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https://github.com/crazybber/go-pattern-examples.git
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update breaker patterns
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04f7a40113
commit
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@ -21,11 +21,10 @@ const (
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type Breaker struct {
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errorThreshold, successThreshold int
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timeout time.Duration
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lock sync.Mutex
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state uint32
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errors, successes int
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lastError time.Time
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lock sync.Mutex
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state uint32
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errors, successes int
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lastError time.Time
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}
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// New constructs a new circuit-breaker that starts closed.
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@ -20,6 +20,27 @@ func returnsSuccess() error {
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return nil
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}
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func TestExampleBreaker(t *testing.T) {
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breaker := New(3, 1, 5*time.Second)
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for {
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result := breaker.Run(func() error {
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// communicate with some external service and
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// return an error if the communication failed
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return nil
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})
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switch result {
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case nil:
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// success!
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case ErrBreakerOpen:
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// our function wasn't run because the breaker was open
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default:
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// some other error
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}
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}
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}
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func TestBreakerErrorExpiry(t *testing.T) {
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breaker := New(2, 1, 1*time.Second)
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@ -173,24 +194,3 @@ func TestBreakerAsyncStateTransitions(t *testing.T) {
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t.Error(err)
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}
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}
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func ExampleBreaker() {
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breaker := New(3, 1, 5*time.Second)
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for {
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result := breaker.Run(func() error {
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// communicate with some external service and
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// return an error if the communication failed
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return nil
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})
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switch result {
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case nil:
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// success!
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case ErrBreakerOpen:
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// our function wasn't run because the breaker was open
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default:
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// some other error
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}
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}
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}
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@ -8,13 +8,17 @@ import (
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//ErrServiceUnavailable for error
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var (
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ErrServiceUnavailable = errors.New("Service Unavailable")
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ErrTooManyRequests = errors.New("too many requests")
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ErrServiceUnavailable = errors.New("service unavailable")
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FailureThreshold = 10
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)
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//State of current switch
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type State int
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//states of CircuitBreaker
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const (
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UnknownState uint = iota
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UnknownState State = iota
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FailureState
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SuccessState
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)
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@ -24,19 +28,19 @@ type Circuit func(context.Context) error
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//Counter interface
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type Counter interface {
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Count(uint)
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Count(State)
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ConsecutiveFailures() uint32
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LastActivity() time.Time
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Reset()
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}
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type counters struct {
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state uint
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state State
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lastActivity time.Time
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counts uint32 //counts of failures
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}
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func (c *counters) Count(state uint) {
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func (c *counters) Count(state State) {
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}
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