[WIP] circuit_breaker

This commit is contained in:
Edward 2020-05-11 18:01:25 +08:00
parent 78a2c3922b
commit 6cb54533ee
3 changed files with 43 additions and 13 deletions

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@ -8,6 +8,10 @@ Circuit Breaker Pattern 也叫断路器模式,断路器设计模式是故障
![熔断器状态机](../../images/breaker-state-machine.png) ![熔断器状态机](../../images/breaker-state-machine.png)
状态变化流:
![状态变化流](../../images/breaker-state-machine-flow.png)
一些关键角色: 一些关键角色:
## Operation Counter 操作计数器 ## Operation Counter 操作计数器

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@ -19,22 +19,47 @@ func SetName(name string) Option {
} }
} }
//SetExpiry of breaker //Interval of breaker
func SetExpiry(expiry time.Time) Option { func Interval(interval time.Duration) Option {
return func(opts *Options) {
opts.Interval = interval
}
}
//Timeout of breaker
func Timeout(timeout time.Duration) Option {
return func(opts *Options) {
opts.Timeout = timeout
}
}
// MaxRequests is the maximum number of requests allowed to pass through
// when the CircuitBreaker is half-open.
// If MaxRequests is 0, the CircuitBreaker allows only 1 request.
//MaxRequests of breaker
func MaxRequests(maxRequests uint32) Option {
return func(opts *Options) {
opts.MaxRequests = maxRequests
}
}
//Expiry of breaker
func Expiry(expiry time.Time) Option {
return func(opts *Options) { return func(opts *Options) {
opts.Expiry = expiry opts.Expiry = expiry
} }
} }
//SetStateChangedHandle set handle of ChangedHandle //OnStateChanged set handle of ChangedHandle
func SetStateChangedHandle(handler StateChangedEventHandler) Option { func OnStateChanged(handler StateChangedEventHandler) Option {
return func(opts *Options) { return func(opts *Options) {
opts.OnStateChanged = handler opts.OnStateChanged = handler
} }
} }
//SetReadyToTrip check traffic state ,to see if request can go //ReadyToTrip check traffic state ,to see if request can go
func SetReadyToTrip(readyToGo StateCheckerHandler) Option { func ReadyToTrip(readyToGo StateCheckerHandler) Option {
return func(opts *Options) { return func(opts *Options) {
opts.ReadyToTrip = readyToGo opts.ReadyToTrip = readyToGo
} }

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@ -5,7 +5,7 @@ package circuit
* @Author: Edward * @Author: Edward
* @Date: 2020-05-10 22:00:58 * @Date: 2020-05-10 22:00:58
* @Last Modified by: Edward * @Last Modified by: Edward
* @Last Modified time: 2020-05-11 11:57:21 * @Last Modified time: 2020-05-11 17:46:20
*/ */
import ( import (
@ -42,7 +42,7 @@ type RequestBreaker struct {
mutex sync.Mutex mutex sync.Mutex
state State state State
generation uint64 generation uint64
counts Counter counts ICounter
} }
//NewRequestBreaker return a breaker //NewRequestBreaker return a breaker
@ -52,7 +52,7 @@ func NewRequestBreaker(opts ...Option) *RequestBreaker {
Name: "defaultBreakerName", Name: "defaultBreakerName",
Expiry: time.Now().Add(time.Second * 20), Expiry: time.Now().Add(time.Second * 20),
Interval: time.Second * 2, Interval: time.Second * 2,
Timeout: time.Second * 5, Timeout: time.Second * 60, //default to 60 seconds
MaxRequests: 5, MaxRequests: 5,
ReadyToTrip: func(counts counters) bool { return true }, ReadyToTrip: func(counts counters) bool { return true },
OnStateChanged: func(name string, from State, to State) {}, OnStateChanged: func(name string, from State, to State) {},
@ -83,8 +83,8 @@ const (
//Circuit of action stream //Circuit of action stream
type Circuit func(context.Context) error type Circuit func(context.Context) error
//Counter interface //ICounter interface
type Counter interface { type ICounter interface {
Count(State) Count(State)
ConsecutiveFailures() uint32 ConsecutiveFailures() uint32
LastActivity() time.Time LastActivity() time.Time
@ -92,6 +92,7 @@ type Counter interface {
} }
type counters struct { type counters struct {
Requests uint32
state State state State
lastActivity time.Time lastActivity time.Time
counts uint32 //counts of failures counts uint32 //counts of failures
@ -115,7 +116,7 @@ func (c *counters) Reset() {
} }
//NewCounter New Counter for Circuit Breaker //NewCounter New Counter for Circuit Breaker
func NewCounter() Counter { func NewCounter() ICounter {
return &counters{} return &counters{}
} }
@ -127,7 +128,7 @@ func Breaker(c Circuit, failureThreshold uint32) Circuit {
return func(ctx context.Context) error { return func(ctx context.Context) error {
if cnt.ConsecutiveFailures() >= failureThreshold { if cnt.ConsecutiveFailures() >= failureThreshold {
canRetry := func(cnt Counter) bool { canRetry := func(cnt ICounter) bool {
backoffLevel := cnt.ConsecutiveFailures() - failureThreshold backoffLevel := cnt.ConsecutiveFailures() - failureThreshold
// Calculates when should the circuit breaker resume propagating requests // Calculates when should the circuit breaker resume propagating requests