mirror of
https://github.com/retailcrm/mg-transport-core.git
synced 2024-11-22 05:06:04 +03:00
328 lines
8.5 KiB
Go
328 lines
8.5 KiB
Go
package core
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import (
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"errors"
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"fmt"
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"log/slog"
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"sync"
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"time"
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"github.com/retailcrm/mg-transport-core/v2/core/logger"
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)
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// JobFunc is empty func which should be executed in a parallel goroutine.
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type JobFunc func(logger.Logger) error
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// JobAfterCallback will be called after specific job is done.
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// This can be used to run something after asynchronous job is done. The function will
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// receive an error from the job which can be used to alter the callback behavior. If callback
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// returns an error, it will be processed using job ErrorHandler.
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// The callback won't be executed in case of panic. Panicked callback will be show in logs
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// as if the job itself panicked, ergo, do not write jobs or callbacks that can panic,
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// or process the panic by yourself.
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type JobAfterCallback func(jobError error, log logger.Logger) error
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// JobErrorHandler is a function to handle jobs errors. First argument is a job name.
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type JobErrorHandler func(string, error, logger.Logger)
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// JobPanicHandler is a function to handle jobs panics. First argument is a job name.
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type JobPanicHandler func(string, interface{}, logger.Logger)
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// Job represents single job. Regular job will be executed every Interval.
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type Job struct {
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Command JobFunc
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ErrorHandler JobErrorHandler
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PanicHandler JobPanicHandler
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stopChannel chan bool
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Interval time.Duration
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writeLock sync.RWMutex
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Regular bool
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active bool
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}
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// JobManager controls jobs execution flow. Jobs can be added just for later use (e.g. JobManager can be used as
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// singleton), or jobs can be executed as regular jobs. Example initialization:
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//
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// manager := NewJobManager().
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// SetLogger(logger).
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// SetLogging(false)
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// _ = manager.RegisterJob("updateTokens", &Job{
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// Command: func(log logger.LoggerOld) error {
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// // logic goes here...
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// logger.Info("All tokens were updated successfully")
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// return nil
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// },
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// ErrorHandler: DefaultJobErrorHandler(),
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// PanicHandler: DefaultJobPanicHandler(),
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// Interval: time.Hour * 3,
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// Regular: true,
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// })
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// manager.Start()
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type JobManager struct {
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logger logger.Logger
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nilLogger logger.Logger
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jobs *sync.Map
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enableLogging bool
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}
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// getWrappedFunc wraps job into function.
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func (j *Job) getWrappedFunc(name string, log logger.Logger) func(callback JobAfterCallback) {
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return func(callback JobAfterCallback) {
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defer func() {
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if r := recover(); r != nil && j.PanicHandler != nil {
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j.PanicHandler(name, r, log)
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}
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}()
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log = log.With(logger.HandlerAttr, name)
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err := j.Command(log)
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if err != nil && j.ErrorHandler != nil {
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j.ErrorHandler(name, err, log)
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}
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if callback != nil {
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err := callback(err, log)
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if j.ErrorHandler != nil {
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j.ErrorHandler(name, err, log)
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}
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}
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}
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}
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// getWrappedTimerFunc returns job timer func to run in the separate goroutine.
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func (j *Job) getWrappedTimerFunc(name string, log logger.Logger) func(chan bool) {
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return func(stopChannel chan bool) {
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for range time.NewTicker(j.Interval).C {
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select {
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case <-stopChannel:
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return
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default:
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j.getWrappedFunc(name, log)(nil)
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}
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}
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}
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}
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// run job.
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func (j *Job) run(name string, log logger.Logger) {
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j.writeLock.RLock()
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if j.Regular && j.Interval > 0 && !j.active {
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j.writeLock.RUnlock()
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defer j.writeLock.Unlock()
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j.writeLock.Lock()
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j.stopChannel = make(chan bool)
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go j.getWrappedTimerFunc(name, log)(j.stopChannel)
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j.active = true
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} else {
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j.writeLock.RUnlock()
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}
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}
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// stop running job.
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func (j *Job) stop() {
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j.writeLock.RLock()
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if j.active && j.stopChannel != nil {
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j.writeLock.RUnlock()
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go func() {
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defer j.writeLock.Unlock()
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j.writeLock.Lock()
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j.stopChannel <- true
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j.active = false
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}()
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} else {
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j.writeLock.RUnlock()
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}
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}
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// runOnce run job once.
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func (j *Job) runOnce(name string, log logger.Logger, callback JobAfterCallback) {
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go j.getWrappedFunc(name, log)(callback)
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}
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// runOnceSync run job once in current goroutine.
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func (j *Job) runOnceSync(name string, log logger.Logger) {
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j.getWrappedFunc(name, log)(nil)
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}
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// NewJobManager is a JobManager constructor.
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func NewJobManager() *JobManager {
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return &JobManager{jobs: &sync.Map{}, nilLogger: logger.NewDefaultNil()}
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}
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// DefaultJobErrorHandler returns default error handler for a job.
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func DefaultJobErrorHandler() JobErrorHandler {
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return func(name string, err error, log logger.Logger) {
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if err != nil && name != "" {
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log.Error("job failed with an error", slog.String("job", name), logger.Err(err))
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}
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}
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}
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// DefaultJobPanicHandler returns default panic handler for a job.
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func DefaultJobPanicHandler() JobPanicHandler {
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return func(name string, recoverValue interface{}, log logger.Logger) {
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if recoverValue != nil && name != "" {
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log.Error("job panicked with the value", slog.String("job", name), slog.Any("value", recoverValue))
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}
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}
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}
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// SetLogger sets logger into JobManager.
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func (j *JobManager) SetLogger(logger logger.Logger) *JobManager {
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if logger != nil {
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j.logger = logger
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}
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return j
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}
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// Logger returns logger.
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func (j *JobManager) Logger() logger.Logger {
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if !j.enableLogging {
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return j.nilLogger
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}
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return j.logger
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}
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// SetLogging enables or disables JobManager logging.
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func (j *JobManager) SetLogging(enableLogging bool) *JobManager {
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j.enableLogging = enableLogging
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return j
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}
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// RegisterJob registers new job.
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func (j *JobManager) RegisterJob(name string, job *Job) error {
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if job == nil {
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return errors.New("job shouldn't be nil")
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}
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if _, ok := j.FetchJob(name); ok {
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return errors.New("job already exists")
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}
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j.jobs.Store(name, job)
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return nil
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}
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// UnregisterJob unregisters job if it's exists. Returns error if job doesn't exist.
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func (j *JobManager) UnregisterJob(name string) error {
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if i, ok := j.FetchJob(name); ok {
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i.stop()
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j.jobs.Delete(name)
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}
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return fmt.Errorf("cannot find job `%s`", name)
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}
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// FetchJob fetches already exist job.
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func (j *JobManager) FetchJob(name string) (value *Job, ok bool) {
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if i, ok := j.jobs.Load(name); ok {
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if job, ok := i.(*Job); ok {
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return job, ok
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}
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}
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return &Job{}, false
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}
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// UpdateJob updates job.
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func (j *JobManager) UpdateJob(name string, job *Job) error {
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if _, ok := j.FetchJob(name); ok {
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_ = j.UnregisterJob(name)
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return j.RegisterJob(name, job)
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}
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return fmt.Errorf("cannot find job `%s`", name)
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}
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// RunJob starts provided regular job if it's exists.
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// It runs asynchronously and error returns only of job wasn't executed at all.
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func (j *JobManager) RunJob(name string) error {
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if job, ok := j.FetchJob(name); ok {
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job.run(name, j.Logger())
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return nil
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}
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return fmt.Errorf("cannot find job `%s`", name)
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}
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// StopJob stops provided regular regular job if it's exists.
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func (j *JobManager) StopJob(name string) error {
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if job, ok := j.FetchJob(name); ok {
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job.stop()
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return nil
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}
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return fmt.Errorf("cannot find job `%s`", name)
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}
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// RunJobOnce starts provided job once if it exists. It's also async.
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func (j *JobManager) RunJobOnce(name string, callback ...JobAfterCallback) error {
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if job, ok := j.FetchJob(name); ok {
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var cb JobAfterCallback
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if len(callback) > 0 {
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cb = callback[0]
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}
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job.runOnce(name, j.Logger(), cb)
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return nil
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}
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return fmt.Errorf("cannot find job `%s`", name)
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}
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// RunJobsOnceSequentially will execute provided jobs asynchronously. It uses JobAfterCallback under the hood.
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// You can prevent subsequent jobs from running using stopOnError flag.
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func (j *JobManager) RunJobsOnceSequentially(names []string, stopOnError bool) error {
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if len(names) == 0 {
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return nil
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}
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var chained JobAfterCallback
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for i := len(names) - 1; i > 0; i-- {
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i := i
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if chained == nil {
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chained = func(jobError error, log logger.Logger) error {
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if jobError != nil && stopOnError {
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return jobError
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}
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return j.RunJobOnce(names[i])
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}
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continue
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}
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oldCallback := chained
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chained = func(jobError error, log logger.Logger) error {
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if jobError != nil && stopOnError {
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return jobError
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}
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err := j.RunJobOnce(names[i], oldCallback)
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return err
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}
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}
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return j.RunJobOnce(names[0], chained)
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}
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// RunJobOnceSync starts provided job once in current goroutine if job exists. Will wait for job to end it's work.
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func (j *JobManager) RunJobOnceSync(name string) error {
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if job, ok := j.FetchJob(name); ok {
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job.runOnceSync(name, j.Logger())
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return nil
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}
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return fmt.Errorf("cannot find job `%s`", name)
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}
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// Start all jobs in the manager.
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func (j *JobManager) Start() {
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j.jobs.Range(func(key, value interface{}) bool {
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name := key.(string)
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job := value.(*Job)
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job.run(name, j.Logger())
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return true
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})
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}
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