2020-04-21 17:58:50 +03:00
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# Go 语言设计模式示例集合
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2020-04-21 17:50:21 +03:00
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参考资料:[大话设计模式](https://book.douban.com/subject/2334288/) | [图解设计模式](https://book.douban.com/subject/26933281/) | [菜鸟教程—设计模式](https://www.runoob.com/design-pattern/design-pattern-tutorial.html)
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[![Build Status](https://travis-ci.org/senghoo/golang-design-pattern.svg?branch=master)](https://travis-ci.org/senghoo/golang-design-pattern)
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## 姿势
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2020-04-22 04:50:47 +03:00
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+ 所谓模式就是套路,如功夫,招有定式
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+ 这里就是以实际代码示例展示设计模式,通俗易懂
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+ 除了常见的23种普适的设计模式,Go也有一些属于自己的模式
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## 创建型模式
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+ [简单工厂模式(Simple Factory)](./creation/00_simple_factory)
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+ [工厂方法模式(Factory Method)](./creation/04_factory_method)
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+ [抽象工厂模式(Abstract Factory)](./creation/05_abstract_factory)
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+ [创建者模式(Builder)](./creation/06_builder)
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+ [原型模式(Prototype)](./creation/07_prototype)
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+ [单例模式(Singleton)](./creation/03_singleton)
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## 结构型模式
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+ [外观模式(Facade)](./01_facade)
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+ [适配器模式(Adapter)](./02_adapter)
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+ [代理模式(Proxy)](./09_proxy)
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+ [组合模式(Composite)](./13_composite)
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+ [享元模式(Flyweight)](./18_flyweight)
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+ [装饰模式(Decorator)](./20_decorator)
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+ [桥模式(Bridge)](./22_bridge)
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## 行为型模式
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2020-04-22 04:50:47 +03:00
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+ [中介者模式(Mediator)](./08_mediator)
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+ [观察者模式(Observer)](./10_observer)
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+ [命令模式(Command)](./11_command)
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+ [迭代器模式(Iterator)](./12_iterator)
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+ [模板方法模式(Template Method)](./14_template_method)
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+ [策略模式(Strategy)](./15_strategy)
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+ [状态模式(State)](./16_state)
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+ [备忘录模式(Memento)](./17_memento)
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+ [解释器模式(Interpreter)](./19_interpreter)
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+ [职责链模式(Chain of Responsibility)](./21_chain_of_responsibility)
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+ [访问者模式(Visitor)](./23_visitor)
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## Design patters Articles
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[GO模式](https://github.com/tmrts/go-patterns)
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2020-04-22 04:50:47 +03:00
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[参考代码1](https://github.com/tmrts/go-patterns)
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[参考代码2](https://github.com/senghoo/golang-design-pattern)
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