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@ -11,6 +11,7 @@ OPENSEADRAGON CHANGELOG
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* You can now more easily add custom buttons to the viewer (#2306 @MohitBansal321)
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* The fitBounds function now takes zoom constraints into account (#2293 @pearcetm)
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* The viewer now has an `after-resize` event what happens after the viewport bounds have been updated, to complement the `resize` event which happens before (#2317 @pearcetm)
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* IIIFTileSource now uses resolution level dimensions provided in the info.json "sizes" field for more accurate tile requests (#2337 @ruven)
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* Improved documentation (#2297 @KevinBritten)
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* Fixed: The `tile-loaded` event's completionCallback could be called more than once in some circumstances (#2282 @Aiosa, @pearcetm)
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* Fixed: Navigator display rectangle was off if the page had `box-sizing: border-box` (#2276 @ambujsahu81)
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@ -2,7 +2,7 @@
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* OpenSeadragon - IIIFTileSource
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*
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* Copyright (C) 2009 CodePlex Foundation
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* Copyright (C) 2010-2022 OpenSeadragon contributors
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* Copyright (C) 2010-2023 OpenSeadragon contributors
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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@ -141,6 +141,18 @@ $.IIIFTileSource = function( options ){
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}
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}
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// Create an array with our exact resolution sizes if these have been supplied
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if( this.sizes ) {
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var sizeLength = this.sizes.length;
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if ( (sizeLength === options.maxLevel) || (sizeLength === options.maxLevel + 1) ) {
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this.levelSizes = this.sizes;
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// Need to take into account that the list may or may not include the full resolution size
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if( sizeLength === options.maxLevel ) {
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this.levelSizes.push( {width: this.width, height: this.height} );
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}
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}
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}
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$.TileSource.apply( this, [ options ] );
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};
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@ -333,7 +345,17 @@ $.extend( $.IIIFTileSource.prototype, $.TileSource.prototype, /** @lends OpenSea
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}
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}
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return $.TileSource.prototype.getNumTiles.call(this, level);
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// Use supplied list of scaled resolution sizes if these exist
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if( this.levelSizes ) {
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var levelSize = this.levelSizes[level];
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var x = Math.ceil( levelSize.width / this.getTileWidth(level) ),
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y = Math.ceil( levelSize.height / this.getTileHeight(level) );
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return new $.Point( x, y );
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}
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// Otherwise call default TileSource->getNumTiles() function
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else {
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return $.TileSource.prototype.getNumTiles.call(this, level);
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}
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},
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@ -348,6 +370,34 @@ $.extend( $.IIIFTileSource.prototype, $.TileSource.prototype, /** @lends OpenSea
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return new $.Point(0, 0);
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}
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// Use supplied list of scaled resolution sizes if these exist
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if( this.levelSizes ) {
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var validPoint = point.x >= 0 && point.x <= 1 &&
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point.y >= 0 && point.y <= 1 / this.aspectRatio;
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$.console.assert(validPoint, "[TileSource.getTileAtPoint] must be called with a valid point.");
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var widthScaled = this.levelSizes[level].width;
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var pixelX = point.x * widthScaled;
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var pixelY = point.y * widthScaled;
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var x = Math.floor(pixelX / this.getTileWidth(level));
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var y = Math.floor(pixelY / this.getTileHeight(level));
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// When point.x == 1 or point.y == 1 / this.aspectRatio we want to
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// return the last tile of the row/column
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if (point.x >= 1) {
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x = this.getNumTiles(level).x - 1;
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}
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var EPSILON = 1e-15;
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if (point.y >= 1 / this.aspectRatio - EPSILON) {
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y = this.getNumTiles(level).y - 1;
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}
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return new $.Point(x, y);
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}
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// Otherwise call default TileSource->getTileAtPoint() function
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return $.TileSource.prototype.getTileAtPoint.call(this, level, point);
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},
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@ -375,10 +425,9 @@ $.extend( $.IIIFTileSource.prototype, $.TileSource.prototype, /** @lends OpenSea
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var IIIF_ROTATION = '0',
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//## get the scale (level as a decimal)
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scale = Math.pow( 0.5, this.maxLevel - level ),
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//# image dimensions at this level
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levelWidth = Math.round( this.width * scale ),
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levelHeight = Math.round( this.height * scale ),
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levelWidth,
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levelHeight,
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//## iiif region
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tileWidth,
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@ -396,6 +445,17 @@ $.extend( $.IIIFTileSource.prototype, $.TileSource.prototype, /** @lends OpenSea
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iiifQuality,
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uri;
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// Use supplied list of scaled resolution sizes if these exist
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if( this.levelSizes ) {
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levelWidth = this.levelSizes[level].width;
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levelHeight = this.levelSizes[level].height;
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}
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// Otherwise calculate the sizes ourselves
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else {
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levelWidth = Math.ceil( this.width * scale );
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levelHeight = Math.ceil( this.height * scale );
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}
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tileWidth = this.getTileWidth(level);
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tileHeight = this.getTileHeight(level);
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iiifTileSizeWidth = Math.round( tileWidth / scale );
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@ -426,8 +486,8 @@ $.extend( $.IIIFTileSource.prototype, $.TileSource.prototype, /** @lends OpenSea
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} else {
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iiifRegion = [ iiifTileX, iiifTileY, iiifTileW, iiifTileH ].join( ',' );
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}
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iiifSizeW = Math.round( iiifTileW * scale );
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iiifSizeH = Math.round( iiifTileH * scale );
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iiifSizeW = Math.min( tileWidth, levelWidth - (x * tileWidth) );
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iiifSizeH = Math.min( tileHeight, levelHeight - (y * tileHeight) );
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if ( this.version === 2 && iiifSizeW === this.width ) {
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iiifSize = "full";
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} else if ( this.version === 3 && iiifSizeW === this.width && iiifSizeH === this.height ) {
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@ -25,7 +25,7 @@
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id: "contentDiv",
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prefixUrl: "../../build/openseadragon/images/",
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tileSources: "../data/testpattern.dzi",
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showNavigator:true
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showNavigator: true
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});
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</script>
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</body>
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