mirror of
https://github.com/klzgrad/naiveproxy.git
synced 2024-12-01 01:36:09 +03:00
579 lines
22 KiB
C++
579 lines
22 KiB
C++
|
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
|
||
|
// Use of this source code is governed by a BSD-style license that can be
|
||
|
// found in the LICENSE file.
|
||
|
|
||
|
#include "tools/gn/ninja_build_writer.h"
|
||
|
|
||
|
#include <stddef.h>
|
||
|
|
||
|
#include <fstream>
|
||
|
#include <map>
|
||
|
#include <sstream>
|
||
|
|
||
|
#include "base/command_line.h"
|
||
|
#include "base/files/file_util.h"
|
||
|
#include "base/path_service.h"
|
||
|
#include "base/process/process_handle.h"
|
||
|
#include "base/strings/string_util.h"
|
||
|
#include "base/strings/utf_string_conversions.h"
|
||
|
#include "build/build_config.h"
|
||
|
#include "tools/gn/build_settings.h"
|
||
|
#include "tools/gn/builder.h"
|
||
|
#include "tools/gn/err.h"
|
||
|
#include "tools/gn/escape.h"
|
||
|
#include "tools/gn/filesystem_utils.h"
|
||
|
#include "tools/gn/input_file_manager.h"
|
||
|
#include "tools/gn/loader.h"
|
||
|
#include "tools/gn/ninja_utils.h"
|
||
|
#include "tools/gn/pool.h"
|
||
|
#include "tools/gn/scheduler.h"
|
||
|
#include "tools/gn/switches.h"
|
||
|
#include "tools/gn/target.h"
|
||
|
#include "tools/gn/trace.h"
|
||
|
|
||
|
#if defined(OS_WIN)
|
||
|
#include <windows.h>
|
||
|
#endif
|
||
|
|
||
|
namespace {
|
||
|
|
||
|
struct Counts {
|
||
|
Counts() : count(0), last_seen(nullptr) {}
|
||
|
|
||
|
// Number of targets of this type.
|
||
|
int count;
|
||
|
|
||
|
// The last one we encountered.
|
||
|
const Target* last_seen;
|
||
|
};
|
||
|
|
||
|
std::string GetSelfInvocationCommand(const BuildSettings* build_settings) {
|
||
|
base::FilePath executable;
|
||
|
PathService::Get(base::FILE_EXE, &executable);
|
||
|
|
||
|
base::CommandLine cmdline(executable.NormalizePathSeparatorsTo('/'));
|
||
|
|
||
|
// Use "." for the directory to generate. When Ninja runs the command it
|
||
|
// will have the build directory as the current one. Coding it explicitly
|
||
|
// will cause everything to get confused if the user renames the directory.
|
||
|
cmdline.AppendArg("gen");
|
||
|
cmdline.AppendArg(".");
|
||
|
|
||
|
cmdline.AppendSwitchPath(std::string("--") + switches::kRoot,
|
||
|
build_settings->root_path());
|
||
|
// Successful automatic invocations shouldn't print output.
|
||
|
cmdline.AppendSwitch(std::string("-") + switches::kQuiet);
|
||
|
|
||
|
EscapeOptions escape_shell;
|
||
|
escape_shell.mode = ESCAPE_NINJA_COMMAND;
|
||
|
#if defined(OS_WIN)
|
||
|
// The command line code quoting varies by platform. We have one string,
|
||
|
// possibly with spaces, that we want to quote. The Windows command line
|
||
|
// quotes again, so we don't want quoting. The Posix one doesn't.
|
||
|
escape_shell.inhibit_quoting = true;
|
||
|
#endif
|
||
|
|
||
|
const base::CommandLine& our_cmdline =
|
||
|
*base::CommandLine::ForCurrentProcess();
|
||
|
const base::CommandLine::SwitchMap& switches = our_cmdline.GetSwitches();
|
||
|
for (base::CommandLine::SwitchMap::const_iterator i = switches.begin();
|
||
|
i != switches.end(); ++i) {
|
||
|
// Only write arguments we haven't already written. Always skip "args"
|
||
|
// since those will have been written to the file and will be used
|
||
|
// implicitly in the future. Keeping --args would mean changes to the file
|
||
|
// would be ignored.
|
||
|
if (i->first != switches::kQuiet &&
|
||
|
i->first != switches::kRoot &&
|
||
|
i->first != switches::kArgs) {
|
||
|
std::string escaped_value =
|
||
|
EscapeString(FilePathToUTF8(i->second), escape_shell, nullptr);
|
||
|
cmdline.AppendSwitchASCII(i->first, escaped_value);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#if defined(OS_WIN)
|
||
|
return base::WideToUTF8(cmdline.GetCommandLineString());
|
||
|
#else
|
||
|
return cmdline.GetCommandLineString();
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
// Given an output that appears more than once, generates an error message
|
||
|
// that describes the problem and which targets generate it.
|
||
|
Err GetDuplicateOutputError(const std::vector<const Target*>& all_targets,
|
||
|
const OutputFile& bad_output) {
|
||
|
std::vector<const Target*> matches;
|
||
|
for (const Target* target : all_targets) {
|
||
|
for (const auto& output : target->computed_outputs()) {
|
||
|
if (output == bad_output) {
|
||
|
matches.push_back(target);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// There should always be at least two targets generating this file for this
|
||
|
// function to be called in the first place.
|
||
|
DCHECK(matches.size() >= 2);
|
||
|
std::string matches_string;
|
||
|
for (const Target* target : matches)
|
||
|
matches_string += " " + target->label().GetUserVisibleName(false) + "\n";
|
||
|
|
||
|
Err result(matches[0]->defined_from(), "Duplicate output file.",
|
||
|
"Two or more targets generate the same output:\n " +
|
||
|
bad_output.value() + "\n\n"
|
||
|
"This is can often be fixed by changing one of the target names, or by \n"
|
||
|
"setting an output_name on one of them.\n"
|
||
|
"\nCollisions:\n" + matches_string);
|
||
|
for (size_t i = 1; i < matches.size(); i++)
|
||
|
result.AppendSubErr(Err(matches[i]->defined_from(), "Collision."));
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
// Given two toolchains with the same name, generates an error message
|
||
|
// that describes the problem.
|
||
|
Err GetDuplicateToolchainError(const SourceFile& source_file,
|
||
|
const Toolchain* previous_toolchain,
|
||
|
const Toolchain* toolchain) {
|
||
|
Err result(toolchain->defined_from(), "Duplicate toolchain.",
|
||
|
"Two or more toolchains write to the same directory:\n " +
|
||
|
source_file.GetDir().value() + "\n\n"
|
||
|
"This can be fixed by making sure that distinct toolchains have\n"
|
||
|
"distinct names.\n");
|
||
|
result.AppendSubErr(
|
||
|
Err(previous_toolchain->defined_from(), "Previous toolchain."));
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
} // namespace
|
||
|
|
||
|
NinjaBuildWriter::NinjaBuildWriter(
|
||
|
const BuildSettings* build_settings,
|
||
|
const std::unordered_map<const Settings*, const Toolchain*>&
|
||
|
used_toolchains,
|
||
|
const Toolchain* default_toolchain,
|
||
|
const std::vector<const Target*>& default_toolchain_targets,
|
||
|
std::ostream& out,
|
||
|
std::ostream& dep_out)
|
||
|
: build_settings_(build_settings),
|
||
|
used_toolchains_(used_toolchains),
|
||
|
default_toolchain_(default_toolchain),
|
||
|
default_toolchain_targets_(default_toolchain_targets),
|
||
|
out_(out),
|
||
|
dep_out_(dep_out),
|
||
|
path_output_(build_settings->build_dir(),
|
||
|
build_settings->root_path_utf8(),
|
||
|
ESCAPE_NINJA) {}
|
||
|
|
||
|
NinjaBuildWriter::~NinjaBuildWriter() {
|
||
|
}
|
||
|
|
||
|
bool NinjaBuildWriter::Run(Err* err) {
|
||
|
WriteNinjaRules();
|
||
|
WriteAllPools();
|
||
|
return WriteSubninjas(err) && WritePhonyAndAllRules(err);
|
||
|
}
|
||
|
|
||
|
// static
|
||
|
bool NinjaBuildWriter::RunAndWriteFile(
|
||
|
const BuildSettings* build_settings,
|
||
|
const Builder& builder,
|
||
|
Err* err) {
|
||
|
ScopedTrace trace(TraceItem::TRACE_FILE_WRITE, "build.ninja");
|
||
|
|
||
|
std::vector<const Target*> all_targets = builder.GetAllResolvedTargets();
|
||
|
std::unordered_map<const Settings*, const Toolchain*> used_toolchains;
|
||
|
|
||
|
// Find the default toolchain info.
|
||
|
Label default_toolchain_label = builder.loader()->GetDefaultToolchain();
|
||
|
const Settings* default_toolchain_settings =
|
||
|
builder.loader()->GetToolchainSettings(default_toolchain_label);
|
||
|
const Toolchain* default_toolchain =
|
||
|
builder.GetToolchain(default_toolchain_label);
|
||
|
|
||
|
// Most targets will be in the default toolchain. Add it at the beginning and
|
||
|
// skip adding it to the list every time in the loop.
|
||
|
used_toolchains[default_toolchain_settings] = default_toolchain;
|
||
|
|
||
|
std::vector<const Target*> default_toolchain_targets;
|
||
|
default_toolchain_targets.reserve(all_targets.size());
|
||
|
for (const Target* target : all_targets) {
|
||
|
if (target->settings() == default_toolchain_settings) {
|
||
|
default_toolchain_targets.push_back(target);
|
||
|
// The default toolchain will already have been added to the used
|
||
|
// settings array.
|
||
|
} else if (used_toolchains.find(target->settings()) ==
|
||
|
used_toolchains.end()) {
|
||
|
used_toolchains[target->settings()] =
|
||
|
builder.GetToolchain(target->settings()->toolchain_label());
|
||
|
}
|
||
|
}
|
||
|
|
||
|
std::stringstream file;
|
||
|
std::stringstream depfile;
|
||
|
NinjaBuildWriter gen(build_settings, used_toolchains, default_toolchain,
|
||
|
default_toolchain_targets, file, depfile);
|
||
|
if (!gen.Run(err))
|
||
|
return false;
|
||
|
|
||
|
// Unconditionally write the build.ninja. Ninja's build-out-of-date checking
|
||
|
// will re-run GN when any build input is newer than build.ninja, so any time
|
||
|
// the build is updated, build.ninja's timestamp needs to updated also, even
|
||
|
// if the contents haven't been changed.
|
||
|
base::FilePath ninja_file_name(build_settings->GetFullPath(
|
||
|
SourceFile(build_settings->build_dir().value() + "build.ninja")));
|
||
|
base::CreateDirectory(ninja_file_name.DirName());
|
||
|
std::string ninja_contents = file.str();
|
||
|
if (base::WriteFile(ninja_file_name, ninja_contents.data(),
|
||
|
static_cast<int>(ninja_contents.size())) !=
|
||
|
static_cast<int>(ninja_contents.size()))
|
||
|
return false;
|
||
|
|
||
|
// Dep file listing build dependencies.
|
||
|
base::FilePath dep_file_name(build_settings->GetFullPath(
|
||
|
SourceFile(build_settings->build_dir().value() + "build.ninja.d")));
|
||
|
std::string dep_contents = depfile.str();
|
||
|
if (base::WriteFile(dep_file_name, dep_contents.data(),
|
||
|
static_cast<int>(dep_contents.size())) !=
|
||
|
static_cast<int>(dep_contents.size()))
|
||
|
return false;
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
void NinjaBuildWriter::WriteNinjaRules() {
|
||
|
out_ << "ninja_required_version = 1.7.2\n\n";
|
||
|
out_ << "rule gn\n";
|
||
|
out_ << " command = " << GetSelfInvocationCommand(build_settings_) << "\n";
|
||
|
out_ << " description = Regenerating ninja files\n\n";
|
||
|
|
||
|
// This rule will regenerate the ninja files when any input file has changed.
|
||
|
out_ << "build build.ninja: gn\n"
|
||
|
<< " generator = 1\n"
|
||
|
<< " depfile = build.ninja.d\n";
|
||
|
|
||
|
// Input build files. These go in the ".d" file. If we write them as
|
||
|
// dependencies in the .ninja file itself, ninja will expect the files to
|
||
|
// exist and will error if they don't. When files are listed in a depfile,
|
||
|
// missing files are ignored.
|
||
|
dep_out_ << "build.ninja:";
|
||
|
std::vector<base::FilePath> input_files;
|
||
|
g_scheduler->input_file_manager()->GetAllPhysicalInputFileNames(&input_files);
|
||
|
|
||
|
// Other files read by the build.
|
||
|
std::vector<base::FilePath> other_files = g_scheduler->GetGenDependencies();
|
||
|
|
||
|
// Sort the input files to order them deterministically.
|
||
|
// Additionally, remove duplicate filepaths that seem to creep in.
|
||
|
std::set<base::FilePath> fileset(input_files.begin(), input_files.end());
|
||
|
fileset.insert(other_files.begin(), other_files.end());
|
||
|
|
||
|
for (const auto& other_file : fileset)
|
||
|
dep_out_ << " " << FilePathToUTF8(other_file);
|
||
|
|
||
|
out_ << std::endl;
|
||
|
}
|
||
|
|
||
|
void NinjaBuildWriter::WriteAllPools() {
|
||
|
// Compute the pools referenced by all tools of all used toolchains.
|
||
|
std::unordered_set<const Pool*> used_pools;
|
||
|
for (const auto& pair : used_toolchains_) {
|
||
|
for (int j = Toolchain::TYPE_NONE + 1; j < Toolchain::TYPE_NUMTYPES; j++) {
|
||
|
Toolchain::ToolType tool_type = static_cast<Toolchain::ToolType>(j);
|
||
|
const Tool* tool = pair.second->GetTool(tool_type);
|
||
|
if (tool && tool->pool().ptr)
|
||
|
used_pools.insert(tool->pool().ptr);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
for (const Target* target : default_toolchain_targets_) {
|
||
|
if (target->output_type() == Target::ACTION) {
|
||
|
const LabelPtrPair<Pool>& pool = target->action_values().pool();
|
||
|
if (pool.ptr)
|
||
|
used_pools.insert(pool.ptr);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Write pools sorted by their name, to make output deterministic.
|
||
|
std::vector<const Pool*> sorted_pools(used_pools.begin(), used_pools.end());
|
||
|
auto pool_name = [this](const Pool* pool) {
|
||
|
return pool->GetNinjaName(default_toolchain_->label());
|
||
|
};
|
||
|
std::sort(sorted_pools.begin(), sorted_pools.end(),
|
||
|
[&pool_name](const Pool* a, const Pool* b) {
|
||
|
return pool_name(a) < pool_name(b);
|
||
|
});
|
||
|
for (const Pool* pool : sorted_pools) {
|
||
|
out_ << "pool " << pool_name(pool) << std::endl
|
||
|
<< " depth = " << pool->depth() << std::endl
|
||
|
<< std::endl;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
bool NinjaBuildWriter::WriteSubninjas(Err* err) {
|
||
|
// Write toolchains sorted by their name, to make output deterministic.
|
||
|
std::vector<std::pair<const Settings*, const Toolchain*>> sorted_settings(
|
||
|
used_toolchains_.begin(), used_toolchains_.end());
|
||
|
std::sort(sorted_settings.begin(), sorted_settings.end(),
|
||
|
[this](const std::pair<const Settings*, const Toolchain*>& a,
|
||
|
const std::pair<const Settings*, const Toolchain*>& b) {
|
||
|
// Always put the default toolchain first.
|
||
|
if (b.second == default_toolchain_)
|
||
|
return false;
|
||
|
if (a.second == default_toolchain_)
|
||
|
return true;
|
||
|
return GetNinjaFileForToolchain(a.first) <
|
||
|
GetNinjaFileForToolchain(b.first);
|
||
|
});
|
||
|
|
||
|
SourceFile previous_subninja;
|
||
|
const Toolchain* previous_toolchain = nullptr;
|
||
|
|
||
|
for (const auto& pair : sorted_settings) {
|
||
|
SourceFile subninja = GetNinjaFileForToolchain(pair.first);
|
||
|
|
||
|
// Since the toolchains are sorted, comparing to the previous subninja is
|
||
|
// enough to find duplicates.
|
||
|
if (subninja == previous_subninja) {
|
||
|
*err =
|
||
|
GetDuplicateToolchainError(subninja, previous_toolchain, pair.second);
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
out_ << "subninja ";
|
||
|
path_output_.WriteFile(out_, subninja);
|
||
|
out_ << std::endl;
|
||
|
previous_subninja = subninja;
|
||
|
previous_toolchain = pair.second;
|
||
|
}
|
||
|
out_ << std::endl;
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
const char kNinjaRules_Help[] =
|
||
|
R"(Ninja build rules
|
||
|
|
||
|
The "all" and "default" rules
|
||
|
|
||
|
All generated targets (see "gn help execution") will be added to an implicit
|
||
|
build rule called "all" so "ninja all" will always compile everything. The
|
||
|
default rule will be used by Ninja if no specific target is specified (just
|
||
|
typing "ninja"). If there is a target named "default" in the root build file,
|
||
|
it will be the default build rule, otherwise the implicit "all" rule will be
|
||
|
used.
|
||
|
|
||
|
Phony rules
|
||
|
|
||
|
GN generates Ninja "phony" rules for targets in the default toolchain. The
|
||
|
phony rules can collide with each other and with the names of generated files
|
||
|
so are generated with the following priority:
|
||
|
|
||
|
1. Actual files generated by the build always take precedence.
|
||
|
|
||
|
2. Targets in the toplevel //BUILD.gn file.
|
||
|
|
||
|
3. Targets in toplevel directories matching the names of the directories.
|
||
|
So "ninja foo" can be used to compile "//foo:foo". This only applies to
|
||
|
the first level of directories since usually these are the most
|
||
|
important (so this won't apply to "//foo/bar:bar").
|
||
|
|
||
|
4. The short names of executables if there is only one executable with that
|
||
|
short name. Use "ninja doom_melon" to compile the
|
||
|
"//tools/fruit:doom_melon" executable.
|
||
|
|
||
|
5. The short names of all targets if there is only one target with that
|
||
|
short name.
|
||
|
|
||
|
6. Full label name with no leading slashes. So you can use
|
||
|
"ninja tools/fruit:doom_melon" to build "//tools/fruit:doom_melon".
|
||
|
|
||
|
7. Labels with an implicit name part (when the short names match the
|
||
|
directory). So you can use "ninja foo/bar" to compile "//foo/bar:bar".
|
||
|
|
||
|
These "phony" rules are provided only for running Ninja since this matches
|
||
|
people's historical expectations for building. For consistency with the rest
|
||
|
of the program, GN introspection commands accept explicit labels.
|
||
|
|
||
|
To explicitly compile a target in a non-default toolchain, you must give
|
||
|
Ninja the exact name of the output file relative to the build directory.
|
||
|
)";
|
||
|
|
||
|
bool NinjaBuildWriter::WritePhonyAndAllRules(Err* err) {
|
||
|
// Track rules as we generate them so we don't accidentally write a phony
|
||
|
// rule that collides with something else.
|
||
|
// GN internally generates an "all" target, so don't duplicate it.
|
||
|
base::hash_set<std::string> written_rules;
|
||
|
written_rules.insert("all");
|
||
|
|
||
|
// Set if we encounter a target named "//:default".
|
||
|
const Target* default_target = nullptr;
|
||
|
|
||
|
// Targets in the root build file.
|
||
|
std::vector<const Target*> toplevel_targets;
|
||
|
|
||
|
// Targets with names matching their toplevel directories. For example
|
||
|
// "//foo:foo". Expect this is the naming scheme for "big components."
|
||
|
std::vector<const Target*> toplevel_dir_targets;
|
||
|
|
||
|
// Tracks the number of each target with the given short name, as well
|
||
|
// as the short names of executables (which will be a subset of short_names).
|
||
|
std::map<std::string, Counts> short_names;
|
||
|
std::map<std::string, Counts> exes;
|
||
|
|
||
|
// ----------------------------------------------------
|
||
|
// If you change this algorithm, update the help above!
|
||
|
// ----------------------------------------------------
|
||
|
|
||
|
for (const Target* target : default_toolchain_targets_) {
|
||
|
const Label& label = target->label();
|
||
|
const std::string& short_name = label.name();
|
||
|
|
||
|
if (label.dir() == build_settings_->root_target_label().dir() &&
|
||
|
short_name == "default")
|
||
|
default_target = target;
|
||
|
|
||
|
// Count the number of targets with the given short name.
|
||
|
Counts& short_names_counts = short_names[short_name];
|
||
|
short_names_counts.count++;
|
||
|
short_names_counts.last_seen = target;
|
||
|
|
||
|
// Count executables with the given short name.
|
||
|
if (target->output_type() == Target::EXECUTABLE) {
|
||
|
Counts& exes_counts = exes[short_name];
|
||
|
exes_counts.count++;
|
||
|
exes_counts.last_seen = target;
|
||
|
}
|
||
|
|
||
|
// Find targets in "important" directories.
|
||
|
const std::string& dir_string = label.dir().value();
|
||
|
if (dir_string.size() == 2 &&
|
||
|
dir_string[0] == '/' && dir_string[1] == '/') {
|
||
|
toplevel_targets.push_back(target);
|
||
|
} else if (
|
||
|
dir_string.size() == label.name().size() + 3 && // Size matches.
|
||
|
dir_string[0] == '/' && dir_string[1] == '/' && // "//" at beginning.
|
||
|
dir_string[dir_string.size() - 1] == '/' && // "/" at end.
|
||
|
dir_string.compare(2, label.name().size(), label.name()) == 0) {
|
||
|
toplevel_dir_targets.push_back(target);
|
||
|
}
|
||
|
|
||
|
// Add the output files from each target to the written rules so that
|
||
|
// we don't write phony rules that collide with anything generated by the
|
||
|
// build.
|
||
|
//
|
||
|
// If at this point there is a collision (no phony rules have been
|
||
|
// generated yet), two targets make the same output so throw an error.
|
||
|
for (const auto& output : target->computed_outputs()) {
|
||
|
// Need to normalize because many toolchain outputs will be preceeded
|
||
|
// with "./".
|
||
|
std::string output_string(output.value());
|
||
|
NormalizePath(&output_string);
|
||
|
if (!written_rules.insert(output_string).second) {
|
||
|
*err = GetDuplicateOutputError(default_toolchain_targets_, output);
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// First prefer the short names of toplevel targets.
|
||
|
for (const Target* target : toplevel_targets) {
|
||
|
if (written_rules.insert(target->label().name()).second)
|
||
|
WritePhonyRule(target, target->label().name());
|
||
|
}
|
||
|
|
||
|
// Next prefer short names of toplevel dir targets.
|
||
|
for (const Target* target : toplevel_dir_targets) {
|
||
|
if (written_rules.insert(target->label().name()).second)
|
||
|
WritePhonyRule(target, target->label().name());
|
||
|
}
|
||
|
|
||
|
// Write out the names labels of executables. Many toolchains will produce
|
||
|
// executables in the root build directory with no extensions, so the names
|
||
|
// will already exist and this will be a no-op. But on Windows such programs
|
||
|
// will have extensions, and executables may override the output directory to
|
||
|
// go into some other place.
|
||
|
//
|
||
|
// Putting this after the "toplevel" rules above also means that you can
|
||
|
// steal the short name from an executable by outputting the executable to
|
||
|
// a different directory or using a different output name, and writing a
|
||
|
// toplevel build rule.
|
||
|
for (const auto& pair : exes) {
|
||
|
const Counts& counts = pair.second;
|
||
|
const std::string& short_name = counts.last_seen->label().name();
|
||
|
if (counts.count == 1 && written_rules.insert(short_name).second)
|
||
|
WritePhonyRule(counts.last_seen, short_name);
|
||
|
}
|
||
|
|
||
|
// Write short names when those names are unique and not already taken.
|
||
|
for (const auto& pair : short_names) {
|
||
|
const Counts& counts = pair.second;
|
||
|
const std::string& short_name = counts.last_seen->label().name();
|
||
|
if (counts.count == 1 && written_rules.insert(short_name).second)
|
||
|
WritePhonyRule(counts.last_seen, short_name);
|
||
|
}
|
||
|
|
||
|
// Write the label variants of the target name.
|
||
|
for (const Target* target : default_toolchain_targets_) {
|
||
|
const Label& label = target->label();
|
||
|
|
||
|
// Write the long name "foo/bar:baz" for the target "//foo/bar:baz".
|
||
|
std::string long_name = label.GetUserVisibleName(false);
|
||
|
base::TrimString(long_name, "/", &long_name);
|
||
|
if (written_rules.insert(long_name).second)
|
||
|
WritePhonyRule(target, long_name);
|
||
|
|
||
|
// Write the directory name with no target name if they match
|
||
|
// (e.g. "//foo/bar:bar" -> "foo/bar").
|
||
|
if (FindLastDirComponent(label.dir()) == label.name()) {
|
||
|
std::string medium_name = DirectoryWithNoLastSlash(label.dir());
|
||
|
base::TrimString(medium_name, "/", &medium_name);
|
||
|
// That may have generated a name the same as the short name of the
|
||
|
// target which we already wrote.
|
||
|
if (medium_name != label.name() &&
|
||
|
written_rules.insert(medium_name).second)
|
||
|
WritePhonyRule(target, medium_name);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Write the autogenerated "all" rule.
|
||
|
if (!default_toolchain_targets_.empty()) {
|
||
|
out_ << "\nbuild all: phony";
|
||
|
|
||
|
EscapeOptions ninja_escape;
|
||
|
ninja_escape.mode = ESCAPE_NINJA;
|
||
|
for (const Target* target : default_toolchain_targets_) {
|
||
|
out_ << " $\n ";
|
||
|
path_output_.WriteFile(out_, target->dependency_output_file());
|
||
|
}
|
||
|
}
|
||
|
out_ << std::endl;
|
||
|
|
||
|
if (default_target) {
|
||
|
// Use the short name when available
|
||
|
if (written_rules.find("default") != written_rules.end()) {
|
||
|
out_ << "\ndefault default" << std::endl;
|
||
|
} else {
|
||
|
out_ << "\ndefault ";
|
||
|
path_output_.WriteFile(out_, default_target->dependency_output_file());
|
||
|
out_ << std::endl;
|
||
|
}
|
||
|
} else if (!default_toolchain_targets_.empty()) {
|
||
|
out_ << "\ndefault all" << std::endl;
|
||
|
}
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
void NinjaBuildWriter::WritePhonyRule(const Target* target,
|
||
|
const std::string& phony_name) {
|
||
|
EscapeOptions ninja_escape;
|
||
|
ninja_escape.mode = ESCAPE_NINJA;
|
||
|
|
||
|
// Escape for special chars Ninja will handle.
|
||
|
std::string escaped = EscapeString(phony_name, ninja_escape, nullptr);
|
||
|
|
||
|
out_ << "build " << escaped << ": phony ";
|
||
|
path_output_.WriteFile(out_, target->dependency_output_file());
|
||
|
out_ << std::endl;
|
||
|
}
|