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https://github.com/crazybber/awesome-patterns.git
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28 lines
452 B
Go
28 lines
452 B
Go
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package main
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import (
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"fmt"
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"time"
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)
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type Ball struct{ hits int }
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func main() {
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table := make(chan *Ball)
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go player("ping", table)
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go player("pong", table)
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table <- new(Ball) // game on; toss the ball
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time.Sleep(1 * time.Second)
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<-table // game over; grab the ball
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}
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func player(name string, table chan *Ball) {
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for {
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ball := <-table
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ball.hits++
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fmt.Println(name, ball.hits)
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time.Sleep(100 * time.Millisecond)
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table <- ball
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}
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}
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