mirror of
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350 lines
9.5 KiB
C
350 lines
9.5 KiB
C
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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef NET_BASE_INT128_H_
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#define NET_BASE_INT128_H_
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#include <stdint.h>
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#include <iosfwd>
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#include "net/base/net_export.h"
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namespace net {
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struct uint128_pod;
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// An unsigned 128-bit integer type. Thread-compatible.
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class uint128 {
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public:
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uint128(); // Sets to 0, but don't trust on this behavior.
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uint128(uint64_t top, uint64_t bottom);
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uint128(int bottom);
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uint128(uint32_t bottom); // Top 96 bits = 0
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uint128(uint64_t bottom); // hi_ = 0
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uint128(const uint128 &val);
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uint128(const uint128_pod &val);
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void Initialize(uint64_t top, uint64_t bottom);
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uint128& operator=(const uint128& b);
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// Arithmetic operators.
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// TODO: division, etc.
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uint128& operator+=(const uint128& b);
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uint128& operator-=(const uint128& b);
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uint128& operator*=(const uint128& b);
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uint128 operator++(int);
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uint128 operator--(int);
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uint128& operator<<=(int);
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uint128& operator>>=(int);
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uint128& operator&=(const uint128& b);
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uint128& operator|=(const uint128& b);
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uint128& operator^=(const uint128& b);
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uint128& operator++();
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uint128& operator--();
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friend uint64_t Uint128Low64(const uint128& v);
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friend uint64_t Uint128High64(const uint128& v);
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// We add "std::" to avoid including all of port.h.
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friend NET_EXPORT_PRIVATE std::ostream& operator<<(std::ostream& o,
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const uint128& b);
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private:
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// Little-endian memory order optimizations can benefit from
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// having lo_ first, hi_ last.
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// See util/endian/endian.h and Load128/Store128 for storing a uint128.
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uint64_t lo_;
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uint64_t hi_;
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// Not implemented, just declared for catching automatic type conversions.
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uint128(uint8_t);
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uint128(uint16_t);
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uint128(float v);
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uint128(double v);
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};
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inline uint128 MakeUint128(uint64_t top, uint64_t bottom) {
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return uint128(top, bottom);
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}
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// This is a POD form of uint128 which can be used for static variables which
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// need to be operated on as uint128.
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struct uint128_pod {
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// Note: The ordering of fields is different than 'class uint128' but the
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// same as its 2-arg constructor. This enables more obvious initialization
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// of static instances, which is the primary reason for this struct in the
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// first place. This does not seem to defeat any optimizations wrt
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// operations involving this struct.
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uint64_t hi;
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uint64_t lo;
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};
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NET_EXPORT_PRIVATE extern const uint128_pod kuint128max;
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// allow uint128 to be logged
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NET_EXPORT_PRIVATE extern std::ostream& operator<<(std::ostream& o,
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const uint128& b);
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// Methods to access low and high pieces of 128-bit value.
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// Defined externally from uint128 to facilitate conversion
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// to native 128-bit types when compilers support them.
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inline uint64_t Uint128Low64(const uint128& v) {
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return v.lo_;
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}
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inline uint64_t Uint128High64(const uint128& v) {
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return v.hi_;
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}
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// TODO: perhaps it would be nice to have int128, a signed 128-bit type?
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// --------------------------------------------------------------------------
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// Implementation details follow
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// --------------------------------------------------------------------------
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inline bool operator==(const uint128& lhs, const uint128& rhs) {
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return (Uint128Low64(lhs) == Uint128Low64(rhs) &&
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Uint128High64(lhs) == Uint128High64(rhs));
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}
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inline bool operator!=(const uint128& lhs, const uint128& rhs) {
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return !(lhs == rhs);
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}
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inline uint128& uint128::operator=(const uint128& b) {
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lo_ = b.lo_;
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hi_ = b.hi_;
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return *this;
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}
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inline uint128::uint128(): lo_(0), hi_(0) { }
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inline uint128::uint128(uint64_t top, uint64_t bottom)
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: lo_(bottom), hi_(top) {}
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inline uint128::uint128(const uint128 &v) : lo_(v.lo_), hi_(v.hi_) { }
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inline uint128::uint128(const uint128_pod &v) : lo_(v.lo), hi_(v.hi) { }
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inline uint128::uint128(uint64_t bottom) : lo_(bottom), hi_(0) {}
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inline uint128::uint128(uint32_t bottom) : lo_(bottom), hi_(0) {}
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inline uint128::uint128(int bottom) : lo_(bottom), hi_(0) {
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if (bottom < 0) {
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--hi_;
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}
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}
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inline void uint128::Initialize(uint64_t top, uint64_t bottom) {
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hi_ = top;
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lo_ = bottom;
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}
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// Comparison operators.
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#define CMP128(op) \
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inline bool operator op(const uint128& lhs, const uint128& rhs) { \
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return (Uint128High64(lhs) == Uint128High64(rhs)) ? \
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(Uint128Low64(lhs) op Uint128Low64(rhs)) : \
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(Uint128High64(lhs) op Uint128High64(rhs)); \
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}
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CMP128(<)
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CMP128(>)
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CMP128(>=)
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CMP128(<=)
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#undef CMP128
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// Unary operators
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inline uint128 operator-(const uint128& val) {
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const uint64_t hi_flip = ~Uint128High64(val);
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const uint64_t lo_flip = ~Uint128Low64(val);
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const uint64_t lo_add = lo_flip + 1;
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if (lo_add < lo_flip) {
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return uint128(hi_flip + 1, lo_add);
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}
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return uint128(hi_flip, lo_add);
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}
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inline bool operator!(const uint128& val) {
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return !Uint128High64(val) && !Uint128Low64(val);
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}
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// Logical operators.
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inline uint128 operator~(const uint128& val) {
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return uint128(~Uint128High64(val), ~Uint128Low64(val));
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}
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#define LOGIC128(op) \
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inline uint128 operator op(const uint128& lhs, const uint128& rhs) { \
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return uint128(Uint128High64(lhs) op Uint128High64(rhs), \
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Uint128Low64(lhs) op Uint128Low64(rhs)); \
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}
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LOGIC128(|)
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LOGIC128(&)
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LOGIC128(^)
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#undef LOGIC128
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#define LOGICASSIGN128(op) \
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inline uint128& uint128::operator op(const uint128& other) { \
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hi_ op other.hi_; \
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lo_ op other.lo_; \
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return *this; \
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}
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LOGICASSIGN128(|=)
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LOGICASSIGN128(&=)
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LOGICASSIGN128(^=)
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#undef LOGICASSIGN128
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// Shift operators.
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inline uint128 operator<<(const uint128& val, int amount) {
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// uint64_t shifts of >= 64 are undefined, so we will need some
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// special-casing.
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if (amount < 64) {
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if (amount == 0) {
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return val;
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}
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uint64_t new_hi =
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(Uint128High64(val) << amount) | (Uint128Low64(val) >> (64 - amount));
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uint64_t new_lo = Uint128Low64(val) << amount;
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return uint128(new_hi, new_lo);
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} else if (amount < 128) {
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return uint128(Uint128Low64(val) << (amount - 64), 0);
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} else {
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return uint128(0, 0);
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}
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}
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inline uint128 operator>>(const uint128& val, int amount) {
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// uint64_t shifts of >= 64 are undefined, so we will need some
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// special-casing.
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if (amount < 64) {
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if (amount == 0) {
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return val;
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}
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uint64_t new_hi = Uint128High64(val) >> amount;
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uint64_t new_lo =
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(Uint128Low64(val) >> amount) | (Uint128High64(val) << (64 - amount));
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return uint128(new_hi, new_lo);
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} else if (amount < 128) {
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return uint128(0, Uint128High64(val) >> (amount - 64));
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} else {
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return uint128(0, 0);
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}
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}
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inline uint128& uint128::operator<<=(int amount) {
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// uint64_t shifts of >= 64 are undefined, so we will need some
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// special-casing.
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if (amount < 64) {
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if (amount != 0) {
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hi_ = (hi_ << amount) | (lo_ >> (64 - amount));
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lo_ = lo_ << amount;
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}
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} else if (amount < 128) {
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hi_ = lo_ << (amount - 64);
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lo_ = 0;
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} else {
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hi_ = 0;
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lo_ = 0;
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}
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return *this;
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}
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inline uint128& uint128::operator>>=(int amount) {
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// uint64_t shifts of >= 64 are undefined, so we will need some
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// special-casing.
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if (amount < 64) {
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if (amount != 0) {
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lo_ = (lo_ >> amount) | (hi_ << (64 - amount));
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hi_ = hi_ >> amount;
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}
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} else if (amount < 128) {
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hi_ = 0;
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lo_ = hi_ >> (amount - 64);
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} else {
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hi_ = 0;
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lo_ = 0;
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}
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return *this;
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}
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inline uint128 operator+(const uint128& lhs, const uint128& rhs) {
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return uint128(lhs) += rhs;
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}
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inline uint128 operator-(const uint128& lhs, const uint128& rhs) {
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return uint128(lhs) -= rhs;
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}
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inline uint128 operator*(const uint128& lhs, const uint128& rhs) {
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return uint128(lhs) *= rhs;
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}
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inline uint128& uint128::operator+=(const uint128& b) {
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hi_ += b.hi_;
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uint64_t lolo = lo_ + b.lo_;
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if (lolo < lo_)
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++hi_;
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lo_ = lolo;
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return *this;
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}
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inline uint128& uint128::operator-=(const uint128& b) {
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hi_ -= b.hi_;
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if (b.lo_ > lo_)
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--hi_;
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lo_ -= b.lo_;
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return *this;
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}
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inline uint128& uint128::operator*=(const uint128& b) {
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uint64_t a96 = hi_ >> 32;
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uint64_t a64 = hi_ & 0xffffffffu;
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uint64_t a32 = lo_ >> 32;
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uint64_t a00 = lo_ & 0xffffffffu;
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uint64_t b96 = b.hi_ >> 32;
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uint64_t b64 = b.hi_ & 0xffffffffu;
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uint64_t b32 = b.lo_ >> 32;
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uint64_t b00 = b.lo_ & 0xffffffffu;
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// multiply [a96 .. a00] x [b96 .. b00]
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// terms higher than c96 disappear off the high side
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// terms c96 and c64 are safe to ignore carry bit
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uint64_t c96 = a96 * b00 + a64 * b32 + a32 * b64 + a00 * b96;
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uint64_t c64 = a64 * b00 + a32 * b32 + a00 * b64;
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this->hi_ = (c96 << 32) + c64;
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this->lo_ = 0;
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// add terms after this one at a time to capture carry
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*this += uint128(a32 * b00) << 32;
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*this += uint128(a00 * b32) << 32;
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*this += a00 * b00;
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return *this;
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}
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inline uint128 uint128::operator++(int) {
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uint128 tmp(*this);
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*this += 1;
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return tmp;
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}
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inline uint128 uint128::operator--(int) {
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uint128 tmp(*this);
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*this -= 1;
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return tmp;
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}
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inline uint128& uint128::operator++() {
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*this += 1;
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return *this;
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}
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inline uint128& uint128::operator--() {
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*this -= 1;
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return *this;
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}
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} // namespace net
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#endif // NET_BASE_INT128_H_
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