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completed runner pattern
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@ -1,22 +1,43 @@
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package main
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// Example provided with help from Gabriel Aszalos.
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// Package runner manages the running and lifetime of a process.
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import (
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"errors"
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"log"
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"os"
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"os/signal"
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"time"
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)
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// Runner runs a set of tasks within a given timeout and can be
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// shut down on an operating system interrupt.
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// a concurrency pattern for task-oriented programs that
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// run unattended on a schedule. It’s designed with three possible termination points:
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// The program can finish its work within the allotted amount of time and terminate normally.
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// The program doesn’t finish in time and kills itself.
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// An operating system interrupt event is received and the program attempts to
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// immediately shut down cleanly.
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type Runner struct {
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// interrupt channel reports a signal from the
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// operating system.
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interrupt chan os.Signal
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// complete channel reports that processing is done.
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complete chan error
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// timeout reports that time has run out.
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timeout <-chan time.Time
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// tasks holds a set of functions that are executed
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// synchronously in index order.
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tasks []func(int)
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}
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var ErrTimeout = errors.New("Received Timeout")
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var ErrInterrupt = errors.New("Received Interrupt")
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// ErrTimeout is returned when a value is received on the timeout.
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var ErrTimeout = errors.New("received timeout")
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// ErrInterrupt is returned when an event from the OS is received.
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var ErrInterrupt = errors.New("received interrupt")
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// New returns a new ready-to-use Runner.
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func New(d time.Duration) *Runner {
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return &Runner{
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interrupt: make(chan os.Signal, 1),
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@ -25,10 +46,86 @@ func New(d time.Duration) *Runner {
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}
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}
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// Add attaches tasks to the Runner. A task is a function that
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// takes an int ID.
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func (r *Runner) Add(tasks ...func(int)) {
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r.tasks = append(r.tasks, tasks...)
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}
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// Start runs all tasks and monitors channel events.
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func (r *Runner) Start() error {
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// We want to receive all interrupt based signals.
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signal.Notify(r.interrupt, os.Interrupt)
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// Run the different tasks on a different goroutine.
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go func() {
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r.complete <- r.run()
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}()
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select {
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// Signaled when processing is done.
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case err := <-r.complete:
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return err
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// Signaled when we run out of time.
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case <-r.timeout:
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return ErrTimeout
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}
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}
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// run executes each registered task.
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func (r *Runner) run() error {
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for id, task := range r.tasks {
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// Check for an interrupt signal from the OS.
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if r.gotInterrupt() {
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return ErrInterrupt
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}
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// Execute the registered task.
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task(id)
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}
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return nil
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}
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// gotInterrupt verifies if the interrupt signal has been issued.
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func (r *Runner) gotInterrupt() bool {
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select {
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// Signaled when an interrupt event is sent.
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case <-r.interrupt:
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// Stop receiving any further signals.
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signal.Stop(r.interrupt)
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return true
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// Continue running as normal.
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default:
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return false
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}
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}
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// timeout is the number of second the program has to finish.
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const timeout = 3 * time.Second
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// main is the entry point for the program.
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func main() {
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log.Println("Starting work.")
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// Create a new timer value for this run.
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r := New(timeout)
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// Add the tasks to be run.
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r.Add(createTask(), createTask(), createTask())
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// Run the tasks and handle the result.
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if err := r.Start(); err != nil {
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switch err {
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case ErrTimeout:
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log.Println("Terminating due to timeout.")
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os.Exit(1)
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case ErrInterrupt:
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log.Println("Terminating due to interrupt.")
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os.Exit(2)
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}
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}
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log.Println("Process ended.")
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}
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// createTask returns an example task that sleeps for the specified
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// number of seconds based on the id.
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func createTask() func(int) {
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return func(id int) {
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log.Printf("Processor - Task #%d.", id)
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time.Sleep(time.Duration(id) * time.Second)
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}
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}
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