Persisting the Decorator Pattern ================================ .. sectionauthor:: Chris Woodford INTRO Let's take a quick look at a visual representation of the Decorator pattern DECORATOR PATTERN IMAGE Component --------- Since the Component class needs to be persisted, it's going to be a Doctrine Entity. As the top of the inheritance hierarchy, it's going to have to define the persistent inheritance. For this example, we will use Single Table Inheritance, but Class Table Inheritance would work as well. In the discriminator map, we will define two concrete subclasses, ConcreteComponent and ConcreteDecorator. .. code-block:: php id; } /** * Set name * @param string $name */ public function setName($name) { $this->name = $name; } /** * Get name * @return string $name */ public function getName() { return $this->name; } } ConcreteComponent ----------------- The ConcreteComponent class is pretty simple and doesn't do much more than extend the abstract Component class (only for the purpose of keeping this example simple). .. code-block:: php setDecorates($c); } /** * (non-PHPdoc) * @see ImedevacTest.Component::getName() */ public function getName() { return 'Decorated ' . $this->getDecorates()->getName(); } /** * the component being decorated * @return Component */ protected function getDecorates() { return $this->decorates; } /** * sets the component being decorated * @param Component $c */ protected function setDecorates(Component $c) { $this->decorates = $c; } } All operations on the Decorator (i.e. persist, remove, etc) will cascade from the Decorator to the Component. This means that when we persist a Decorator, Doctrine will take care of persisting the chain of decorated objects for us. A Decorator can be treated exactly as a Component when it comes time to persisting it. The Decorator's constructor accepts an instance of a Component, as defined by the Decorator pattern (using constructor injection). The setDecorates/getDecorates methods have been defined as protected to hide the fact that a Decorator is decorating a Component and keeps the Component interface and the Decorator interface identical. To illustrate the purpose of the Decorator pattern, the getName() method has been overridden to append a string to the Component's getName() method. ConcreteDecorator ----------------- The final class required to complete a simple implementation of the Decorator pattern is the ConcreteDecorator. In order to further illustrate how the Decorator can alter data as it moves through the chain of decoration, a new field, "special", has been added to this class. The getName() has been overridden and appends the value of the getSpecial() method to its return value. .. code-block:: php special = $special; } /** * Get special * @return string $special */ public function getSpecial() { return $this->special; } /** * (non-PHPdoc) * @see ImedevacTest.Component::getName() */ public function getName() { return '[' . $this->getSpecial() . '] ' . parent::getName(); } } Examples -------- Here is an example of how to persist and retrieve your decorated objects .. code-block:: php setName('Test Component 1'); $em->persist($c); // assigned unique ID = 1 // create a new concrete decorator $c = new ConcreteComponent(); $c->setName('Test Component 2'); $d = new ConcreteDecorator($c); $d->setSpecial('Really'); $em->persist($d); // assigns c as unique ID = 2, and d as unique ID = 3 $em->flush(); $c = $em->find('Test\Component', 1); $d = $em->find('Test\Component', 3); echo get_class($c); // prints: Test\Component\Concrete\Component echo $c->getName(); // prints: Test Component 1 echo get_class($d) // prints: Test\Component\Concrete\Decorator echo $d->getName(); // prints: [Really] Decorated Test Component 2