awesome-patterns/concurrency/mastering_concurrency_in_go/ch1/ch1.go

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2018-01-06 16:30:19 +03:00
package ch1
import (
"fmt"
"sync"
"time"
)
type Job struct {
i int
max int
text string
}
func outputText(j *Job, goGroup *sync.WaitGroup) {
for j.i < j.max {
time.Sleep(1 * time.Millisecond)
fmt.Println(j.text)
j.i++
}
goGroup.Done()
}
func Run() {
goGroup := new(sync.WaitGroup)
fmt.Println("Starting")
hello := new(Job)
hello.text = "hello"
hello.i = 0
hello.max = 2
world := new(Job)
world.text = "world"
world.i = 0
world.max = 2
go outputText(hello, goGroup)
go outputText(world, goGroup)
goGroup.Add(2)
goGroup.Wait()
}