mg-transport-core/core/job_manager.go

326 lines
8.4 KiB
Go

package core
import (
"errors"
"fmt"
"sync"
"time"
"github.com/retailcrm/mg-transport-core/v2/core/logger"
)
// JobFunc is empty func which should be executed in a parallel goroutine.
type JobFunc func(logger.Logger) error
// JobAfterCallback will be called after specific job is done.
// This can be used to run something after asynchronous job is done. The function will
// receive an error from the job which can be used to alter the callback behavior. If callback
// returns an error, it will be processed using job ErrorHandler.
// The callback won't be executed in case of panic. Panicked callback will be show in logs
// as if the job itself panicked, ergo, do not write jobs or callbacks that can panic,
// or process the panic by yourself.
type JobAfterCallback func(jobError error, log logger.Logger) error
// JobErrorHandler is a function to handle jobs errors. First argument is a job name.
type JobErrorHandler func(string, error, logger.Logger)
// JobPanicHandler is a function to handle jobs panics. First argument is a job name.
type JobPanicHandler func(string, interface{}, logger.Logger)
// Job represents single job. Regular job will be executed every Interval.
type Job struct {
Command JobFunc
ErrorHandler JobErrorHandler
PanicHandler JobPanicHandler
stopChannel chan bool
Interval time.Duration
writeLock sync.RWMutex
Regular bool
active bool
}
// JobManager controls jobs execution flow. Jobs can be added just for later use (e.g. JobManager can be used as
// singleton), or jobs can be executed as regular jobs. Example initialization:
//
// manager := NewJobManager().
// SetLogger(logger).
// SetLogging(false)
// _ = manager.RegisterJob("updateTokens", &Job{
// Command: func(log logger.Logger) error {
// // logic goes here...
// logger.Info("All tokens were updated successfully")
// return nil
// },
// ErrorHandler: DefaultJobErrorHandler(),
// PanicHandler: DefaultJobPanicHandler(),
// Interval: time.Hour * 3,
// Regular: true,
// })
// manager.Start()
type JobManager struct {
logger logger.Logger
nilLogger logger.Logger
jobs *sync.Map
enableLogging bool
}
// getWrappedFunc wraps job into function.
func (j *Job) getWrappedFunc(name string, log logger.Logger) func(callback JobAfterCallback) {
return func(callback JobAfterCallback) {
defer func() {
if r := recover(); r != nil && j.PanicHandler != nil {
j.PanicHandler(name, r, log)
}
}()
err := j.Command(log)
if err != nil && j.ErrorHandler != nil {
j.ErrorHandler(name, err, log)
}
if callback != nil {
err := callback(err, log)
if j.ErrorHandler != nil {
j.ErrorHandler(name, err, log)
}
}
}
}
// getWrappedTimerFunc returns job timer func to run in the separate goroutine.
func (j *Job) getWrappedTimerFunc(name string, log logger.Logger) func(chan bool) {
return func(stopChannel chan bool) {
for range time.NewTicker(j.Interval).C {
select {
case <-stopChannel:
return
default:
j.getWrappedFunc(name, log)(nil)
}
}
}
}
// run job.
func (j *Job) run(name string, log logger.Logger) {
j.writeLock.RLock()
if j.Regular && j.Interval > 0 && !j.active {
j.writeLock.RUnlock()
defer j.writeLock.Unlock()
j.writeLock.Lock()
j.stopChannel = make(chan bool)
go j.getWrappedTimerFunc(name, log)(j.stopChannel)
j.active = true
} else {
j.writeLock.RUnlock()
}
}
// stop running job.
func (j *Job) stop() {
j.writeLock.RLock()
if j.active && j.stopChannel != nil {
j.writeLock.RUnlock()
go func() {
defer j.writeLock.Unlock()
j.writeLock.Lock()
j.stopChannel <- true
j.active = false
}()
} else {
j.writeLock.RUnlock()
}
}
// runOnce run job once.
func (j *Job) runOnce(name string, log logger.Logger, callback JobAfterCallback) {
go j.getWrappedFunc(name, log)(callback)
}
// runOnceSync run job once in current goroutine.
func (j *Job) runOnceSync(name string, log logger.Logger) {
j.getWrappedFunc(name, log)(nil)
}
// NewJobManager is a JobManager constructor.
func NewJobManager() *JobManager {
return &JobManager{jobs: &sync.Map{}, nilLogger: logger.NewNil()}
}
// DefaultJobErrorHandler returns default error handler for a job.
func DefaultJobErrorHandler() JobErrorHandler {
return func(name string, err error, log logger.Logger) {
if err != nil && name != "" {
log.Errorf("Job `%s` errored with an error: `%s`", name, err.Error())
}
}
}
// DefaultJobPanicHandler returns default panic handler for a job.
func DefaultJobPanicHandler() JobPanicHandler {
return func(name string, recoverValue interface{}, log logger.Logger) {
if recoverValue != nil && name != "" {
log.Errorf("Job `%s` panicked with value: `%#v`", name, recoverValue)
}
}
}
// SetLogger sets logger into JobManager.
func (j *JobManager) SetLogger(logger logger.Logger) *JobManager {
if logger != nil {
j.logger = logger
}
return j
}
// Logger returns logger.
func (j *JobManager) Logger() logger.Logger {
if !j.enableLogging {
return j.nilLogger
}
return j.logger
}
// SetLogging enables or disables JobManager logging.
func (j *JobManager) SetLogging(enableLogging bool) *JobManager {
j.enableLogging = enableLogging
return j
}
// RegisterJob registers new job.
func (j *JobManager) RegisterJob(name string, job *Job) error {
if job == nil {
return errors.New("job shouldn't be nil")
}
if _, ok := j.FetchJob(name); ok {
return errors.New("job already exists")
}
j.jobs.Store(name, job)
return nil
}
// UnregisterJob unregisters job if it's exists. Returns error if job doesn't exist.
func (j *JobManager) UnregisterJob(name string) error {
if i, ok := j.FetchJob(name); ok {
i.stop()
j.jobs.Delete(name)
}
return fmt.Errorf("cannot find job `%s`", name)
}
// FetchJob fetches already exist job.
func (j *JobManager) FetchJob(name string) (value *Job, ok bool) {
if i, ok := j.jobs.Load(name); ok {
if job, ok := i.(*Job); ok {
return job, ok
}
}
return &Job{}, false
}
// UpdateJob updates job.
func (j *JobManager) UpdateJob(name string, job *Job) error {
if _, ok := j.FetchJob(name); ok {
_ = j.UnregisterJob(name)
return j.RegisterJob(name, job)
}
return fmt.Errorf("cannot find job `%s`", name)
}
// RunJob starts provided regular job if it's exists.
// It runs asynchronously and error returns only of job wasn't executed at all.
func (j *JobManager) RunJob(name string) error {
if job, ok := j.FetchJob(name); ok {
job.run(name, j.Logger())
return nil
}
return fmt.Errorf("cannot find job `%s`", name)
}
// StopJob stops provided regular regular job if it's exists.
func (j *JobManager) StopJob(name string) error {
if job, ok := j.FetchJob(name); ok {
job.stop()
return nil
}
return fmt.Errorf("cannot find job `%s`", name)
}
// RunJobOnce starts provided job once if it exists. It's also async.
func (j *JobManager) RunJobOnce(name string, callback ...JobAfterCallback) error {
if job, ok := j.FetchJob(name); ok {
var cb JobAfterCallback
if len(callback) > 0 {
cb = callback[0]
}
job.runOnce(name, j.Logger(), cb)
return nil
}
return fmt.Errorf("cannot find job `%s`", name)
}
// RunJobsOnceSequentially will execute provided jobs asynchronously. It uses JobAfterCallback under the hood.
// You can prevent subsequent jobs from running using stopOnError flag.
func (j *JobManager) RunJobsOnceSequentially(names []string, stopOnError bool) error {
if len(names) == 0 {
return nil
}
var chained JobAfterCallback
for i := len(names) - 1; i > 0; i-- {
i := i
if chained == nil {
chained = func(jobError error, log logger.Logger) error {
if jobError != nil && stopOnError {
return jobError
}
return j.RunJobOnce(names[i])
}
continue
}
oldCallback := chained
chained = func(jobError error, log logger.Logger) error {
if jobError != nil && stopOnError {
return jobError
}
err := j.RunJobOnce(names[i], oldCallback)
return err
}
}
return j.RunJobOnce(names[0], chained)
}
// RunJobOnceSync starts provided job once in current goroutine if job exists. Will wait for job to end it's work.
func (j *JobManager) RunJobOnceSync(name string) error {
if job, ok := j.FetchJob(name); ok {
job.runOnceSync(name, j.Logger())
return nil
}
return fmt.Errorf("cannot find job `%s`", name)
}
// Start all jobs in the manager.
func (j *JobManager) Start() {
j.jobs.Range(func(key, value interface{}) bool {
name := key.(string)
job := value.(*Job)
job.run(name, j.Logger())
return true
})
}