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49 lines
1.2 KiB
Go
49 lines
1.2 KiB
Go
// Package state is an example of the State Pattern.
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package state
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////////////////////////////////
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//闹装有两种状态,震铃状态,非震铃状态
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// MobileAlertStater provides a common interface for various states.
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type MobileAlertStater interface {
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Alert() string
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}
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// MobileAlert implements an alert depending on its state.
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type MobileAlert struct {
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state MobileAlertStater
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}
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// Alert returns a alert string
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func (a *MobileAlert) Alert() string {
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return a.state.Alert()
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}
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// SetState changes state
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func (a *MobileAlert) SetState(state MobileAlertStater) {
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a.state = state
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}
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// NewMobileAlert is the MobileAlert constructor.
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func NewMobileAlert() *MobileAlert {
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return &MobileAlert{state: &MobileAlertVibration{}}
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}
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// MobileAlertVibration implements vibration alert
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type MobileAlertVibration struct {
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}
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// Alert returns a alert string
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func (a *MobileAlertVibration) Alert() string {
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return "vibrating humming ... vibrating humming...vibrating humming..."
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}
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// MobileAlertSong implements beep alert
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type MobileAlertSong struct {
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}
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// Alert returns a alert string
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func (a *MobileAlertSong) Alert() string {
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return "sun rise ,get up ,get up get up..."
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}
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