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go-patterns/creational/singleton.md

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# Singleton Pattern
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Singleton creational design pattern restricts the instantiation of a type to a single object.
## Implementation
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```go
package singleton
type singleton map[string]string
var once sync.Once
var instance *singleton
func New() *singleton {
once.Do(func() {
instance = make(singleton)
})
return instance
}
```
## Usage
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```go
s := singleton.New()
s["this"] = "that"
s2 := singleton.New()
fmt.Println("This is ", s2["this"])
// This is that
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```
## Rules of Thumb
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- Singleton pattern represents a global state and most of the time reduces testability.