finish Singleton pattern

This commit is contained in:
Edward 2020-04-23 09:47:58 +08:00
parent 1b7e2c91c5
commit 7af536b222
3 changed files with 87 additions and 20 deletions

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@ -1,3 +1,9 @@
# 单例模式
使用懒惰模式的单例模式,使用双重检查加锁保证线程安全
大名鼎鼎的单例模式,永远返回相同内存位置的绝对的、同一个实例对象。
Go有两种常见的单例模式
+ 使用懒惰模式的单例模式,使用`once.Do()`的双重同步检查保证线程安全生成单实例
+ 使用初始化的`init(){}`能力保证只生成一个实例

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@ -2,17 +2,50 @@ package singleton
import "sync"
//Singleton 是单例模式类
type Singleton struct{}
////////////////////////////////
//way 1
//使用 sync的 once.Do(){}确保执行一次
////////////////////////////////
var singleton *Singleton
//Worker Singleton 是单例模式类
type Worker struct{}
//better to be pointer
var onlyTheWorker *Worker
// init a control
var once sync.Once
//GetInstance 用于获取单例模式对象
func GetInstance() *Singleton {
//GetWorkerInstance 总是获取到同一个Worker对象(内存位置相同)
func GetWorkerInstance() *Worker {
//be sure ,to do this,only once!
once.Do(func() {
singleton = &Singleton{}
onlyTheWorker = &Worker{}
})
return singleton
return onlyTheWorker
}
//Manager Singleton 是单例模式类
type Manager struct{}
//better to be pointer
var instance *Manager
//better to be pointer
var onlyTheManager *Manager
////////////////////////////////
//way2
//使用func init(){}函数来初始化保证,只初始化一次,更简单.
////////////////////////////////
func init() {
onlyTheManager = &Manager{}
}
//GetManagerInstance 总是获取到同一个Manager对象(内存位置相同)
func GetManagerInstance() *Manager {
return onlyTheManager
}

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@ -5,30 +5,58 @@ import (
"testing"
)
const parCount = 100
const workerCount = 500
func TestSingleton(t *testing.T) {
ins1 := GetInstance()
ins2 := GetInstance()
func TestWorkerSingleton(t *testing.T) {
ins1 := GetWorkerInstance()
ins2 := GetWorkerInstance()
if ins1 != ins2 {
t.Fatal("instance is not equal")
t.Fatal("worker(instance) is not exactly the same")
}
}
func TestParallelSingleton(t *testing.T) {
// 获取500次Worker 是否总是同一个worker
func TestParallelWorkerSingleton(t *testing.T) {
wg := sync.WaitGroup{}
wg.Add(parCount)
instances := [parCount]*Singleton{}
for i := 0; i < parCount; i++ {
wg.Add(workerCount)
instances := [workerCount]*Worker{}
for i := 0; i < workerCount; i++ {
go func(index int) {
instances[index] = GetInstance()
instances[index] = GetWorkerInstance()
wg.Done()
}(i)
}
wg.Wait()
for i := 1; i < parCount; i++ {
for i := 1; i < workerCount; i++ {
if instances[i] != instances[i-1] {
t.Fatal("instance is not equal")
t.Fatal("Worker instance is not equal")
}
}
}
func TestManagerSingleton(t *testing.T) {
ins1 := GetManagerInstance()
ins2 := GetManagerInstance()
if ins1 != ins2 {
t.Fatal("Manager(instance) is not exactly the same")
}
}
// 获取500次Manager 是否总是同一个Manager
func TestParallelManagerSingleton(t *testing.T) {
wg := sync.WaitGroup{}
wg.Add(workerCount)
instances := [workerCount]*Manager{}
for i := 0; i < workerCount; i++ {
go func(index int) {
instances[index] = GetManagerInstance()
wg.Done()
}(i)
}
wg.Wait()
for i := 1; i < workerCount; i++ {
if instances[i] != instances[i-1] {
t.Fatal("Manager instance is not exactly equal")
}
}
}