awesome-patterns/creational/builder/builder.go

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2017-11-09 15:21:17 +03:00
package builder
type BuildProcess interface {
SetWheels() BuildProcess
SetSeats() BuildProcess
SetStructure() BuildProcess
GetVehicle() VehicleProduct
}
type VehicleProduct struct {
Wheels int
Seats int
Structure string
}
type CarBuilder struct {
v VehicleProduct
}
func (c *CarBuilder) SetWheels() BuildProcess {
c.v.Wheels = 2
return c
}
func (c *CarBuilder) SetSeats() BuildProcess {
c.v.Seats = 5
return c
}
func (c *CarBuilder) SetStructure() BuildProcess {
c.v.Structure = "Car"
return nil
}
func (c *CarBuilder) GetVehicle() VehicleProduct {
return c.v
}
type ManufactureDirector struct {
builder BuildProcess
}
func (f *ManufactureDirector) SetBuilder(b BuildProcess) {
f.builder = b
}
func (f *ManufactureDirector) Construct() {
f.builder.SetSeats().SetStructure().SetWheels()
}