1
0
mirror of https://github.com/tmrts/go-patterns.git synced 2024-11-22 04:56:09 +03:00

Merge pull request #4 from powerchordinc/fix/broken_links

Add TODO Information to README
This commit is contained in:
Tamer Tas 2016-09-05 17:35:26 +03:00 committed by GitHub
commit befd460eeb
10 changed files with 74 additions and 44 deletions

2
.travis.yml Normal file
View File

@ -0,0 +1,2 @@
script:
- exit $(grep -c ".go)" README.md)

View File

@ -15,90 +15,90 @@ __Creational Patterns__:
| Pattern | Description | | Pattern | Description |
|:-------:| ----------- | |:-------:| ----------- |
| [Abstract Factory](abstract_factory.go) | Provides an interface for creating families of releated objects | | TODO: [Abstract Factory](creational/abstract_factory.md) | Provides an interface for creating families of releated objects |
| [Builder](builder/builder.go) | Builds a complex object using simple objects | | TODO: [Builder](creational/builder.md) | Builds a complex object using simple objects |
| [Factory Method](factory_method.go) | Defers instantiation of an object to a specialized function for creating instances | | TODO: [Factory Method](creational/factory.md) | Defers instantiation of an object to a specialized function for creating instances |
| [Object Pool](object_pool/pool.go) | Instantiates and maintains a group of objects instances of the same type | | [Object Pool](creational/object_pool.md) | Instantiates and maintains a group of objects instances of the same type |
| [Singleton](creational/singleton.md) | Restricts instantiation of a type to one object | | [Singleton](creational/singleton.md) | Restricts instantiation of a type to one object |
__Structural Patterns__: __Structural Patterns__:
| Pattern | Description | | Pattern | Description |
|:-------:| ----------- | |:-------:| ----------- |
| [Adapter](adapter.go) | Adapts otherwise incompatible interfaces to work together by adapting one to the other | | TODO: [Adapter](structural/.md) | Adapts otherwise incompatible interfaces to work together by adapting one to the other |
| [Bridge](bridge.go) | Decouples an interface from its implementation so that the two can vary independently | | TODO: [Bridge](structural/bridge.md) | Decouples an interface from its implementation so that the two can vary independently |
| [Composite](composite.go) | Encapsulates and provides access to a number of different objects | | TODO: [Composite](structural/composite.md) | Encapsulates and provides access to a number of different objects |
| [Decorator](structural/decorator.md) | Adds behavior to an object, statically or dynamically | | [Decorator](structural/decorator.md) | Adds behavior to an object, statically or dynamically |
| [Facade](facade.go) | Uses one type as an API to a number of others | | TODO: [Facade](structural/facade.md) | Uses one type as an API to a number of others |
| [Flyweight](flyweight.go) | Reuses existing instances of objects with similar/identical state to minimize resource usage | | TODO: [Flyweight](structural/flyweight.md) | Reuses existing instances of objects with similar/identical state to minimize resource usage |
| [Model View Controller](mvc.go) | Divides an app into three interconnected parts to separate internal representation from presentation to user | | TODO: [Model View Controller](structural/model_view_controller.md) | Divides an app into three interconnected parts to separate internal representation from presentation to user |
| [Proxy](proxy.go) | Provides a surrogate for an object to control it's actions | | TODO: [Proxy](structural/proxy.md) | Provides a surrogate for an object to control it's actions |
__Behavioral Patterns__: __Behavioral Patterns__:
| Pattern | Description | | Pattern | Description |
|:-------:| ----------- | |:-------:| ----------- |
| [Chain of Responsibility](chain_of_responsibility.go) | Avoids coupling a sender to receiver by giving more than object a chance to handle the request | | TODO: [Chain of Responsibility](behavioral/chain_of_responsibility.md) | Avoids coupling a sender to receiver by giving more than object a chance to handle the request |
| [Command](command.go) | Bundles a command and arguments to call later | | TODO: [Command](behavioral/command.md) | Bundles a command and arguments to call later |
| [Mediator](mediator.go) | Connects objects and acts as a proxy | | TODO: [Mediator](behavioral/mediator.md) | Connects objects and acts as a proxy |
| [Memento](memento.go) | Generate an opaque token that can be used to go back to a previous state | | TODO: [Memento](behavioral/memento.md) | Generate an opaque token that can be used to go back to a previous state |
| [Observer](observer.go) | Provide a callback for notification of events/changes to data | | TODO: [Observer](behavioral/observer.md) | Provide a callback for notification of events/changes to data |
| [Registry](registry.go) | Keep track of all subclasses of a given class | | TODO: [Registry](behavioral/registry.md) | Keep track of all subclasses of a given class |
| [State](state.go) | Encapsulates varying behavior for the same object based on its internal state | | TODO: [State](behavioral/state.md) | Encapsulates varying behavior for the same object based on its internal state |
| [Strategy](behavioral/strategy.md) | Enables an algorithm's behavior to be selected at runtime | | [Strategy](behavioral/strategy.md) | Enables an algorithm's behavior to be selected at runtime |
| [Template](template.go) | Defines a skeleton class which defers some methods to subclasses | | TODO: [Template](behavioral/template.md) | Defines a skeleton class which defers some methods to subclasses |
| [Visitor](visitor.go) | Separates an algorithm from an object on which it operates | | TODO: [Visitor](behavioral/visitor.md) | Separates an algorithm from an object on which it operates |
__Synchronization Patterns__: __Synchronization Patterns__:
| Pattern | Description | | Pattern | Description |
|:-------:| ----------- | |:-------:| ----------- |
| [Condition Variable](condition_variable.go) | Provides a mechanism for threads to temporarily give up access in order to wait for some condition | | TODO: [Condition Variable](synchronization/condition_variable.md) | Provides a mechanism for threads to temporarily give up access in order to wait for some condition |
| [Lock/Mutex](mutex/mutex.go) | Enforces mutual exclusion limit on a resource to gain exclusive access | | TODO: [Lock/Mutex](synchronization/mutex.md) | Enforces mutual exclusion limit on a resource to gain exclusive access |
| [Monitor](monitor.go) | Combination of mutex and condition variable patterns | | TODO: [Monitor](synchronization/monitor.md) | Combination of mutex and condition variable patterns |
| [Read-Write Lock](read_write_lock.go) | Allows parallel read access, but only exclusive access on write operations to a resource | | TODO: [Read-Write Lock](synchronization/read_write_lock.md) | Allows parallel read access, but only exclusive access on write operations to a resource |
| [Semaphore](synchronization/semaphore.md) | Allows controlling access to a common resource | | [Semaphore](synchronization/semaphore.md) | Allows controlling access to a common resource |
__Concurrency Patterns__: __Concurrency Patterns__:
| Pattern | Description | | Pattern | Description |
|:-------:| ----------- | |:-------:| ----------- |
| [N-Barrier](barrier.go) | Prevents a process from proceeding until all N processes reach to the barrier | | TODO: [N-Barrier](concurrency/barrier.md) | Prevents a process from proceeding until all N processes reach to the barrier |
| [Bounded Parallelism](bounded_parallelism/md5.go) | Completes large number of indenpendent tasks with resource limits | | [Bounded Parallelism](concurrency/bounded_parallelism.md) | Completes large number of independent tasks with resource limits |
| [Broadcast](broadcast.go) | Transfers a message to all recipients simultaneously | | TODO: [Broadcast](concurrency/broadcast.md) | Transfers a message to all recipients simultaneously |
| [Coroutines](coroutine/coroutine.go) | Subroutines that allow suspending and resuming execution at certain locations | | TODO: [Coroutines](concurrency/coroutine.md) | Subroutines that allow suspending and resuming execution at certain locations |
| [Generators](generator.go) | Yields a sequence of values one at a time | | TODO: [Generators](concurrency/generator.md) | Yields a sequence of values one at a time |
| [Reactor](reactor.go) | Demultiplexes service requests delivered concurrently to a service handler and dispatches them syncronously to the associated request handlers | | TODO: [Reactor](concurrency/reactor.md) | Demultiplexes service requests delivered concurrently to a service handler and dispatches them syncronously to the associated request handlers |
| [Parallelism](parallelism/md5.go) | Completes large number of indenpendent tasks | | [Parallelism](concurrency/parallelism.md) | Completes large number of independent tasks |
| [Producer Consumer](producer_consumer.go) | Separates tasks from task executions | | TODO: [Producer Consumer](concurrency/producer_consumer.md) | Separates tasks from task executions |
| [Scheduler](scheduler.go) | Orchestrates steps to be performed as part of a task | | TODO: [Scheduler](concurrency/scheduler.md) | Orchestrates steps to be performed as part of a task |
__Messaging Patterns__: __Messaging Patterns__:
| Pattern | Description | | Pattern | Description |
|:-------:| ----------- | |:-------:| ----------- |
| [Fan-In](messaging/fan_in.md) | Funnels tasks to a work sink (e.g. server) | | [Fan-In](messaging/fan_in.md) | Funnels tasks to a work sink (e.g. server) |
| [Fan-Out](messaging/fan_out.md) | Distributes tasks amongs workers (e.g. producer) | | [Fan-Out](messaging/fan_out.md) | Distributes tasks among workers (e.g. producer) |
| [Futures & Promises](futures_promises.go) | Acts as a place-holder of a result that is initally unknown for synchronization purposes | | TODO: [Futures & Promises](messaging/futures_promises.md) | Acts as a place-holder of a result that is initially unknown for synchronization purposes |
| [Publish/Subscribe](messaging/publish_subscribe.md) | Passes information to a collection of recipients who subscribed to a topic | | [Publish/Subscribe](messaging/publish_subscribe.md) | Passes information to a collection of recipients who subscribed to a topic |
| [Push & Pull](push_pull.go) | Distributes messages to multiple workers, arranged in a pipeline | | TODO: [Push & Pull](messaging/push_pull.md) | Distributes messages to multiple workers, arranged in a pipeline |
__Stability Patterns__: __Stability Patterns__:
| Pattern | Description | | Pattern | Description |
|:-------:| ----------- | |:-------:| ----------- |
| [Bulkheads](bulkhead.go) | Enforces a principle of failure containment (i.e. prevents cascading failures) | | TODO: [Bulkheads](stability/bulkhead.md) | Enforces a principle of failure containment (i.e. prevents cascading failures) |
| [Circuit-Breaker](circuitbreaker/circuit_breaker.go) | Stops the flow of the requests when requests are likely to fail | | [Circuit-Breaker](stability/circuit_breaker.md) | Stops the flow of the requests when requests are likely to fail |
| [Deadline](deadline.go) | Allows clients to stop waiting for a response once the probability of response becomes low (e.g. after waiting 10 seconds for a page refresh)| | TODO: [Deadline](stability/deadline.md) | Allows clients to stop waiting for a response once the probability of response becomes low (e.g. after waiting 10 seconds for a page refresh)|
| [Fail-Fast](fail_fast.go) | Checks the availability of required resources at the start of a request and fails if the requirements are not satisfied | | TODO: [Fail-Fast](stability/fail_fast.md) | Checks the availability of required resources at the start of a request and fails if the requirements are not satisfied |
| [Handshaking](handshaking.go) | Asks a component if it can take any more load, if it can't the request is declined | | TODO: [Handshaking](stability/handshaking.md) | Asks a component if it can take any more load, if it can't the request is declined |
| [Steady-State](steady_state.go) | For every service that accumulates a resource, some other service must recycle that resource | | TODO: [Steady-State](stability/steady_state.md) | For every service that accumulates a resource, some other service must recycle that resource |
__Profiling Patterns__: __Profiling Patterns__:
| Pattern | Description | | Pattern | Description |
|:-------:| ----------- | |:-------:| ----------- |
| [Timing Functions](timing.go) | Wraps a function and logs the execution | | TODO: [Timing Functions](profiling/timing.md) | Wraps a function and logs the execution |
__Idioms__: __Idioms__:
@ -110,7 +110,7 @@ __Anti-Patterns__:
| Pattern | Description | | Pattern | Description |
|:-------:| ----------- | |:-------:| ----------- |
| [Cascading Failures]() | A failure in a system of interconnected parts in which the failure of a part causes a domino effect | | TODO: [Cascading Failures](antipatterns/cascading_failures.md) | A failure in a system of interconnected parts in which the failure of a part causes a domino effect |
__Other Patterns__: __Other Patterns__:

View File

@ -0,0 +1,7 @@
# Bounded Parallelism Pattern
[Bounded parallelism](https://blog.golang.org/pipelines#TOC_9.) is similar to [parallelism](parallelism.md), but allows limits to be placed on allocation.
# Implementation and Example
An example showing implementation and usage can be found in [bounded_parallelism.go](bounded_parallelism.go).

View File

@ -0,0 +1,7 @@
# Parallelism Pattern
[Parallelism](https://blog.golang.org/pipelines#TOC_8.) allows multiple "jobs" or tasks to be run concurrently and asynchronously.
# Implementation and Example
An example showing implementation and usage can be found in [parallelism.go](parallelism.go).

View File

@ -0,0 +1,7 @@
# Object Pool Pattern
The [object pool design pattern](https://en.wikipedia.org/wiki/Object_pool_pattern) allows multiple instances to be kept in a collection ("pool") in order to have already been initialized when other instances are ready to use them.
# Implementation and Example
An example with implementation and usage can be found in [object_pool.go](object_pool.go).

View File

@ -0,0 +1,7 @@
# Circuit Breaker Pattern
The [circuit breaker design pattern](https://en.wikipedia.org/wiki/Circuit_breaker_design_pattern) is used to detect failures and encapsulates logic of preventing a failure to reoccur constantly.
# Implementation and Example
An example of implementation and usage can be found in [circuitbreaker.go](circuitbreaker.go).