From 4b59c552cfbf9e23c5f6f3f4240debb783b4c1ee Mon Sep 17 00:00:00 2001 From: Edward Date: Wed, 6 May 2020 17:24:11 +0800 Subject: [PATCH] update README --- README.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index a14e4c5..7612ba7 100644 --- a/README.md +++ b/README.md @@ -16,7 +16,7 @@ A curated collection of idiomatic design & application patterns for Go language. ## Update History + *Merged : https://github.com/nynicg/go-patterns* -+ *Merged : https://github.com/weichou1229/go-patterns* ++ *Merged : https://github.com/weichou1229/go-patterns* + *Merged : https://github.com/jianhan/go-patterns* + *Merged : https://github.com/sakari-ai/go-patterns* + *Merged :https://github.com/restudy/go-patterns* @@ -25,7 +25,7 @@ A curated collection of idiomatic design & application patterns for Go language. | Pattern | Description | Status | |:-------:|:----------- |:------:| -| [Abstract Factory](/creational/abstract_factory.md) | Provides an interface for creating families of releated objects | ✘ | +| [Abstract Factory](/creational/abstract_factory.md) | Provides an interface for creating families of releated objects | ✔ | | [Builder](/creational/builder.md) | Builds a complex object using simple objects | ✔ | | [Factory Method](/creational/factory.md) | Defers instantiation of an object to a specialized function for creating instances | ✔ | | [Object Pool](/creational/object-pool.md) | Instantiates and maintains a group of objects instances of the same type | ✔ | @@ -57,6 +57,7 @@ A curated collection of idiomatic design & application patterns for Go language. | [Template](/behavioral/template/main.go) | Defines a skeleton class which defers some methods to subclasses | ✔ | | [Visitor](/behavioral/visitor/main.go) | Separates an algorithm from an object on which it operates | ✔ | | [Visitor](/behavioral/interpreter/interpreter.md) | interpret your own language or composed commands | ✘ | + ## Synchronization Patterns | Pattern | Description | Status | @@ -76,7 +77,7 @@ A curated collection of idiomatic design & application patterns for Go language. | [Broadcast](/concurrency/broadcast.md) | Transfers a message to all recipients simultaneously | ✘ | | [Coroutines](/concurrency/coroutine.md) | Subroutines that allow suspending and resuming execution at certain locations | ✘ | | [Generators](/concurrency/generator.md) | Yields a sequence of values one at a time | ✔ | -| [Reactor](/concurrency/reactor.md) | Demultiplexes service requests delivered concurrently to a service handler and dispatches them syncronously to the associated request handlers | ✘ | +| [Reactor](/concurrency/reactor.md) | Demultiplexes service requests delivered concurrently to a service handler and dispatches them synchronously to the associated request handlers | ✘ | | [Parallelism](/concurrency/parallelism.md) | Completes large number of independent tasks | ✔ | | [Producer Consumer](/concurrency/producer_consumer.md) | Separates tasks from task executions | ✘ | @@ -96,7 +97,7 @@ A curated collection of idiomatic design & application patterns for Go language. |:-------:|:----------- |:------:| | [Bulkheads](/stability/bulkhead.md) | Enforces a principle of failure containment (i.e. prevents cascading failures) | ✘ | | [Circuit-Breaker](/stability/circuit-breaker.md) | Stops the flow of the requests when requests are likely to fail | ✔ | -| [Deadline](/stability/deadline.md) | Allows clients to stop waiting for a response once the probability of response becomes low (e.g. after waiting 10 seconds for a page refresh) | ✘ | +| [Deadline](/stability/deadline.md) | Allows clients to stop waiting for a response once the probability of response becomes low (e.g. after waiting 10 seconds for a page refresh) | ✔ | | [Fail-Fast](/stability/fail_fast.md) | Checks the availability of required resources at the start of a request and fails if the requirements are not satisfied | ✘ | | [Handshaking](/stability/handshaking.md) | Asks a component if it can take any more load, if it can't, the request is declined | ✘ | | [Steady-State](/stability/steady_state.md) | For every service that accumulates a resource, some other service must recycle that resource | ✘ |