mirror of
https://github.com/tmrts/go-patterns.git
synced 2024-11-21 20:46:08 +03:00
Adding lazy initialisation pattern
This commit is contained in:
parent
f978e42036
commit
139bb6d1c5
@ -20,6 +20,7 @@ A curated collection of idiomatic design & application patterns for Go language.
|
||||
| [Factory Method](/creational/factory.md) | Defers instantiation of an object to a specialized function for creating instances | ✔ |
|
||||
| [Object Pool](/creational/object-pool.md) | Instantiates and maintains a group of objects instances of the same type | ✔ |
|
||||
| [Singleton](/creational/singleton.md) | Restricts instantiation of a type to one object | ✔ |
|
||||
| [Lazy Initialisation](/creational/lazy-initialisation.md) | Defer creation of object until actually needed | ✔ |
|
||||
|
||||
## Structural Patterns
|
||||
|
||||
|
69
creational/lazy-initialisation.md
Normal file
69
creational/lazy-initialisation.md
Normal file
@ -0,0 +1,69 @@
|
||||
# Lazy Initialisation Pattern
|
||||
|
||||
While not a traditional design pattern, lazy initialization is a common technique in Go. It involves deferring the creation of an object until it is actually needed. You can use this technique to optimize resource usage.
|
||||
|
||||
## Implementation
|
||||
|
||||
```go
|
||||
package main
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"sync"
|
||||
)
|
||||
|
||||
// LazyInitializer represents a generic lazy initializer for any type.
|
||||
type LazyInitializer struct {
|
||||
mu sync.Mutex
|
||||
instance interface{}
|
||||
initialized bool
|
||||
}
|
||||
|
||||
// NewLazyInitializer creates a new LazyInitializer.
|
||||
func NewLazyInitializer() *LazyInitializer {
|
||||
return &LazyInitializer{}
|
||||
}
|
||||
|
||||
// GetInstance returns the instance, creating it lazily if necessary.
|
||||
func (li *LazyInitializer) GetInstance(factory func() interface{}) interface{} {
|
||||
li.mu.Lock()
|
||||
defer li.mu.Unlock()
|
||||
|
||||
if !li.initialized {
|
||||
li.instance = factory()
|
||||
li.initialized = true
|
||||
}
|
||||
return li.instance
|
||||
}
|
||||
```
|
||||
|
||||
## Usage
|
||||
|
||||
Given below is an example usage for lazy initialisation.
|
||||
|
||||
```go
|
||||
// Create a LazyInitializer instance.
|
||||
initializer := NewLazyInitializer()
|
||||
|
||||
// Access the resource, which will be created lazily.
|
||||
resource1 := initializer.GetInstance(func() interface{} {
|
||||
fmt.Println("Creating a resource...")
|
||||
return "Resource 1"
|
||||
})
|
||||
fmt.Println("Resource 1:", resource1)
|
||||
|
||||
// Access the resource again, which should reuse the existing one.
|
||||
resource2 := initializer.GetInstance(func() interface{} {
|
||||
fmt.Println("Creating a resource...")
|
||||
return "Resource 2"
|
||||
})
|
||||
fmt.Println("Resource 2:", resource2)
|
||||
|
||||
// The resource is created only once, and subsequent accesses reuse it.
|
||||
```
|
||||
|
||||
## Rules of Thumb
|
||||
|
||||
- The lazy initialization design pattern is used when you want to defer the creation of an object or resource until it's actually needed, rather than creating it immediately.
|
||||
- It's important to note that while lazy initialization can be a useful optimization technique, it should be used judiciously.
|
||||
- In some cases, it might introduce additional complexity or latency if used excessively.
|
Loading…
Reference in New Issue
Block a user