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https://github.com/crazybber/awesome-patterns.git
synced 2025-02-19 23:23:14 +03:00
another package of fetchers
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parent
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commit
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@ -9,6 +9,14 @@ import (
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"github.com/davecgh/go-spew/spew"
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)
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// https://medium.com/capital-one-developers/buffered-channels-in-go-what-are-they-good-for-43703871828
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// One common pattern for goroutines is fan-out. When you want to apply the same data to multiple algorithms,
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// you can launch a goroutine for each subtask, and then gather the data back in when they are done.
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// For example, you might want to process the same data via multiple scoring algorithms and return back
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// all of the scores or pull data from multiple microservices to compose a single page. A buffered channel is an
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// ideal way to gather the data back from your subtasks.
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func RunDivideAndConquer() {
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type in struct {
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a int
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@ -1 +1,92 @@
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package fetchers
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import (
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"fmt"
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"time"
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"github.com/davecgh/go-spew/spew"
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)
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type Fetcher interface {
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Fetch(url string) (string, error)
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GetName() string
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}
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type GoogleFetcher struct {
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Name string
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}
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func (g *GoogleFetcher) Fetch(url string) (string, error) {
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return fmt.Sprintf("%s is fetching %s", g.Name, url), nil
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}
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func (g *GoogleFetcher) GetName() string {
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return g.Name
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}
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func NewGoogleFetcher(name string) *GoogleFetcher {
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return &GoogleFetcher{Name: name}
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}
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type BingFetcher struct {
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Name string
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}
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func (b *BingFetcher) Fetch(url string) (string, error) {
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return fmt.Sprintf("%s is fetching %s", b.Name, url), nil
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}
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func (b *BingFetcher) GetName() string {
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return b.Name
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}
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func NewBingFetcher(name string) *BingFetcher {
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return &BingFetcher{Name: name}
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}
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type DuckDuckGoFetcher struct {
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Name string
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}
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func (d *DuckDuckGoFetcher) Fetch(url string) (string, error) {
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return fmt.Sprintf("%s is fetching %s", d.Name, url), nil
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}
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func (d *DuckDuckGoFetcher) GetName() string {
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return d.Name
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}
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func NewDuckDuckGoFetcherFetcher(name string) *DuckDuckGoFetcher {
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return &DuckDuckGoFetcher{Name: name}
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}
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func FetchResults(url string, fetchers []Fetcher, timeout time.Duration) ([]string, []error) {
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chStr := make(chan string)
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chErr := make(chan error)
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for _, f := range fetchers {
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go func(f Fetcher) {
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s, err := f.Fetch(url)
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if err != nil {
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chErr <- err
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} else {
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chStr <- s
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}
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}(f)
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}
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stringResults := []string{}
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errorResults := []error{}
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for range fetchers {
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select {
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case s := <-chStr:
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stringResults = append(stringResults, s)
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case e := <-chErr:
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errorResults = append(errorResults, e)
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}
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}
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return stringResults, errorResults
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}
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func RunFetchers() {
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fetchers := []Fetcher{NewGoogleFetcher("Google"), NewGoogleFetcher("Bing"), NewGoogleFetcher("Duck Duck Go")}
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r, e := FetchResults("http://www.abc.com", fetchers, time.Millisecond*100)
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spew.Dump(r, e)
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}
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@ -1,15 +1,8 @@
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package main
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import "github.com/jianhan/go-patterns/concurrency/subtasks/divide_and_conquer"
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// https://medium.com/capital-one-developers/buffered-channels-in-go-what-are-they-good-for-43703871828
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// One common pattern for goroutines is fan-out. When you want to apply the same data to multiple algorithms,
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// you can launch a goroutine for each subtask, and then gather the data back in when they are done.
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// For example, you might want to process the same data via multiple scoring algorithms and return back
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// all of the scores or pull data from multiple microservices to compose a single page. A buffered channel is an
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// ideal way to gather the data back from your subtasks.
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import "github.com/jianhan/go-patterns/concurrency/subtasks/fetchers"
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func main() {
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divide_and_conquer.RunDivideAndConquer()
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// divide_and_conquer.RunDivideAndConquer()
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fetchers.RunFetchers()
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}
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