result_str.append(FilePathToUTF8(path_comp[i]));
|
||
|
result_str.push_back('/');
|
||
|
}
|
||
|
return SourceDir(result_str);
|
||
|
}
|
||
|
|
||
|
SourceDir SourceDirForCurrentDirectory(const base::FilePath& source_root) {
|
||
|
base::FilePath cd;
|
||
|
base::GetCurrentDirectory(&cd);
|
||
|
return SourceDirForPath(source_root, cd);
|
||
|
}
|
||
|
|
||
|
std::string GetOutputSubdirName(const Label& toolchain_label, bool is_default) {
|
||
|
// The default toolchain has no subdir.
|
||
|
if (is_default)
|
||
|
return std::string();
|
||
|
|
||
|
// For now just assume the toolchain name is always a valid dir name. We may
|
||
|
// want to clean up the in the future.
|
||
|
return toolchain_label.name() + "/";
|
||
|
}
|
||
|
|
||
|
bool ContentsEqual(const base::FilePath& file_path, const std::string& data) {
|
||
|
// Compare file and stream sizes first. Quick and will save us some time if
|
||
|
// they are different sizes.
|
||
|
int64_t file_size;
|
||
|
if (!base::GetFileSize(file_path, &file_size) ||
|
||
|
static_cast<size_t>(file_size) != data.size()) {
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
std::string file_data;
|
||
|
file_data.resize(file_size);
|
||
|
if (!base::ReadFileToString(file_path, &file_data))
|
||
|
return false;
|
||
|
|
||
|
return file_data == data;
|
||
|
}
|
||
|
|
||
|
bool WriteFileIfChanged(const base::FilePath& file_path,
|
||
|
const std::string& data,
|
||
|
Err* err) {
|
||
|
if (ContentsEqual(file_path, data))
|
||
|
return true;
|
||
|
|
||
|
return WriteFile(file_path, data, err);
|
||
|
}
|
||
|
|
||
|
bool WriteFile(const base::FilePath& file_path, const std::string& data,
|
||
|
Err* err) {
|
||
|
// Create the directory if necessary.
|
||
|
if (!base::CreateDirectory(file_path.DirName())) {
|
||
|
if (err) {
|
||
|
*err =
|
||
|
Err(Location(), "Unable to create directory.",
|
||
|
"I was using \"" + FilePathToUTF8(file_path.DirName()) + "\".");
|
||
|
}
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
int size = static_cast<int>(data.size());
|
||
|
bool write_success = false;
|
||
|
|
||
|
#if defined(OS_WIN)
|
||
|
// On Windows, provide a custom implementation of base::WriteFile. Sometimes
|
||
|
// the base version fails, especially on the bots. The guess is that Windows
|
||
|
// Defender or other antivirus programs still have the file open (after
|
||
|
// checking for the read) when the write happens immediately after. This
|
||
|
// version opens with FILE_SHARE_READ (normally not what you want when
|
||
|
// replacing the entire contents of the file) which lets us continue even if
|
||
|
// another program has the file open for reading. See http://crbug.com/468437
|
||
|
base::win::ScopedHandle file(::CreateFile(file_path.value().c_str(),
|
||
|
GENERIC_WRITE, FILE_SHARE_READ,
|
||
|
NULL, CREATE_ALWAYS, 0, NULL));
|
||
|
if (file.IsValid()) {
|
||
|
DWORD written;
|
||
|
BOOL result = ::WriteFile(file.Get(), data.c_str(), size, &written, NULL);
|
||
|
if (result) {
|
||
|
if (static_cast<int>(written) == size) {
|
||
|
write_success = true;
|
||
|
} else {
|
||
|
// Didn't write all the bytes.
|
||
|
LOG(ERROR) << "wrote" << written << " bytes to "
|
||
|
<< base::UTF16ToUTF8(file_path.value()) << " expected "
|
||
|
<< size;
|
||
|
}
|
||
|
} else {
|
||
|
// WriteFile failed.
|
||
|
PLOG(ERROR) << "writing file " << base::UTF16ToUTF8(file_path.value())
|
||
|
<< " failed";
|
||
|
}
|
||
|
} else {
|
||
|
PLOG(ERROR) << "CreateFile failed for path "
|
||
|
<< base::UTF16ToUTF8(file_path.value());
|
||
|
}
|
||
|
#else
|
||
|
write_success = base::WriteFile(file_path, data.c_str(), size) == size;
|
||
|
#endif
|
||
|
|
||
|
if (!write_success && err) {
|
||
|
*err = Err(Location(), "Unable to write file.",
|
||
|
"I was writing \"" + FilePathToUTF8(file_path) + "\".");
|
||
|
}
|
||
|
|
||
|
return write_success;
|
||
|
}
|
||
|
|
||
|
BuildDirContext::BuildDirContext(const Target* target)
|
||
|
: BuildDirContext(target->settings()) {
|
||
|
}
|
||
|
|
||
|
BuildDirContext::BuildDirContext(const Settings* settings)
|
||
|
: BuildDirContext(settings->build_settings(),
|
||
|
settings->toolchain_label(),
|
||
|
settings->is_default()) {
|
||
|
}
|
||
|
|
||
|
BuildDirContext::BuildDirContext(const Scope* execution_scope)
|
||
|
: BuildDirContext(execution_scope->settings()) {
|
||
|
}
|
||
|
|
||
|
BuildDirContext::BuildDirContext(const Scope* execution_scope,
|
||
|
const Label& toolchain_label)
|
||
|
: BuildDirContext(execution_scope->settings()->build_settings(),
|
||
|
toolchain_label,
|
||
|
execution_scope->settings()->default_toolchain_label() ==
|
||
|
toolchain_label) {
|
||
|
}
|
||
|
|
||
|
BuildDirContext::BuildDirContext(const BuildSettings* in_build_settings,
|
||
|
const Label& in_toolchain_label,
|
||
|
bool in_is_default_toolchain)
|
||
|
: build_settings(in_build_settings),
|
||
|
toolchain_label(in_toolchain_label),
|
||
|
is_default_toolchain(in_is_default_toolchain) {
|
||
|
}
|
||
|
|
||
|
SourceDir GetBuildDirAsSourceDir(const BuildDirContext& context,
|
||
|
BuildDirType type) {
|
||
|
return GetBuildDirAsOutputFile(context, type).AsSourceDir(
|
||
|
context.build_settings);
|
||
|
}
|
||
|
|
||
|
OutputFile GetBuildDirAsOutputFile(const BuildDirContext& context,
|
||
|
BuildDirType type) {
|
||
|
OutputFile result(GetOutputSubdirName(context.toolchain_label,
|
||
|
context.is_default_toolchain));
|
||
|
DCHECK(result.value().empty() || result.value().back() == '/');
|
||
|
|
||
|
if (type == BuildDirType::GEN)
|
||
|
result.value().append("gen/");
|
||
|
else if (type == BuildDirType::OBJ)
|
||
|
result.value().append("obj/");
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
SourceDir GetSubBuildDirAsSourceDir(const BuildDirContext& context,
|
||
|
const SourceDir& source_dir,
|
||
|
BuildDirType type) {
|
||
|
return GetSubBuildDirAsOutputFile(context, source_dir, type)
|
||
|
.AsSourceDir(context.build_settings);
|
||
|
}
|
||
|
|
||
|
OutputFile GetSubBuildDirAsOutputFile(const BuildDirContext& context,
|
||
|
const SourceDir& source_dir,
|
||
|
BuildDirType type) {
|
||
|
DCHECK(type != BuildDirType::TOOLCHAIN_ROOT);
|
||
|
OutputFile result = GetBuildDirAsOutputFile(context, type);
|
||
|
|
||
|
if (source_dir.is_source_absolute()) {
|
||
|
// The source dir is source-absolute, so we trim off the two leading
|
||
|
// slashes to append to the toolchain object directory.
|
||
|
result.value().append(&source_dir.value()[2],
|
||
|
source_dir.value().size() - 2);
|
||
|
} else {
|
||
|
// System-absolute.
|
||
|
AppendFixedAbsolutePathSuffix(context.build_settings, source_dir, &result);
|
||
|
}
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
SourceDir GetBuildDirForTargetAsSourceDir(const Target* target,
|
||
|
BuildDirType type) {
|
||
|
return GetSubBuildDirAsSourceDir(
|
||
|
BuildDirContext(target), target->label().dir(), type);
|
||
|
}
|
||
|
|
||
|
OutputFile GetBuildDirForTargetAsOutputFile(const Target* target,
|
||
|
BuildDirType type) {
|
||
|
return GetSubBuildDirAsOutputFile(
|
||
|
BuildDirContext(target), target->label().dir(), type);
|
||
|
}
|
||
|
|
||
|
SourceDir GetScopeCurrentBuildDirAsSourceDir(const Scope* scope,
|
||
|
BuildDirType type) {
|
||
|
if (type == BuildDirType::TOOLCHAIN_ROOT)
|
||
|
return GetBuildDirAsSourceDir(BuildDirContext(scope), type);
|
||
|
return GetSubBuildDirAsSourceDir(
|
||
|
BuildDirContext(scope), scope->GetSourceDir(), type);
|
||
|
}
|